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sign of the atronach
Posted: Fri Mar 12, 2004 3:34 pm
by Twoback23
It is really getting me mad when I sleep and dont regenerate magicka, because i am born under the sign of the atronach, is there any way around it? thnx
Posted: Fri Mar 12, 2004 3:38 pm
by Sojourner
Use Restore Magicka potions.
Posted: Fri Mar 12, 2004 3:44 pm
by Twoback23
i know i already do that but is there another way around it
Posted: Fri Mar 12, 2004 3:52 pm
by Sojourner
Not unless you edit the sign in TES.
Posted: Fri Mar 12, 2004 4:05 pm
by Twoback23
Eh, im on Xbox so yea haha thanks
Posted: Fri Mar 12, 2004 6:06 pm
by Sir chris
could always use the restore magicka cheat.
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go to the stats menu highlight magicka and press black,white,wite,black,white and press A till the desired lvl is reached just ask me if this dosnt work and i can point you to a page but i dont have it with me at the moment.....
Posted: Fri Mar 12, 2004 6:13 pm
by Findecáno
Originally posted by Sojourner
Not unless you edit the sign in TES.
TES??? Can I edit some of my skills with that, cause i realised when i had alredy chosen my proffession that mage didnt have conjuration on major.....
??????????
Posted: Fri Mar 12, 2004 6:22 pm
by Sir chris
thats kind of off topic dont you think? but yes there are some pages in the yellow pages who can take you to some pretty nice ones that can explain it
Posted: Fri Mar 12, 2004 6:23 pm
by Sojourner
I know of no way of editing a savegame. However, you can use the console to change any skill, like this:
player->setconjuration n
where n is the number you want to set it to. Replace conjuration with the name of any skill you want to change, while eliminating any spaces:
player->setmediumarmor n
This also works for attributes and health.
Posted: Fri Mar 12, 2004 6:47 pm
by Findecáno
Is there any way to lower disease resistance?
Posted: Fri Mar 12, 2004 10:33 pm
by Idioteque
If you have sign of the atronarch you can regenerate magicka at any imperial shrine by selecting restore attributes. If you are a member of the imperial cult its free, if not its still cheap.
Posted: Sat Mar 13, 2004 11:38 am
by Twoback23
Hmmm, will CE reg. magika help or is that still blocked by the stunted magicka?
Posted: Sat Mar 13, 2004 8:47 pm
by thousandfrac
never seen an enchanted item thats CE restore magicka, i dont think. never seen a spell effect to restore magicka for that matter, so you couldnt enchant your own
Posted: Sun Mar 14, 2004 11:46 am
by Twoback23
well theres like CE restore fatigue and health so yea i think there would be a magicka one
Posted: Mon Mar 15, 2004 5:33 pm
by Idioteque
There is no magic spell to restore magic, it is illogical. Like I said simply go to an imperial alter like the one in Aldruhn, Sadrith Mora, Ebonheart... and choose restore attributes. It doesn't usually restore magicka but it does for the Atronach.
Posted: Tue Mar 16, 2004 9:14 am
by UncleScratchy
Absorb spell spell
I believe the 'Spell absorption' spell recharges your magicka if you are hit by someone elses spell. At least it seems to work with my Breton/atronach sign character. Mostly I rely on homemade restore magic potions or I just eat daedra hearts and that stuff you get off on winged twilights.
Posted: Tue Mar 16, 2004 9:17 pm
by Idioteque
Re: Absorb spell spellOriginally posted by UncleScratchy
I believe the 'Spell absorption' spell recharges your magicka if you are hit by someone elses spell. At least it seems to work with my Breton/atronach sign character. Mostly I rely on homemade restore magic potions or I just eat daedra hearts and that stuff you get off on winged twilights.
Sorry if this is what you meant but just to be clear the sign of the Atronach naturally grants you constant spell absorption so there is no need to cast it. If you do cast it, however, it will increase your chance of absorbing magic.
Posted: Wed Mar 17, 2004 8:30 am
by UncleScratchy
Re: Re: Absorb spell spellOriginally posted by Idioteque
Sorry if this is what you meant but just to be clear the sign of the Atronach naturally grants you constant spell absorption so there is no need to cast it. If you do cast it, however, it will increase your chance of absorbing magic.
Yep, that's what I meant. I should have specified that the Spell Absorption ability was an inate feature of the Atronach sign (the other feature being the Stunted Magicka). No one had mentioned it as a way to recharge your magic bar and I was pretty sure it worked that way as I had a couple of fights with mages where when I was done I noticed my magic had been completely recharged. Now I wonder how Spell Absorption works in relation to Reflect or Resist Magicka, as I often have all these spell effects going at once?
Posted: Wed Mar 17, 2004 11:36 am
by thousandfrac
Re: Re: Re: Absorb spell spellOriginally posted by UncleScratchy
Yep, that's what I meant. I should have specified that the Spell Absorption ability was an inate feature of the Atronach sign (the other feature being the Stunted Magicka). No one had mentioned it as a way to recharge your magic bar and I was pretty sure it worked that way as I had a couple of fights with mages where when I was done I noticed my magic had been completely recharged. Now I wonder how Spell Absorption works in relation to Reflect or Resist Magicka, as I often have all these spell effects going at once?
Last time i checked, the sign of the atronach gives you Reflect as well as Spell absorbation and stunted magicka
i'd assume that it tests for one first, then the other if the first doesnt work.
Posted: Thu Mar 18, 2004 9:34 am
by UncleScratchy
Re: Re: Re: Re: Absorb spell spellOriginally posted by thousandfrac
Last time i checked, the sign of the atronach gives you Reflect as well as Spell absorbation and stunted magicka
i'd assume that it tests for one first, then the other if the first doesnt work.
Check again. As far as I can tell the Atronach sign gives you 2.0X Intelligence multiplier and a CE innate "spell effect" called Wombburn. Wombburn has two properties: Stunted Magicka and Spell Absorption 50%. No Reflect spell effects. I believe Bretons have an innate racial effect of Resist Magicka 50%. The only Reflect Magicka I have appears to be coming from Marara's Ring (20% CE reflect). With Savior Hide I have an additional 60% CE Resist Magicka (for a total of 110%). I still take damage from elemental fireballs (like those cast by dremora lords). Can't tell if any of it is reflected back though. At 20% reflect does it mean I have a 20% chance of reflecting a spell or does it mean 20% of all harmfull spell effects are reflected each time I'm hit?