Lich Quest
Lich Quest
What is up with the Lich quest? I have killed three Liches and two of them gave me some evil emiting gold body parts. What are they for? One lich was in the sewer and another in a house in the bridge district. They gave me the parts. Another Lich at the city gates didn't give me any parts but was very tough. I have looked at the walk-throughs and can't seem to find anything specific as to what to do with the parts.
- Bloodstalker
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SPOILER
The parts are part of the Kangaxx quest. Go to the Docks Distric and check in the building just past the Seas Bounty. It'll have a couple miniotaurs in it. Once you have all the parts needed, you'll have the option to restaore Kangaxx. He's a Demi-Liche, and a pretty tough fight without cheese tactics. But he's got some good items and XP
The parts are part of the Kangaxx quest. Go to the Docks Distric and check in the building just past the Seas Bounty. It'll have a couple miniotaurs in it. Once you have all the parts needed, you'll have the option to restaore Kangaxx. He's a Demi-Liche, and a pretty tough fight without cheese tactics. But he's got some good items and XP
Lord of Lurkers
Guess what? I got a fever, and the only prescription is more cowbell!
Guess what? I got a fever, and the only prescription is more cowbell!
BTW - if you want the complete walkthrough, try here
Adding to the above: the lich at the City gates doesn't have anything to do with the lich quest. He drops a very useful sword though.
As for the walkthrough: don't read it unless you're utterly stuck. Figuring out how to finish this thing by myself was one of the nicest challenges the game gave me, when I was playing it for the first time. Ah, memories... =sniff=
As for the walkthrough: don't read it unless you're utterly stuck. Figuring out how to finish this thing by myself was one of the nicest challenges the game gave me, when I was playing it for the first time. Ah, memories... =sniff=
She says: Lou, it's the Beginning of a Great Adventure
He uses cheese tactics, so fighting him isn't really enjoyable at all. I can tell you don't use the walkthrough, and in fact I recommend it for the whole game, but Kangaax is an exception. He is ridiculously easy to beat with cheese and ridiculously hard to beat without it. One of the worst concieved characters in the game (disappointing since it is such an intriguing plot line before the battle)
No, I wasn't invisible or something of the kind. I just sent summoned creatures to make him waste all the spells, then I attacked him w/ all my forces in melee combat. I've managed to deal probably several hundreds of damage and...nothing. Then I just left him there and got out. It's very frustrating... .
EDIT:
I need a hint or two... Maybe he's vulnerable at certain magic/weapons? BTW, my party consisted in Fighter/ Kelgorn/ Mazzy/ Minsc/ Jaheira/ Jan.
EDIT:
I need a hint or two... Maybe he's vulnerable at certain magic/weapons? BTW, my party consisted in Fighter/ Kelgorn/ Mazzy/ Minsc/ Jaheira/ Jan.
He dies twice... did you get his speech where he says something like: Now you're really gonna get it?
It could be a bug, sometimes enemies don't die even if you hit them a million times. Reload and fight him again usually works in that case.
Like GNG says, killing Kangaxx requires cheese. Don't feel bad, just do it.
It could be a bug, sometimes enemies don't die even if you hit them a million times. Reload and fight him again usually works in that case.
Like GNG says, killing Kangaxx requires cheese. Don't feel bad, just do it.
She says: Lou, it's the Beginning of a Great Adventure
- Pepsimax_x5
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U dont need cheese to beat Kangaxx. Cast Death Ward on your party and use improved invisibility so he can't imprison you. Then hack away!
Tip:Or just use a wizard slayer
Edit: lol i just thought of this one. Get al the NPCs who wait where you tell them to after you kick them out (mazzy, yoshimo, minsc) and put them away from the Lich with +4 weapons. Kill his first form then use death ward to avoid his howl. Then lead him to the NPCs and use them as Imprisonment fodder. With melfs minute meteors kill him from a distance. Userunfriendly would be proud.
