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Is it possible to edit familiars?
Posted: Wed Oct 10, 2001 3:47 pm
by Bruce Lee
I would like to make my cat a bit more efficient as a thief. I would like better find/disarm trap skills. Can it be done? Or is it possible to edit the bard so that he can find disarm traps and open locks?
Posted: Wed Oct 10, 2001 11:59 pm
by Sabre
You can edit the familiar; it's really easy with Shadow Keeper, just load a savegame where you have a familiar and select Edit Out of Party Charaters... from the Tools menu. Then scroll to the right end and edit your familiar, it's the same as editing your character.
I don't think it is possible to give a Bard the other Thief skills.
Posted: Thu Oct 11, 2001 11:58 am
by Bruce Lee
Okay thankyou, I will get right to it. Now my blade will be just the way I want him.
Posted: Thu Jul 04, 2002 2:25 am
by Mianna
I used the potion-scroll bug to cast find familiar with my monk and then I editet my pseudo dragon:
He now is the size of a wyvern (the big one) and if a place gets too small for him I take him to my backpack (handy, don´t you think

) I raised his Str Dex and Con to 18 (well duh he´s a dragon) and gave him 120 hit points. His Base AC is -2 and his THAC0 is 0. His attack was modified to do Battle Axe +1 damage and I gave him 20 to magic,cold,lightning and magic cold resistances. He also has 100% in find traps,hide in shadows and pick locks (I no longer lack a thief). His class is now a thief mage. He can cast 3 magic missile, 2 stone skins, 2 cone of cold and 1 blur per day. I tried to name him Saros but it wasn´t possible.
Do you think that he is owerpowered?
Posted: Thu Jul 04, 2002 2:48 am
by Jaesha
Well, assuming the familiar belongs to a godchild that slayed half of the Sword Coast with only five companions and killed a couple of dragons, I would say no. But if you were a lvl.1 mage with 4-5 spells and no other weapon than a quarterstaff, yes... depends!

Posted: Thu Jul 04, 2002 1:03 pm
by Skuld
If you really wanna get creative, TEAMBG has a tutorial on talking items. I can only imagine that they're refering to Familiar-like items. So if you would possibly wanna make another Familiar check that out.
Posted: Sun Jul 07, 2002 7:21 am
by Invincible121
I edited my familiar. My fairy dragon was a mage/thief that looked like Ellsime. I edited it when i was in Suldenessalar and it was going ok, no crashes or anything like that. Hehe it was like having a seventh party member.
When i beat Irenicus, i moved into TOB and the familiar reverted to its original state BUT in shadow keeper it still has the changed stats and everything else i changed.
I tried re-saving it but nothing happened.
Any ideas on what i can do?
Posted: Mon Jul 08, 2002 2:08 am
by Mianna
You know what I think? There are different files for familiars when you check the creature browser. I don´t know how could you fix the problem. You used the "edit out of party members"-thing right? If you did I don´t know how you could solve this problem...I´m just at the beginning so I´m still fine with my lil´ drake (his now a mid-sized wyvern, the big one always did over 1000 damage...weird). The normal familiars are improved when you go to ToB so this problem might never be solved...I think that re-editing SHOULD work cos´ the out of party member file should be different as well cos´ there are ToB and SoA files for familiars and both have their own discription...