Chance to learn spell?
Chance to learn spell?
This seems to be malfunctioning. I have a gnome illusionist and he has 95% chance to learn spell but he fails to copy one out of three. In theory he should fail one in twenty but he is nowhere near that. Which factors come into play when scribing scrolls?
Has anyone else noticed the amount of failed scribing?
Has anyone else noticed the amount of failed scribing?
You can't handle the truth!
I also noticed this....i think the computer does what he want here.... 
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
- Loredweller
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I even suspect the program gets the seed for random number calculation from system clock. There are times you're failing every throw and times you never miss in spell learning.
However in the light of theory all is right. It's illusion you should hit 9 of 10, if probability is 90%. The events are independent in fact, and there should be number of throws great enough to be sure that it would be about theoretical.
L.
[ 04-11-2001: Message edited by: Loredweller ]
However in the light of theory all is right. It's illusion you should hit 9 of 10, if probability is 90%. The events are independent in fact, and there should be number of throws great enough to be sure that it would be about theoretical.
L.
[ 04-11-2001: Message edited by: Loredweller ]
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...
I have also noticed that the failure rate seems much higher that expected. Of course you need quite a large sample to really evaluate if the rate is too low or not, but so far I think it seems unlikely that my mage with 5% failure rate should miss about 30%. Anyway there seems to be a linearity, so when I use potions to rise his INT, he misses less often, although still more often than expected. So what I do is to save all important spells until I find a potion of Mindfocusing of Genius, then I scribe them all at once.
"There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates
Moderator of Planescape: Torment, Diablo I & II and Dungeon Siege forums
IMO, the random number calculation is stacked against you. Even when I used SK to boost the INT to 25, theoretically giving me a 100% chance to scribe a spell, I still saw a high failure rate.
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
That's what I did, too. It's better than having to buy a new computer. 
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Loredweller
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- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
Hey, there's another thing, though i cannot explain mechanics (i do not know them, i only guess). It's the same thing, i guess, because 100%+ stealth fails and 100%+ pickpocketing is going caught.
IMO, every spell has its own roll dice, what may depend on the level, school - your and spell's and etc. (who knows the mind of development team?) Note, here *always* is at least 1% chance of failure, or so it is said. So, when all dices are rolled, you may fail. As analogy: your 100% is something like your THAC0, but item has its AC and, maybe, even saving throw.
Just guessing,
L.
IMO, every spell has its own roll dice, what may depend on the level, school - your and spell's and etc. (who knows the mind of development team?) Note, here *always* is at least 1% chance of failure, or so it is said. So, when all dices are rolled, you may fail. As analogy: your 100% is something like your THAC0, but item has its AC and, maybe, even saving throw.
Just guessing,
L.
Loredweller
-------------------
...for tomorrow never comes ...
-------------------
...for tomorrow never comes ...
- Loredweller
- Posts: 1681
- Joined: Sun Feb 18, 2001 11:00 pm
- Location: Latvia
- Contact:
No item gives high INT, only potions. There is also stated in manual the wisdom should have some impact, though. Well, my elf mage/cleric (19 DEX, 18 INT and WIS, the rest what spares, hard with HP, though) have little problems. Happens, however, i have to reload.
They have removed books, what a pity.
L.
[ 04-12-2001: Message edited by: Loredweller ]
They have removed books, what a pity.
L.
[ 04-12-2001: Message edited by: Loredweller ]
Loredweller
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...for tomorrow never comes ...
-------------------
...for tomorrow never comes ...