Dunmer Polypron Query
Dunmer Polypron Query
Right then, afgter visiting several Dunmer strongholds, I notice that there are these Polypron rooms. I am not able to interact with these Polypron things, as I do not have the correct texts, or something similar.
Any info would be appreciated.
Also, I managed to misplace the Bal Molagmer gloves given by Gentleman Jim Stacey. I can't be bothered to try to find/replace them, so and info on the quests that these would have yielded also appreciated.
Apologies if these quesions have been asked before.
Any info would be appreciated.
Also, I managed to misplace the Bal Molagmer gloves given by Gentleman Jim Stacey. I can't be bothered to try to find/replace them, so and info on the quests that these would have yielded also appreciated.
Apologies if these quesions have been asked before.
Get official mod called MASTER INDEX PLUGIN. Then visit Caldera mage's guild for more info about Propylon chambers...
About Bal Molagmar - from role playing aspect you could say that if you lost those glowes you are not worthy of using them anyway So do other quests instead (there's plenty of them) and save Bal Molagmar quests for another character.
About Bal Molagmar - from role playing aspect you could say that if you lost those glowes you are not worthy of using them anyway So do other quests instead (there's plenty of them) and save Bal Molagmar quests for another character.
-moleman-
Mom said not to talk to strangers. I asked her what that meant and she said "anyone who looks stranger than your relatives." Except Uncle Sue. I guess. - A boy in Baldur's Gate
Mom said not to talk to strangers. I asked her what that meant and she said "anyone who looks stranger than your relatives." Except Uncle Sue. I guess. - A boy in Baldur's Gate
- Digitalchimp
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index's
If you wander about the Dunmer strong holds long enough you'll generally get attacked by people (I did anyway), slaughter these people and in a few places ive noticed someone will be carrying the index for that particular stronghold's polypron (for example the rothreran one). failing that check all the chests and barrels in the stronghold. there is also one in a temple, I forget where but its the temple with the big stone in it, meaning that not all of them will be where they should be. This probably wasn't much help but...
If you wander about the Dunmer strong holds long enough you'll generally get attacked by people (I did anyway), slaughter these people and in a few places ive noticed someone will be carrying the index for that particular stronghold's polypron (for example the rothreran one). failing that check all the chests and barrels in the stronghold. there is also one in a temple, I forget where but its the temple with the big stone in it, meaning that not all of them will be where they should be. This probably wasn't much help but...
- UncleScratchy
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There is a propylon index (looks like a small grey stone shaped like a petty soul gem) for each fortress chamber. The index plug-in is nice because after you collect them all you get a Master Index that lets you travel from Caldera
"The Khajiit mind is not engineered for self-reflection. We simply do what we do and let the world be damned." Quote from the Ahziirr Traajijazeri
"Fusozay Var Var"
"Fusozay Var Var"
- UncleScratchy
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There is a propylon index (looks like a small grey stone shaped like a petty soul gem) for each fortress chamber. The index plug-in is nice because after you collect them all you get a Master Index that lets you travel from Caldera to the propylon chamber of choice. Here are the locations of some of the index stones:
SPOILERS
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Irgola, the Caldera pawnbroker has one for sale (its on his window ledge so you may be able to steal it as well).
There is one in the temple at Maar Gan. It is sitting on the offering ring around the big stone.
The Urshilaku wise woman has one you can buy from her cheap.
Lord Fyr in Tel Fyr has one. On the table behind him.
There is one in Telasero in a stone box - look carefully.
There is one in St. Olms canton's temple. Go into the temple shrine and exit the rear. Go down the corridor, hang a few right turns to you come to a dead end with two locked doors. Behind the doors are storage rooms with rats. On the floor near some crates is an index.
There is one in Hlormaren (or is it Andasreth?). Kill the people on the roof and free the slaves. I believe the index is either on one of the bad people or in the room with the slaves. Check all the shelfs.
Belada in Gnissis has one. Look on his shelves.
Sorry - thats all I can recall from memory. Check old posts or get the plug-in, it will guide you to each index stone.
SPOILERS
.
.
.
.
.
.
.
.
.
.
Irgola, the Caldera pawnbroker has one for sale (its on his window ledge so you may be able to steal it as well).
There is one in the temple at Maar Gan. It is sitting on the offering ring around the big stone.
The Urshilaku wise woman has one you can buy from her cheap.
Lord Fyr in Tel Fyr has one. On the table behind him.
There is one in Telasero in a stone box - look carefully.
There is one in St. Olms canton's temple. Go into the temple shrine and exit the rear. Go down the corridor, hang a few right turns to you come to a dead end with two locked doors. Behind the doors are storage rooms with rats. On the floor near some crates is an index.
There is one in Hlormaren (or is it Andasreth?). Kill the people on the roof and free the slaves. I believe the index is either on one of the bad people or in the room with the slaves. Check all the shelfs.
Belada in Gnissis has one. Look on his shelves.
Sorry - thats all I can recall from memory. Check old posts or get the plug-in, it will guide you to each index stone.
"The Khajiit mind is not engineered for self-reflection. We simply do what we do and let the world be damned." Quote from the Ahziirr Traajijazeri
"Fusozay Var Var"
"Fusozay Var Var"
to be honest i dont see the point in getting them!
all the places youcan get to are so out of reach that once you have visited them once there is really no need to go back.....but i may not have gotten through the game as long as i have thought?
please tel me the point in them.
all the places youcan get to are so out of reach that once you have visited them once there is really no need to go back.....but i may not have gotten through the game as long as i have thought?
please tel me the point in them.
You N,wah!
You will die!
(cough)
You will die!
(cough)
I use them to jump to areas near where I need to go to finish quests - esp. Telasero, Falasmaryon (in reach of Kogoruhn), Berandus (near Gnisis) and Rotheran. If you intend to play a vamp, they prove to be EXTREMELY useful because you can still access the whole system via the Mages Guild in Caldera (assuming you have the Master Index plug-in), whereas all other rapid travel options are cut off.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
No, you have that option in the original as well.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Digitalchimp
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