Please note that new user registrations disabled at this time.

Sharn gra-Muzgob is Gone!

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
Post Reply
User avatar
Cyris Drake
Posts: 10
Joined: Sat May 18, 2002 12:38 am
Location: Canada
Contact:

Sharn gra-Muzgob is Gone!

Post by Cyris Drake »

Help!

Sharn gra-Muzgob, the orc in the Balmora mages' guild is gone. I have to deliver some skull to her, but now I can't find her.

How do you place NPCs? or has this orc just moved somewhere else (I tried the reset actors thing and that didn't work)

Thanks!
User avatar
Kameleon
Posts: 5152
Joined: Sun Dec 10, 2000 11:00 pm
Location: Abingdon, UK
Contact:

Post by Kameleon »

Not again...Sharn is always the NPC who goes walkies. If ra hasn't helped, you have to place him manually with this console command:

placeatpc "sharn gra-muzgob",1,1,1

This should spawn him where you're standing, but it's by no means a complete fix. The other Sharn is around somewhere...probably fallen through the floor. Save before you do this too.
Proud SLURRite Test Subject and Nick Counter of the Rolling Thunder - Visitors WELCOME!!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]

Sleep is for n00bs, and people with too much blood in their caffeine.
Have YOU voted for Kayless' Dungeon Crawl Inc. yet today???

Reality is an illusion created by alcohol deficiency
User avatar
Cyris Drake
Posts: 10
Joined: Sat May 18, 2002 12:38 am
Location: Canada
Contact:

Post by Cyris Drake »

Thanks man, worked like a charm.
Post Reply