Please note that new user registrations disabled at this time.

First post, Guides are wrong...

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Apprentice
Posts: 18
Joined: Wed Sep 17, 2003 2:07 am
Contact:

First post, Guides are wrong...

Post by Apprentice »

hiya, my first post.

the guides on the site for killin mages are not complete. THE BEST WAY to take out ANY MAGE IN THE ENITRE GAME (includes ToB) is to have Valygar dual wield Crom Faeyr and Celestial Fury and backstab. I have done this to every possible mage, not 1 has surived (not u cant backstab with crom faeyr, its just used for 25 str) this works well if u cast improved haste on hmi too (gave me 6 attacks per round) to mop up rest after mage dead :)

dont know how to send for guides so i'l put here...
SoA/ToB NPC Party

Who ever you have I STRONGLY recommend these 3 (keldorn/ Valygar can be dropped for a PC inquistor/ ranger).

Keldorn - dex bracers + cryosmer/ ravanger (decapition with WW OWNS!), nuff said
Jahiera - black blood/ club of detonation + firkrags armour
Valygar - Fury + Crom/ Fail of ages +5 +crom/ Axe of unyeilding + crom

Vonz
'After living for some many centuries I have learned one thing...
Never trust chance encounters'
User avatar
Minerva
Posts: 4992
Joined: Sun Dec 31, 2000 11:00 pm
Location: Somewhere beyond the sea
Contact:

Post by Minerva »

Hello, and welcome to GameBanshee forums. :)

May I just suggest not to call other people's strategies "wrong"? I assume you have read the strategy guides, and in this site, our administrator put good ideas and suggestions there. There's no such thing called "wrong tactics". How about people who doesn't like Valygar, or, like me, doesn't use backstab? Your idea is good, but it doesn't make every other strategy wrong. They are all good, hence they are there.

I mean no offence, but please appreciate other people's opinion and ideas. Thanks.
"Strength without wisdom falls by its own weight."

A word to the wise is sufficient
Minerva (Semi-retired SYMer)
User avatar
garazdawi
Posts: 2563
Joined: Mon Jun 24, 2002 11:00 am
Location: Skövde, Sweden
Contact:

Post by garazdawi »

Well one of the most effective way I know of is to do a spell sequence with pierce magic, Greater Malison and Chromatic orb.....inst kill on MANY mages.... finger of death is also good for this, but I like the power of that first level spell :D :D two greater malisons can also be used for a maybe better effect.......
"Those who control the past control the future, those who control the present control the past" And I rule the PRESENT!!
I put the 'laughter' back in 'slaughter'
User avatar
Apprentice
Posts: 18
Joined: Wed Sep 17, 2003 2:07 am
Contact:

Post by Apprentice »

sry wrong words used...

i meant it's one of easest ways, and no1's mentioned it. i dont like backstab realy, or magic, i prefer to hack up (which is near immpossible with no magic BAH)
'After living for some many centuries I have learned one thing...
Never trust chance encounters'
User avatar
Minerva
Posts: 4992
Joined: Sun Dec 31, 2000 11:00 pm
Location: Somewhere beyond the sea
Contact:

Post by Minerva »

Don't worry. :) This site is very friendly, and that's why many keep coming back to post. :)
Some people think it's too friendly sometimes...
"Strength without wisdom falls by its own weight."

A word to the wise is sufficient
Minerva (Semi-retired SYMer)
User avatar
UncleScratchy
Posts: 869
Joined: Thu Jan 31, 2002 11:28 am
Location: Location: PA
Contact:

Post by UncleScratchy »

Use whatever is available

@ Apprentice: If a given strategy works it cannot be wrong. I would not enjoy playing this game with the same party and strategies each time. Having Valygar in the party just for mage killing would be boring, besides I don't agree that it is the best way to take out a mage. Also I don't particularly like rangers so I seldom use Minsc or Valygar any longer than I absolutely need to. If I pick up Valygar to enter the Planar Sphere he gets left behind in the first room while the rest of the party goes on.

The challenge for me (whether killing mages, adamantine golems, liches, dragons, etc.) is to think up strategies with whatever resources you party has available to them. In my current game I am heavy with mages and clerics and have had to use Nalia and Jan for the toughest kills. For example, Nalia with the Staff of Rynn+4 and Jan with Short Sword of Mask+4 have been the only ones who can take on Adamantine golems. They have taken out three or four so far by themselves (used lots of Lower Resistance spells on golems first and then lots of buffs plus haste and tensor transformation on Jan and Nalia). Also I had to use Jan to take on Kangaxx all by himself (protection from magic, some traps and Sword of Mask). I would have never thought of these two as adamantine killers but circumstances dictated it after Korgan left the party (only person who could wield the dwarven throwing hammer).

