As a matter of facts the opponents are so easy that I don't even cast my mage spells, because it would be a waste. Please help me, maybe I missed some strong opponents
![Image](http://www.gamebanshee.com/ubb/wink.gif)
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Just hack & slash it.
Ive said this before and ill probably say it againOriginally posted by frelic:
Definitely BG1 was harder. No instant kill anything - everything was a drag out fight - and if you got poisoned, it meant something.
I am one who has complained in the past about BGII's easiness, let my explain why.Originally posted by TheHellion:
Personally, I'm getting really sick and tired of all the people stroking their egos by putting up yet another post about how easy BG2 is, as if there just aren't enough of them around. I'm not convinced.
The vast majority of these people that think the game is too "easy" are gipping themselves. BioWare's got nothing to do with it.
- If you remove the experience point cap, of course the game's going to be a piece of cake. Your problem, not BG2's.
- If you pick the most powerful class combination possible, equip him/her with the most powerful items in the game, and play solo (therefore soaking up experience too quickly), it's going to be easy. Isn't that a given? No reason for you to tell all of us. Over and over and over.
- If you exploit the game's AI, you're probably going to find tough monsters pretty easy. I don't knock "cheaters" for using these exploits; as long as they're having fun, that's all that matters. But don't gip yourselves and then complain to us.
- I'm an @$$hole. A complete and total @$$hole. And I don't believe for a minute that you people are soloing the game with beastmasters and wizard slayers with all 3s for stats. I think you're liars. I think you're @$$holes.
I realize that some people are just uber-1337, and despite your best efforts, the game just can't challenge you. If that's you, please take no offense at my flame. Otherwise, I hope Irenicus laughs in your face when your 17th level beastmaster gets swatted aside like a gnat. Provided you make it that far.
I'm sorry, in that case BioWare owes me some serious cash. I assumed when I bought the game I was the PLAYER not the DESIGNER. I did not play BGI before BGII. I was a total newbie. How the heck am I supposed to "know" cloudkill is overpowered? Some monsters attack when hit by it (mind flayers), some don't (dragons). Isn't that part of the game design?Originally posted by fable:
Two, you assumed that it was appropriate to cast Cloudkills while a dragon stood immobile, never responding? I figured it was a bug from the first. No potential enemy should simply stand there while you cast a lethal spell at 'im. And I never understood why they didn't fix this--but it seemed cheesy to me to take advantage of the thing. (No offense meant.)
I have to agree with TheHellion that the game is far less easy if it isn't being "cheesed." If a player doesn't use potions of master thievery to buy and steal the same items, or to get full wands, or apply all the strategies learned up here, or use SK to improve your character or remove the exp cap, BG2 isn't a simple skip-through. I played it the first time on the second day it hit the stores, and nobody at the time, on the boards, was scoffing about how easy the thing was.
[This message has been edited by fable (edited 04-05-2001).]