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Scouting+Drinking

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Sh4d0wS0ul
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Scouting+Drinking

Post by Sh4d0wS0ul »

How exactly is scouting defined, is it just you main sneakage character in the party sneaking into unexplored rooms and having a look at the enemies?

Also in the drinking contest, any people you beat who are out cold on the floor can be looted from. I tried placing some stuff i didnt want in their inventories and when they wake up they will be wearing it lol.
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Raumoheru
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Post by Raumoheru »

a scout is the person who goes ahead of the party to see if it is safe for the party to proceed
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Mulligan
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Post by Mulligan »

Originally posted by Sh4d0wS0ul
How exactly is scouting defined, is it just you main sneakage character in the party sneaking into unexplored rooms and having a look at the enemies?

Also in the drinking contest, any people you beat who are out cold on the floor can be looted from. I tried placing some stuff i didnt want in their inventories and when they wake up they will be wearing it lol.
The game mechanics are like this:

Every creature has a SPOT score and use this skill to spot someone who's HIDEing.

As you see for your own characters, Fighter classes generally have low Spot scores, (except Rangers) and spellcasters, especially Druids, have higher ones. Rouges too if they have a high INT score.

Druids, Monks, Rangers & Rouges have SPOT as a class skill, all others have it cross-classed. This means a Monk can put 13 ranks in Spot while a Fighter only get's 6.5 at level 10.

If you have a Rouge with 13 in Hide & Move Silent, further modified by Dex and items, you'll end up having well over 20 in "Sneak". This means 9/10 times you won't be spotted. :)

When you Sneak by monsters you get a 1d20 roll and add your hide score, the monster get a 1d20 roll and adds it's Spot score. If your total is the highest you remain unseen.

Hope this helps :) :) :)
:mad: Oh, When all else fail, put the Dwarf up front!
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Raumoheru
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Post by Raumoheru »

its kinda weird

see i found that even with no hide and move silently u can still sneak past most people in the game
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soulflay
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Post by soulflay »

Re: Re: Scouting+Drinking
Originally posted by Mulligan

As you see for your own characters, Fighter classes generally have low Spot scores, (except Rangers) and spellcasters, especially Druids, have higher ones. Rouges too if they have a high INT score.

Druids, Monks, Rangers & Rouges have SPOT as a class skill, all others have it cross-classed. This means a Monk can put 13 ranks in Spot while a Fighter only get's 6.5 at level 10.



I think it's WIS that you need to multiply your SPOT score. Same with LISTEN. :)

Please correct me if I'm wrong. I didn't really check in-game. Just a hunch. :)
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Sh4d0wS0ul
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Post by Sh4d0wS0ul »

Yeah its WIS i think, its INT for search.
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Galuf the Dwarf
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Post by Galuf the Dwarf »

Re: Re: Re: Scouting+Drinking
Originally posted by soulflay
I think it's WIS that you need to multiply your SPOT score. Same with LISTEN. :)

Please correct me if I'm wrong. I didn't really check in-game. Just a hunch. :)


That is correct. Wisdom is required for Spot and Listen.
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Mulligan
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Post by Mulligan »

Re: Re: Re: Scouting+Drinking
Originally posted by soulflay
I think it's WIS that you need to multiply your SPOT score. Same with LISTEN. :)

Please correct me if I'm wrong. I didn't really check in-game. Just a hunch. :)
What i meant by saying Rouge with high Int was they get more skill points to allocate to skills.

Normally, if a rouge has Low INT, like 08 or 10, you have to feww skill points to get a high Spot, at least if you take traditional skills like Move, Hide, Search, Open, Diasable, some dialouge skills, Tumble and Use Magic Device.

You are all correct : a WIS bonus is added to Spot score. Sorry for not being clearer on this in my post. :p

Have Fun :)
:mad: Oh, When all else fail, put the Dwarf up front!
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Sh4d0wS0ul
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Post by Sh4d0wS0ul »

I know that for sure because my level 12 aasimar cleric i use in PnP D&D is naturally good at them without any ranks:

6(22 WIS) + 2(Racial Ability to both spot+listen) = +8 to both spot + listen which i think is rather cool.
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Mulligan
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Post by Mulligan »

Originally posted by Sh4d0wS0ul
I know that for sure because my level 12 aasimar cleric i use in PnP D&D is naturally good at them without any ranks:

6(22 WIS) + 2(Racial Ability to both spot+listen) = +8 to both spot + listen which i think is rather cool.
Yes, Aasimars are Cool. A pity they didn't include them and Thiefling (and the other subraces9 in TOEE.

Probaly bc of the low XP cap. , but i'd chose a lvl 9 Aasimar over a lvl 10 human any day. :)

Cheers :)
:mad: Oh, When all else fail, put the Dwarf up front!
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