Tip:Or just use a wizard slayer
Edit: lol i just thought of this one. Get al the NPCs who wait where you tell them to after you kick them out (mazzy, yoshimo, minsc) and put them away from the Lich with +4 weapons. Kill his first form then use death ward to avoid his howl. Then lead him to the NPCs and use them as Imprisonment fodder. With melfs minute meteors kill him from a distance. Userunfriendly would be proud.
Official Drink of the Wizard Slayer
Let your taste decide
Let your taste decide
Kangaax 1st form is really easy. The 2nd is a *little* rough. Here's how I beat him (As a Druid)
You need : the Sling of Everard (How do you spell it?) +5, the Simmulacrum Helm and a mage with improved haste + a couple of breach/pierce magic and a scroll of "Protection From Magic" (The green one...).
1st : Beat his 1st form with your party hasted and Kangaax defense's breached.
2nd : Run with EVERY Character except you mage!!!
3rd : Have your mage cast "Protection from Magic" on himself/herself - Kangaax will now try to cast imprisonement on your mage, but you're 100% immune to magic!
4th : Use Simmulacrum with you PC
5th : Haste you Clone
6th : You and your clone can now start shooting with the sling +5 in Kangaax face (He only have a face anyway ) and he will fall (You may have to use Breach and Pierce Magic... I don't remember).
The ring of the ram is cool too with a simmulacrum : (10 to 60 dmgs....). Remember : There's no saves/magic resistance against those dmgs!
You need : the Sling of Everard (How do you spell it?) +5, the Simmulacrum Helm and a mage with improved haste + a couple of breach/pierce magic and a scroll of "Protection From Magic" (The green one...).
1st : Beat his 1st form with your party hasted and Kangaax defense's breached.
2nd : Run with EVERY Character except you mage!!!
3rd : Have your mage cast "Protection from Magic" on himself/herself - Kangaax will now try to cast imprisonement on your mage, but you're 100% immune to magic!
4th : Use Simmulacrum with you PC
5th : Haste you Clone
6th : You and your clone can now start shooting with the sling +5 in Kangaax face (He only have a face anyway ) and he will fall (You may have to use Breach and Pierce Magic... I don't remember).
The ring of the ram is cool too with a simmulacrum : (10 to 60 dmgs....). Remember : There's no saves/magic resistance against those dmgs!
- FireLighter
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[QUOTE=SP101]1st : Beat his 1st form with your party hasted and Kangaax defense's breached.[/QUOTE]
Just lay a bunch of traps where he appears... OVERKILL
Just lay a bunch of traps where he appears... OVERKILL
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
-Sun Tzu, the Art of War
-Sun Tzu, the Art of War
I tried the improved invisibility tactic, and it didn't work (not that I haven't defeated him before). Somehow he targeted me even with improved invis. Perhaps it the invis lasts only for one area? Cos I cast improved invis before going in. I was attacking the demilich in Watcher's Keep, btw. Finally I got a little tired, cast improved haste and turned into the Slayer. Then I chopped it to bits.
Regarding cheese: cheese is essentially a method that takes advantage of a loophole in the engine to win. For example, hiding and casting cloudkill into fog areas, etc. If special tactics within the rules of the game are used, then thats all they are: special tactics. At least, that's my opinion regarding Kangaax. It isn't as though he's resistant to everything and does 50 damage with 10 attacks per round, and an AC of -25.
Regarding cheese: cheese is essentially a method that takes advantage of a loophole in the engine to win. For example, hiding and casting cloudkill into fog areas, etc. If special tactics within the rules of the game are used, then thats all they are: special tactics. At least, that's my opinion regarding Kangaax. It isn't as though he's resistant to everything and does 50 damage with 10 attacks per round, and an AC of -25.
I see traps under such cheese as that, as you wouldn't REALLY know where he'd spawn = chessy tactic (though pushing him into traps with the ring of the Ram is perfectly fine).
His Imprisonment isn't actually a spell that he casts. It's a special ability (the star in the interface, not the spell casting). If this makes it target Impr. Invis. creatures, maybe that's the issue.
