It appears it is very cool class, at least very good for headstart. Has anybody played it already? Is there any class specific problem further?
The only thing i felt necessary to improve was to set the Attack of spirit animals to magical (i know others have done the same). As far i understand, +5/+6 enchantment is senseless without it. I believe developers overlooked it, however i wonder if Kevin might ravel all this matter out (it appears for me he have some channels) and publish a general patch if necessary.
TIA,
L.
Totemic Druid
- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
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Totemic Druid
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...
IMO that's the best druid kit.....the only problem is the usual exp. cap problem of all druids.....
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
Well, it's obviously mean you should have the level, but not necessary druid's one. It changes the picture, i haven't known, thanks.Originally posted by Templar:
<STRONG>I played an Avenger,dual to fighter at 12 level(import from BG1).When his fighter level became 15,He was called to challenge the Great Druid.Then His title became Great Druid.</STRONG>
L.
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...