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some nasty, cheesy chain contingency combos

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some nasty, cheesy chain contingency combos

Post by UserUnfriendly »

i am in insomnia mode, and i started to let my mind wander around, and i noted, hey some chain contingency combinations are really effective, since i know a bit more about spells after reading the new xyx guide.....

for example, a lower resist, lower resist, bigby grasping hand should immobilize anything....

including dragons...dragons have 60% magic resist, the lowers should drop it down to almost nothing, and bigby has no save...so unless whats left of the poor dragon's magic resistance manages to block the bigby, the dragon is held for one round, period, during which all your fighters can whale on it for free....

earthquake and implosion ignores magic resistance, but i have had aerie with tests fail to kill dragons solo, so i am thinking, they are saving....so a malison, implosion implosion or mally earthquake earthquake should generate a condition in which at least one of the earthquakes or implosions manage full damage...

i have posted that using chain contingency to triple stack improved chaos shield does not work after installing sola, as wes has done a really good job nerfing stacking cheese, but i think a standard chaos shield and improved chaos shield in a chain contingency might work, as both have different spl files...can someone test this out for me???

i really am proud of the bigby cheese....using lower resists on a target and hitting it with a non saveable spell is rather like fishing with hand grenades...not sporting, but fun!!! :D :D
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Post by UserUnfriendly »

nope, chaos shield and improved chaos shield do NOT stack...

crap,...oh well....

i sill really like the bigby trick...now maybe more people will use the bigby spell....
They call me Darth...

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Post by UserUnfriendly »

so now i am thinking about wild mages, and how wild surge works,...from what i understand of the process, the level of the mage is added to the bonus of the chaos shield or improved shield, and a roll is made, also added to the total, and that determines the surge rolled....naturally the higher the number rolled, the better your chances are, cause the high 90's are almost all good effects, with 100 being spell casts normally...so i thought, what spell also effects rolls???

luck, of course...now luck is a pretty useless spell, to most people, me included, but if wes has nerfed stacking cheese, luck suddenly becomes much more interesting.....

think about it, without wes mods installed, (and thus the game is boring) a triple improved chaos shield with a 25 level wild mage is a juggernaut....each chained improved chaos shield adds 25 to the roll, stacked, with the level of the mage added, no matter what the roll is for a wild surge, you will get every time wild surge roll 100, 25+25+25+25, or spell casts normally...thus making your wildmage for the shield duration a sorc....as long as the nrds hold out....

but with stacking nerfed by wes mods, luck suddenly becomes more attractive....

before going into battle, cast luck, improved chaos shield and use a lot of nrds to generate many many dragon breaths...

so luck is kinda useful, now...peculiar, luck is usually too short a duration, and what it does is hard to describe, it simply adds to whatever dice roll you roll to try to do something, like a reverse malison, but for wild mages, luck suddenly becomes much more attractive, especially with a wes mod installed.

too bad its such a short duration spell, i wonder if it stacks...giggle...use a sequencer to triple stack luck...hmmm....
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Post by EvilEdwin »

Are you having a conversation with yourself on this thread!!!
Don't think you know all the answers.
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Post by Jaesha »

You know, User, I always liked bu... wild mages!!
What happens if the reckless dweomer fails? Does it end in one of those wild surge effects, or does it just go off and nothing happens? Maybe someone will release a mod that nerfs the unstackable chaos shields so they become stackable? Although it would take away some of the fun...

Well, I´ll not interrupt any further, you seem to be having quite an interesting chat with yourself. :p
Icewind Gate II Improved engine, third edition rules and the full BG2 storyline.

If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.

Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
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Post by UserUnfriendly »

one experimental bun bun was a wildmage cleric kensai...i stopped working on it after i noticed i got wild surges on cleric spells....

i thought about it again after xyx posted his triple stacked chaos shield cheese, then i found out wes nerfed it....

but seriously, i am waiting for ala to come out...

new non romancable wild mage elf npc...being worked on by lady a, you may note my contributions to dialog in the forgotten wars forum...hehehheh....

if a nrd fizzles, it fizzles like a normal spell, you hear the npc i lost the spell voice byte....

you only get wild surges only 5% of all spells cast, but nrd has a much higher chance of wild surging out of control....


to stack chaos shields, simply do not install sola....but youre right, the game is pretty boring that way...

but my point is this, and i had a bad case of insomnia last night, so kinda incoherent....

with stacked nrd, all wild surges can be made to hit surge number 100, spell casts normally, so a wild mage cleric without sola mod installed is the true ultimate spell caster...

the sorceror cleric.....

but who plays without sola???

hey, though, if i uploaded a cleric wildmage kensai bun bun, would people be interested???

with the right cheese, wild surges are no longer a problem, and thats pure power.....
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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Post by Jaesha »

I´d be damn interested in a wildmage cleric kensai bun bun! Why would the wild surges matter? After all, it just makes it even more fun!

What´s the name of the new wildmage elf by ms. alustriel?
Icewind Gate II Improved engine, third edition rules and the full BG2 storyline.

If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.

Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
--Matt Groening
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