Thieves Guild
Thieves Guild
Hi all, I've made a custom class, which is some kind of a mix between thief/mage. (Well, Light Armor, Marksman and Short blade, not sneak etc.) I decided to join the Thieves Guild to get some extra challenges. But then Sugar-Lips says I don't meet the standards, what does that mean? Can I do anything about it?
Fuwex
- Danbacksli
- Posts: 161
- Joined: Thu Mar 25, 2004 4:39 pm
- Location: I come from the nowhere and go to the noplace
- Contact:
just go out wandering around and level up. then when you feel ready go back and get in.
Everyone has time to live but noone has time to die.
Everyones gotta die someday, why cant u die now!
singing extreamly high saprano is hard! but i can do it!
Dont anyone go bashing mormons cuz ill defend my religion with a passion.
Everyones gotta die someday, why cant u die now!
singing extreamly high saprano is hard! but i can do it!
Dont anyone go bashing mormons cuz ill defend my religion with a passion.
- Dark Master
- Posts: 729
- Joined: Sun Apr 04, 2004 9:29 am
- Location: UK
- Contact:
- Bloodstalker
- Posts: 15512
- Joined: Wed Apr 18, 2001 10:00 pm
- Location: Hell if I know
- Contact:
favored skills for thieves guild are Marksman, Short Blade, Light Armour, Acrobatics, Sneak, Security. I believe you need one of these at around 10 to start out, along with the Agility and Personality attributes at 30 or so.
Slight spoiler
Have you advanced in the fighters guild at all? I think once you get the code book for the fighters guild, you are unable to join the thieves guild.
Slight spoiler
Have you advanced in the fighters guild at all? I think once you get the code book for the fighters guild, you are unable to join the thieves guild.
Lord of Lurkers
Guess what? I got a fever, and the only prescription is more cowbell!
Guess what? I got a fever, and the only prescription is more cowbell!