Taking on mages and liches almost always entails different strategies for different party mixes. With the right spells selected and loaded up Jan and Nalia could easily take out most any mage in the game. For that matter so could my berserker/thief with Celestial Fury and beserking engaged. In fact I believe Jan has brought the most xps to the party even though he doesn't have the highest body count. Besides the game guides there must be dozens if not hundreds of different mage killing strategies posted at one time or another on this forum. Try using the 'Search' feature to find and read the old threads, and don't be surprised if someone hasn't already suggested your idea.
"The Khajiit mind is not engineered for self-reflection. We simply do what we do and let the world be damned." Quote from the Ahziirr Traajijazeri

"Fusozay Var Var"
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

Re: Use whatever is available
Originally posted by UncleScratchy
@ Apprentice: If a given strategy works it cannot be wrong. I would not enjoy playing this game with the same party and strategies each time. Having Valygar in the party just for mage killing would be boring, besides I don't agree that it is the best way to take out a mage. <snip>


Well - he already said that he used the wrong words, so it is simply a matter of mis-formulation. :)
So let's leave it at that ....
Insert signature here.
User avatar
nephtu
Posts: 989
Joined: Wed Mar 06, 2002 10:38 am
Location: Bellevue, WA
Contact:

Post by nephtu »

The trick is..

The trick (generally applicable, Valygar is not the only who can do it, though his good THAC0 makes him quite effective at it) of backstabbing mages BEFORE they get their spell protections up is a good one. Generally, this is a part of the "speed attack" family of techniques where you clobber some unfortunate creature fast before they can get any spell protections up. Examples are:
- Backstab mages with someone invisible (Kundane is good for this early on)
- Speed attack liches with Azuredge - a bit of luck yields instant death
- Speed attack clerics like Archryssa (Sola with Improved haste + FoA/Everard's took her out in one round before she got her protections up)

The attacks are a bit counterintuitive, because they usually involve leaving most of your party out of the action. Of course tactics mod (especially with spell-50) limits the effectiveness of the technique on mages, as they are pretty much perma-skinned.
I have given up all lesser evils as inadequate to my purpose.
User avatar
VonDondu
Posts: 3185
Joined: Wed Mar 21, 2001 11:00 pm
Location: USA
Contact:

Post by VonDondu »

I think it goes without saying that Crom Faeyr and Celestial Fury make a lethal combination, but I can't count the number of times that people have said it, anyway. :)

And don't forget to add: Kensai/Mages are the greatest!!! :)
User avatar
Apprentice
Posts: 18
Joined: Wed Sep 17, 2003 2:07 am
Contact:

Post by Apprentice »

me personal, i dont like kensai/mages, look naff (no armor) and i hate mages, i like hack n slash combat more :D bring on the two weapons and improved haste for 6 attacks :) marvalous (spelling? lol)
'After living for some many centuries I have learned one thing...
Never trust chance encounters'
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

Originally posted by Minerva
Don't worry. :) This site is very friendly, and that's why many keep coming back to post. :)
Some people think it's too friendly sometimes...


heck, even most of the time I'm rather nice...and just look at my name... :p :p :p

tactics mod smarter mages and liches are very very rough and nasty...my current favorite method involves a spell trigger...remove magic, improve haste and sunfire cast on self...

the remove magic should remove most of his/her protections, and the sunfire should crispy critter them...but the improved haste allows my sorceress kensai to attack with physical weapons in case it doesn't work...

now if you think crom and fury are good, try improved fury and crom......that combination is purely lethal...

most of the mage killing tactics with tactics mod involve stripping the protection, then wasting them with area effect spells or swords...

malison doen't stack, garazdawi, if you installed the baldurdash patch, and you really should, for the game stability...

uncle, have you tried casting the strength spell, level 2 mage spell on adamantium golems??? If I recall correctly, they are like 24 strength, this is what makes them really tough, casting strenght spell on them will make them str 18, much less dangerous...because str is a white spell, a beneficial spell, used on an enemy, it cannot be saved or resisted...

:p :p :p

also, try using the spells that ignore magic resistance....like sunfire, a triple via trigger should weaken them extensively...
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Post Reply