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Discworld DnD characters

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/-\lastor
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Discworld DnD characters

Post by /-\lastor »

Post here how you think Terry Pratchett's Discworld character would look if they showed up in DnD.

Here's my vision of Rincewind
Str 8
Con 9
Dex 20
Int 12
Wis 10
Cha 7
Race: Human
Base speed: 50 ft
Ac: 20 (5 dex, 1 dodge, 4 luck)
Hp: 8
Initiative: 9
lvl 1 wizard (cannot prepare or cast spells from his mind)
Weapon: Whatever comes within an arm's reach
Melee: +3 (0 bsb, -1 Str, +4 crazed whirlwind (use once a battle and only if taken damage, lasts 1 turn)
Familiar: Luggage
Speaks all humanoid languages
Lucky: Reroll failed saving trow once, reroll any one dice once a day, +4 AC
Feats: Improved Initiative, Dodge, Mobility

Your thoughts? Feel free to critisize (I'm totally forgetfull and I'm a bit fuzzy from sleep deprivation :D )
I'm not evil I'm morally challenged
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Rodo
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Post by Rodo »

Well, that's definitely Rincewind-ish, but it doesn't work rule-wise... Discworld is extremly hard to adapt to dnd, in all manners. For instance:
-Too much magic used at once and you blow a hole to the dungeon dimensions
-Imp powered cameras =)
-You need to consider the physical side of spells, like when you teleport somewhere, an equal amount of mass must be teleported back from your destination.
-and so on and so forth
You can never hope to grasp the source of our power. We are forever.
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Mr.Waesel
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Post by Mr.Waesel »

LUGGAGE!!!

med-size anim. object with 4 levels of warrior (NPC class)
Beauty is only skin deep, but ugly goes right down to the bone
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Rodo
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Post by Rodo »

Luggage? Definitely should have improved grab/swallow whole
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/-\lastor
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Post by /-\lastor »

And be some sort of bag of holding
I'm not evil I'm morally challenged
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