Please note that new user registrations disabled at this time.

Kelsey's spell trigger

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Throne of Bhaal expansion pack.
Post Reply
User avatar
Georgi
Posts: 11288
Joined: Sat Apr 21, 2001 10:00 pm
Location: Can't wait to get on the road again...
Contact:

Kelsey's spell trigger

Post by Georgi »

I had Kelsey cast spell trigger aaaaages ago, I thought I had actually used it... There's nothing in his special abilities, but when I try to cast it now, I get a message saying "You cannot cast multiple versions of this spell on yourself." :confused:
Any help?

Cheers :)
Who, me?!?
User avatar
jcompton
Posts: 427
Joined: Tue Apr 16, 2002 4:59 pm
Contact:

Post by jcompton »

This seems unlikely to be a mod error, since things like these have been known to happen from time to time to in-game NPCs as well.

Honestly, the quickest way to deal with it is to CTRL+Y (kill) and CTRL+R (resurrect) him. That clears the special abilities data. Don't forget to pick his stuff up again, though. :)
"t's a testament to the determined RPG fraternity that a number of Baldur's Gate II mods have been successfully produced. The best can be found at pocketplane.net." - PC Gamer UK
User avatar
nephtu
Posts: 989
Joined: Wed Mar 06, 2002 10:38 am
Location: Bellevue, WA
Contact:

Post by nephtu »

An alternative...

You can do it through the addects tab in Shadowkeeper - the trigger effect is one that should be there mucho times - just reset the first parameter to (IIRC) 0 and the trigger will actually be active - I'm assuming it doesn't show in special abilities but does show on the portrait - that's what's happened to me.

Or just kill & rez, which is quicker.
I have given up all lesser evils as inadequate to my purpose.
User avatar
Georgi
Posts: 11288
Joined: Sat Apr 21, 2001 10:00 pm
Location: Can't wait to get on the road again...
Contact:

Post by Georgi »

Sorted, thanks. :)
Who, me?!?
User avatar
Sker
Posts: 38
Joined: Thu Aug 28, 2003 12:35 pm
Contact:

Post by Sker »

Ctrl-R by itself might work. It has for me in the past. It also restores the individual to it's natural state.
"Stupidity: Quitters never win. Winners never quit. Those who never win or quit are idiots."
User avatar
Thufir Hawat
Posts: 27
Joined: Sun May 04, 2003 9:31 am
Contact:

Post by Thufir Hawat »

Ctrl-R by itself might work.


I have learned from a very knowledgeable member that Ctrl-R also can remove some kit abilities, which are granted through permanent ability, and therefore are susceptable to removal by such 'all dispel' type spells as Ctrl-R and a beholders anti-magic rays. But, anti-magic rays wears off, Ctrl-R does not :eek:
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

what happened was you tried to cast a spell trigger on an invalid target, like a lich who went invisible just before the trigger unloaded...

to put it bluntly, i use spell trigger and sequencer to cast spells, like buffing spells on myself, or stuff like sunfire...or for spell sequencer, a triple skull trap(after prot from magic energy)...I actually fight only with chain contingency.... :p
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Post Reply