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romance in multiplayer

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globacom
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romance in multiplayer

Post by globacom »

can romances be had in multiplayer where you control more than one character, because i'm interested in finishing the romance with Viconia in the next game.
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elting44
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Post by elting44 »

I'd think so, but i've never tried, i don't care much for the romances in the game, but i think you would be able to, Hope it helps ;)
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Quitch
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Post by Quitch »

In multiplayer all the things that happen to the PC in single player happen in MP to the first character generated on the hosts machine. I think that's how it decides which character.
Past: Ascension
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Quindo Ma
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Post by Quindo Ma »

The difference between single- and multiplayer is that in multi, there are more than one character player created. If you've played IWD, then you'll know how it works.
Basically, when you start or load a game, then you have to choose which characters are going to be in the party, and that each time. You can throw out characters, import them or others on this screen (this is, before the actual game starts/continues), and basically play with whichever party you want to, but that is the only difference.

The PC, in singleplayer games merely the first character of the selections, is in mulitplayer also the first character (on the char selection screen, it's the one on the top left). The stronghold quests, the romances, everything depends on the first character.
Heck, you can even create a mutliplayer game, and copy the save into your singleplayer savegame directory, and play it as such, the only drawbacks will be, that your own characters can be thrown out, but not taken back into the party once that happens, and the less character interaction if you choose to do this.

And, it seems, to answer your question, I once again managed to explain a lot more than asked for ;) :D :D
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