Ever wanted to be part of creating a module? You've got any ideas of small side questes that you would liek to see in a module?
if so go here and write down your ideas
Ideas
Ideas
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'
Just trying to get anyone intrested going there. Not everyone checks the NWN forums and you don't have to own NWN in order to get inspired to want a small adventure of your own. I put it in my sig so that people at SYM can come and have look if they want to and not only people who frequent the scripting forums. The people who go there usually keep thier ideas to themselves and don't share but do it themselves instead, so I thought why not let anyone who reads my posts know, so that's what I did. If it is bothering anyone plz let me know and I'll change my sig
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'
I haven't a problem with advertising between forums @ GB. (as long as it isn't done excessive) and especially from the signature. But as Nippy says, it might be redundant to cross post in the NwN and NwN script forum though.
EDIT: Whops - sorry - accidently pressed the edit button at your post garazdawi
--------------------
GameBanshee - Make your gaming scream
Neverwinter Nights @ GameBanshee
Forum rules
EDIT: Whops - sorry - accidently pressed the edit button at your post garazdawi
--------------------
GameBanshee - Make your gaming scream
Neverwinter Nights @ GameBanshee
Forum rules
Insert signature here.
If you want to júst remove this post then. I didn't put this thread up only for personal intrest, I wanted everyone to come and be inspired by other peoples ideas and creativity so that maybe sometime there will be modules availabel for download that are creted by forum members (this is what I'm working with Rudar on).
But as I said feel free to delete this post. There doesn't seem to be much activity anyways unfortunately
But as I said feel free to delete this post. There doesn't seem to be much activity anyways unfortunately
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'
- lunarwater
- Posts: 101
- Joined: Tue Jun 12, 2001 10:00 pm
- Contact:
Please make a module that is for special interests.. Here is one of mine that I like...
I love playing smaller characters (halflings/gnomes). Make a quest that is designed for there smaller peoples.. For example, a group of people want to break into a castle, etc.. Well the only access they have is for someone smaller to be shoved between the bars of an access tunnel. Script it so only those racial types can enter & transition to the next part. Then make it so they have to work they're way to open a door, passage, etc.. to let the rest of the party in.
I also would like to produce special traps.. Not the standard traps that Bioware includes but ones that trigger multiple events happening. For example.. entering a chamber triggering a traps & the doors slam shut and a beasty appears. The reason I'd like something like this is it keeps the rogues of the world employed & prevents hack & slash.
And lastly, bravo for your offer to take peoples ideas.
I love playing smaller characters (halflings/gnomes). Make a quest that is designed for there smaller peoples.. For example, a group of people want to break into a castle, etc.. Well the only access they have is for someone smaller to be shoved between the bars of an access tunnel. Script it so only those racial types can enter & transition to the next part. Then make it so they have to work they're way to open a door, passage, etc.. to let the rest of the party in.
I also would like to produce special traps.. Not the standard traps that Bioware includes but ones that trigger multiple events happening. For example.. entering a chamber triggering a traps & the doors slam shut and a beasty appears. The reason I'd like something like this is it keeps the rogues of the world employed & prevents hack & slash.
And lastly, bravo for your offer to take peoples ideas.
"May your forehead grow like the mighty oak."
"May a thousand camel fleas nest in your armpits."
"May a thousand camel fleas nest in your armpits."
Thanks for the advice. I'll move your idea to the actual thread in the scripting forums.
If anyone else wants to post what they would like to see in any module plz do so either here or in the scripting forums.
If you are looking for ideas the thread in the scripting forums will be more complete as I'm going to move the ideas with credit to anyone who did it.
If anyone else wants to post what they would like to see in any module plz do so either here or in the scripting forums.
If you are looking for ideas the thread in the scripting forums will be more complete as I'm going to move the ideas with credit to anyone who did it.
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
I put the 'laughter' back in 'slaughter'