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Campaigns or adventures?

Posted: Fri Mar 22, 2002 5:19 pm
by bored
Lets say I'm a DM of a pen and paper DnD group and after NWN comes out i decide i want to try and take my campaing online using NWN. Will the toolset allow me to build a huge area with a city and wilderness and so on and so forth and they can choose who to talk to and where to go and what quests to take or will i have to create single-minded objective driven quests that they play through one at a time?

And if youve got an answer to that why not take a stab at my other question. Will people be able to edit the game like they did in BG2. For example if I'm running my campaign as third edition but i still have kits implemented instead of prestige classes, will people be able to edit the classes to change their abilites the way people made custom kits in BG2?

Posted: Fri Mar 22, 2002 11:51 pm
by Tamerlane
With the Aurora toolset, (that is its name right?) You could do absolutely anything. To make something really detailed though, you would have to learn how to script.

Posted: Sat Mar 23, 2002 3:27 am
by Xandax
Ás far as information is presently - all the things you descripe should be doable in the tool-set.
Although scripting might be neasecary for complicated NPC interaction.
It should also be possible to script new classes somehow - but presently there is not much information about this - I think it was Xyx that wisely said: "If it was easy to script new classes - they would have put it in the game from release".