Party AI and Hide in Shadows
Party AI and Hide in Shadows
Has anyone come up with a mod that "disables" Party AI for a hidden thief? I hate it when I haven't saved for 15 minutes, send Yoshi off to scout, and he decides to assault a room full of mindflayers...
Setting to thief - scout was the fix; thanks. I didn't know about the AI options. I was turning AI off, but that tended to result in (1) having some lazy toon sit out part of a fight, or (2) losing Yoshi when I *forgot* to turn off AI
.
**edit: oh! thief - adventurer! constant detect traps, how handy
Reselecting him for this during dungeon crawls is annoying. ***
**edit: oh! thief - adventurer! constant detect traps, how handy
- Minute Mirage
- Posts: 12
- Joined: Sun Jun 20, 2004 3:54 am
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You could also make a simple script that does what you want. As an example, I just made this script for my solo kensai/mage/thief. When there's no enemy around he's always detecting traps, unless he's hidden in shadows. He also won't do anything on his own if he's hidden in shadows or invisible.
// Attacking
IF
ActionListEmpty()
See(NearestEnemyOf(Myself))
!ModalState(STEALTH)
!StateCheck(Myself,STATE_INVISIBLE)
!StateCheck(Myself,STATE_IMPROVEDINVISIBILITY)
THEN
RESPONSE #100
Attack(LastSeenBy())
END
// Detecting traps
IF
ActionListEmpty()
!Exists(NearestEnemyOf())
!ModalState(DETECTTRAPS)
!ModalState(STEALTH)
THEN
RESPONSE #100
FindTraps()
END
// Attacking
IF
ActionListEmpty()
See(NearestEnemyOf(Myself))
!ModalState(STEALTH)
!StateCheck(Myself,STATE_INVISIBLE)
!StateCheck(Myself,STATE_IMPROVEDINVISIBILITY)
THEN
RESPONSE #100
Attack(LastSeenBy())
END
// Detecting traps
IF
ActionListEmpty()
!Exists(NearestEnemyOf())
!ModalState(DETECTTRAPS)
!ModalState(STEALTH)
THEN
RESPONSE #100
FindTraps()
END
Thanks - tho I don't know if I want to devote that much time to the game
. Then again, (*SPOILER* FOR 1st-time players)
Maybe I should have let Yoshi die more, the scum. MAN!! I can't believe he turned traitor. Maybe if I play through the game another time, I will leave AI on just to watch him die over and over
Maybe I should have let Yoshi die more, the scum. MAN!! I can't believe he turned traitor. Maybe if I play through the game another time, I will leave AI on just to watch him die over and over