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Nalia's Castle vs. Mae'var's Guild
Posted: Fri Jan 26, 2001 11:11 am
by Vicsun
Just wondering what to choose... (i'm an evil bountyhunter\fighter). Nalia's castle generates gold, and you are able two raise/lower taxes (Sim City!), but I don't really need that gold (250GP a week?!). Does mea'var's guild generate anything (the sphere generates potions i think, so every stronghold should genarate smth, right?)?
Posted: Fri Jan 26, 2001 11:28 am
by Lare
De'Arnise hold (that nalia's castle) "gives" you minimum of 500gp/week + you can rise taxes (not sure how much it "gives" then).
If I remember correctly, the thief guild can give about 1000gp if you're a) lucky b) set the thieves to do a little riskier job
With the sphere your trainees can manufacture powerful magical items for you and after that make potions
Posted: Fri Jan 26, 2001 11:30 am
by Vicsun
Tnx.
Posted: Fri Jan 26, 2001 12:03 pm
by Chrissy
I'm not sure, but I think it's possible to have the keep and another stronghold. Just say no the first time Nalia asks you, get the other stronghold and then go back to tell Nalia you changed your mind, that way I think you can have two strongholds... It may be worth a try.
Posted: Fri Jan 26, 2001 3:14 pm
by Craig
how do you get the the theif strong hold i got doc's and heard i hed to give them to aran??? not edwin
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Craig lover of Onions,user of Hammers and player of RPG's across the world
Posted: Fri Jan 26, 2001 3:27 pm
by Rodion Raskolnikov
On this site someone has taken the time and imagination to figure out how you optimize the outcome of the thieves stronghold (it's listed in the stronghold section and even more detailed in the appendix). Might be interesting for all you thieves out there.
[url="http://www.gamefaqs.com/computer/doswin/file/baldurs_gate_ii.txt"]http://www.gamefaqs.com/computer/doswin/file/baldurs_gate_ii.txt[/url]
Posted: Fri Jan 26, 2001 3:28 pm
by Nighthawk
It's Renal, not Aran. The one who gave you the quest in the first place.
Posted: Fri Jan 26, 2001 6:49 pm
by Autoriot
I had no problem earning enough money by doing 90% of the quests. Therefore I beat the game without the need to control a stronghold and use tax income.
You might have to carry a lot of loot between trips to vendors, but I found some magical items and extra platemail was well worth carrying around. For carrying tons of platemail, make sure you have Cernd in your party. In Werewolf form he has a 500 weight limit! Also characters with Str+ betls can do the same.
Posted: Sat Apr 14, 2001 6:35 am
by Craig
fighter the thief needs you NOT to do any quest 'cos if you not there when its pay time byebye guild
Posted: Sat Apr 14, 2001 8:42 am
by Angelus
Do you get something to do when running the thiefs guild? Like the tasks you get when you have the keep or are a paladin.
My guild lieutenant told me once that one of the thiefs was stealing money from me, I told him to cut their pay and they killed the guilty one.
Now each time I ask him if there is something new to report, he says "no there isn't".
So, was that all?
Posted: Sat Apr 14, 2001 8:45 am
by rapier
Besides this incident there is also another one, no loot, easy, not worth mentioning...
Posted: Sun Apr 15, 2001 6:26 am
by Robin_Hood
umm...I didn't even know that strongholds generate stuff. So do the other strongholds generate something too, if they do, what?
Posted: Sun Apr 15, 2001 6:40 am
by fable
The Planar Sphere (mage stronghold) can generate up to 3 magical artifacts, thanks to your gaining 3 apprentices. Later on, you have a good chance of one apprentice returning to produce some magical potions each week.
Clerics, paladins and rangers gain experience.
Posted: Sun Apr 15, 2001 7:14 am
by rapier
Paladins get a piece of armor(crap), rangers a nice moondog figurine, druids lion figurine...ummm...
Posted: Sun Apr 15, 2001 1:39 pm
by Sojourner
Rapier,
You consider full plate armor with -1 AC to be
crap?
[ 04-15-2001: Message edited by: Sojourner ]
Posted: Sun Apr 15, 2001 2:04 pm
by rapier
Yes, because of Red dragon plate and Armor of the Hart...
Posted: Sun Apr 15, 2001 2:08 pm
by DĂșnadan
Overall, rangers get the best of it, I'd say.