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Gorf... The Squisher?
Posted: Mon May 20, 2002 8:34 pm
by Caster13
Yeah. Mazzy apparently challenged some ogre to a duel in the Copper Coronet duel pit.
Thing is, the ogre's sorta... gone. I searched through the entire inn including the slave/combat pits in the back.
I think it was a bug. Hell, the ogre initiated the dialogue four times (resulting in spawning four bystanders) as well. Anybody know where the ogre's suppose to be in the copper coronet?
BTW, if you're going to tell me to set the variable thingy what ever. Could me you tell me out to enable the debugging mode in the game as well?
Thanks.
-Caster
Posted: Mon May 20, 2002 10:11 pm
by Sojourner
Did his girlfriend, Bunkin appear in the Copper Coronet at all? What mods or patches do you have installed?
Posted: Mon May 20, 2002 10:15 pm
by Caster13
Clean SoA and ToB install. Updated with ToB beta patch from Bioware.
No mods.
Never looked for Bunkins... What's she look like?
-Caster
Posted: Mon May 20, 2002 10:26 pm
by Blucher
Go into the Copper Coronet, walk near the dueling pit. Mazzy should say something on her own to Surly. Surly will tell you to talk to Gorf's main squeeze, Bunkin. Bunkin can be found near the south/east end of the big central barbeque pit. Just follow the dialogue from there. (If you want, talk to a gnome named Festule near the stairs near the bar, before talkig to Bunkin.)
Posted: Mon May 20, 2002 10:30 pm
by Caster13
Just checked the entire inn.
No Bunkin, no Festule =(
-Caster
Posted: Mon May 20, 2002 10:47 pm
by Blucher
If you have a save, just before entering the Slums, reload that and try again. If not, try this (back up first):
Go back outside of the Copper Coronet (or reload the Autosave). See if Gorf is still around? If not, save the game.
Load the saved game with shadow keeper. Go to the Global Variable tab (I think it's the very last tab) and scroll down until you see the variables starting with "Gorf". Set all of those to zero (or delete them). Save.
Now go back into the game and Gorf should appear (between 300 and 1500 hours -- he won't show up before or after this time).
If he doesn't show up at all, double check that all of the Gorfxxx variables are gone from the saved game, and if so, then bring up the CLUA console (see game's readme or power users.txt for instructions) and type (case sensitive):
CLUAConsole:SetGlobal("GorfHere","GLOBAL",0)
...and then...
CLUAConsole:CreateCreature("Gorf")
And take it from there.
Posted: Mon May 20, 2002 11:37 pm
by Sojourner
Zip up your savegame and send it to me:
maria@hlmcpherson.com