His Imprisonment isn't actually a spell that he casts. It's a special ability (the star in the interface, not the spell casting). If this makes it target Impr. Invis. creatures, maybe that's the issue.
If nothing we do matters, then all that matters is what we do.
[QUOTE=Nightmare]I see traps under such cheese as that, as you wouldn't REALLY know where he'd spawn = chessy tactic (though pushing him into traps with the ring of the Ram is perfectly fine).
His Imprisonment isn't actually a spell that he casts. It's a special ability (the star in the interface, not the spell casting). If this makes it target Impr. Invis. creatures, maybe that's the issue.[/QUOTE]
In regards to traps. Setting traps before a known battle, or even an expected battle, can hardly be considered cheese. Setting them exactly where the person will spawn, if it isnt intuitive, is. Its the sort of thing you have to judge for yourself because it is such a fine line.
The first time I fought Kangaax, before I even knew of this webpage, before any reloads or whatever, I set traps. I had fought the other liches, so I kind of knew what to expect. I mean its fairly obvious. So I set traps where the other liches had appeared. Logical right? Sense the tomb even looks like the other crypts.
Except Kangaax spawns in a different spot then the other liches. Kind of clever of the designers.
The net result is that, its hard for me to say setting traps before a battle is cheese since I did it regularly the first time I played (afterall I had Yoshimo and that was his speciality) but then since ive played this game a sickening number of times, its next to impossible for me NOT to know exactly where a spawn is going to be.
The best compromise ive come up with is to form up my party in a tight formation and set traps around in battles where it is logical to prepare for (liches, a number of watcher keep battles, ie any battle that involves the enemy "spawning in" by your action). This generally also produces the best AI for the enemies. A lot of battles are entertainly more difficult (entertaining being the key word here) when you are in a safe but generic position rather then preparing for that battle specifically.
His Imprisonment isn't actually a spell that he casts. It's a special ability (the star in the interface, not the spell casting). If this makes it target Impr. Invis. creatures, maybe that's the issue.[/QUOTE]
In regards to traps. Setting traps before a known battle, or even an expected battle, can hardly be considered cheese. Setting them exactly where the person will spawn, if it isnt intuitive, is. Its the sort of thing you have to judge for yourself because it is such a fine line.
The first time I fought Kangaax, before I even knew of this webpage, before any reloads or whatever, I set traps. I had fought the other liches, so I kind of knew what to expect. I mean its fairly obvious. So I set traps where the other liches had appeared. Logical right? Sense the tomb even looks like the other crypts.
Except Kangaax spawns in a different spot then the other liches. Kind of clever of the designers.
The net result is that, its hard for me to say setting traps before a battle is cheese since I did it regularly the first time I played (afterall I had Yoshimo and that was his speciality) but then since ive played this game a sickening number of times, its next to impossible for me NOT to know exactly where a spawn is going to be.
The best compromise ive come up with is to form up my party in a tight formation and set traps around in battles where it is logical to prepare for (liches, a number of watcher keep battles, ie any battle that involves the enemy "spawning in" by your action). This generally also produces the best AI for the enemies. A lot of battles are entertainly more difficult (entertaining being the key word here) when you are in a safe but generic position rather then preparing for that battle specifically.
Erm, its unlikely that it has two forms, the lich in the tunnel... more likely it cast something like Mislead. Although I'm not sure if a non-Tactics modded lich would do that.
BTW, Mislead, if you aren't sure, is a spell that creates a 'double' of the spellcaster that can only run around and do nothing else. Meanwhile the caster is invisible (but I'm not sure if it can attack). Killing the 'double' dispels the illusion, but you can cast True Seeing or any such anti-illusion spell.
BTW, Mislead, if you aren't sure, is a spell that creates a 'double' of the spellcaster that can only run around and do nothing else. Meanwhile the caster is invisible (but I'm not sure if it can attack). Killing the 'double' dispels the illusion, but you can cast True Seeing or any such anti-illusion spell.