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Getting rid of blindness
Posted: Tue May 04, 2004 2:03 pm
by Kaitsuburi
Please enlighten me: what are the possible ways to get rid of blindness? My guesses are:
1) Wait until it goes away (does it really?);
2) Heal at a temple;
3) Restoration (Lesser or Greater);
4) Heal from spell (would partial heal work?);
5) Remove curse;
6) Heal from a potion.
7) ...
2 definitely works, but which ones of the rest do you think can cure blindness?
Thanks!
-kaitsuburi
Posted: Tue May 04, 2004 2:06 pm
by UserUnfriendly
heal as per temple or heal spell...
rest button...
remove curse...
actually sometimes you should try all 3...
finally, spell immunity illusion...

Posted: Tue May 04, 2004 3:01 pm
by nephtu
Another..
for NPCs, you can kill and resurrect them (can be a good fix for varous sticky problems) - obviously, not viable for the PC

Posted: Tue May 04, 2004 5:19 pm
by Luther
Dispel magic does it.
Posted: Tue May 04, 2004 5:26 pm
by werebeargoddess
if you just rest or wait a while, it should go away. It usually does.

Posted: Tue May 04, 2004 5:26 pm
by UserUnfriendly
Originally posted by Luther
Dispel magic does it.
sometimes, not always...
eclipse blindess you can only rest...the cleric spell or mage spell dispell will work...
watcher's keep blindness from deck of many things require remove curse...and a few monster attacks require heal...
Posted: Tue May 04, 2004 6:15 pm
by Kaitsuburi
Thanks for the advice
Except for Chloe's sword, are there any other items that confer blindness immunity (mods included)?
Now, imagine the following situation: all your characters are power-blinded except for whoever is immune; if you have group infravision on, can you still target faraway enemies with a blinded spellcaster (the immune character extends field of vision)? My hunch is no (did the Eclipse fellows do that nasty trick?), but please correct me if I'm wrong...
-kaitsuburi
Posted: Tue May 04, 2004 6:30 pm
by UserUnfriendly
Originally posted by Kaitsuburi
Thanks for the advice
Except for Chloe's sword, are there any other items that confer blindness immunity (mods included)?
Now, imagine the following situation: all your characters are power-blinded except for whoever is immune; if you have group infravision on, can you still target faraway enemies with a blinded spellcaster (the immune character extends field of vision)? My hunch is no (did the Eclipse fellows do that nasty trick?), but please correct me if I'm wrong...
-kaitsuburi
yes, jan's goggles are suppose to do that, according to xyx..
i would say yes, it would work like that...
spook, for example has range of DOUBLE sight radius...so you can have a scout target a enemy out of sight range of spell caster be hit with spook..
being blind is a reduction in sight radius...to the game engine...the interesting thing is if you're blinded, the game acts like the enemy's blinded too...
a blind jan can go up to within 10 feet of a hostile, and set traps, despite the fact he's within the enemy's sight radius, and you can't set traps within the field of view of a hostile...
but seriously, spell immunity illusion will protect you...

Posted: Wed May 05, 2004 2:19 am
by lompo
Originally posted by Kaitsuburi
Thanks for the advice
Except for Chloe's sword, are there any other items that confer blindness immunity (mods included)?
Now, imagine the following situation: all your characters are power-blinded except for whoever is immune; if you have group infravision on, can you still target faraway enemies with a blinded spellcaster (the immune character extends field of vision)? My hunch is no (did the Eclipse fellows do that nasty trick?), but please correct me if I'm wrong...
-kaitsuburi
In FWIP there is a plate (AC -1) that gives prot. from blindness.
Posted: Wed May 05, 2004 9:15 am
by nephtu
Originally posted by Kaitsuburi
Thanks for the advice
Except for Chloe's sword, are there any other items that confer blindness immunity (mods included)?
-SNIP-
-kaitsuburi
All the eclipse party weapons confer immunity to blindness, IIRC - though usability is fairfly restricted.
Posted: Sat May 08, 2004 11:50 pm
by Iyke
I read somewhere 'official' (maybe the manual) that the spell Cure Disease will remove effects of blindness. Or maybe it was cure poison. Or maybe it was for curing confusion. Something like that
Posted: Sun May 09, 2004 12:55 am
by UserUnfriendly
Originally posted by Iyke
I read somewhere 'official' (maybe the manual) that the spell Cure Disease will remove effects of blindness. Or maybe it was cure poison. Or maybe it was for curing confusion. Something like that
Heal

Posted: Mon May 10, 2004 4:47 am
by kopywrite
Originally posted by Iyke
I read somewhere 'official' (maybe the manual) that the spell Cure Disease will remove effects of blindness. Or maybe it was cure poison. Or maybe it was for curing confusion. Something like that
Yep, cure disease should do it. According to Xyx.