Please note that new user registrations disabled at this time.

Carsomyr +5?!?

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
P.u.c.k
Posts: 5
Joined: Wed Jan 09, 2002 11:00 pm
Location: Northern Sweden
Contact:

Carsomyr +5?!?

Post by P.u.c.k »

Can my Warrior/Kensai use the Carsomyr +5, or is it just for Paladins??
User avatar
Sojourner
Posts: 3084
Joined: Sun Mar 25, 2001 11:00 pm
Contact:

Post by Sojourner »

It's just for Paladins (and rogues who have UAI ability in ToB).
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

if you dual an assassin fighter highenough, you can use holy avenger, and poison it and use greater whirlwind.

Knight errant started sputtering when I suggested it the first time.
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
User avatar
Sojourner
Posts: 3084
Joined: Sun Mar 25, 2001 11:00 pm
Contact:

Post by Sojourner »

Originally posted by UserUnfriendly:
<STRONG>if you dual an assassin fighter highenough, you can use holy avenger, and poison it and use greater whirlwind.

Knight errant started sputtering when I suggested it the first time.</STRONG>
LMAO :D :D
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
User avatar
Obsidian
Posts: 1619
Joined: Thu Aug 23, 2001 11:00 am
Location: Canada
Contact:

Post by Obsidian »

*SPUTTER SPUTTER*

THATS BECAUSE THE SWORD SHOULD NOT BE WIELDED BY ASSASINS!!!!!!
It just doens't work.!!!
The waves came crashing in like blindness.
So I just stood and listened.
User avatar
Crosswind
Posts: 168
Joined: Fri Nov 30, 2001 11:00 pm
Location: St. Louis
Contact:

Post by Crosswind »

...
Highest an Assassin/Fighter can get is 25/26, or 24/27, depending on taste. 25 would be if you wanted the assassination skill too. That's at 8 million EXP; so you don't actually get to do all the fun stuff until the very end of ToB...

so it's not that cool. :<

-Cross
User avatar
Nullen
Posts: 80
Joined: Wed Jan 23, 2002 11:20 am
Location: Underdark
Contact:

Post by Nullen »

Carsomyr+5

:cool: Sorry only true Paladins can use that Holy blade...I have a cavalier who uses it but is trickly because you constantly have to be looking out for your rep to be on the up and up....
"I will be the one"
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

nullen, I had jan janssen , that stinky, bad breath wittle gnome try really hard to backstab a troll with holy avenger.

current game, I plan to have holy avenger in wep slot one, and right next to it in slot 2, soul reaver, or unholy reaver....(usable only by anti- paladins.)

I was going to dual wield purifier +5 with nebs nasty cutter...

holy avneger is not really all that great, actually in combat, I find quicky alternating between staff of magi and say staff of ram is almost as effective, since you can punch thur stoneskins with staff, then follow up with staff of ram for dammage.

teh 50% magic resist is nice. load up saved game, equipp holy avenger, then unequipp and reequipp amulet of power, robe of vecan and ring of gax for 75% magic resist!!! :o :o
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
User avatar
Astafas
Posts: 2292
Joined: Thu Jan 11, 2001 11:00 pm
Location: Stockholm, Sweden
Contact:

Post by Astafas »

Originally posted by UserUnfriendly
nullen, I had jan janssen , that stinky, bad breath wittle gnome try really hard to backstab a troll with holy avenger.
C'mon User, you know you can't backstab with a two-handed sword...
Proud SLURRite Vampiric Lawyer of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )[/size]

Life seems short considering how long you will be dead.
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

I know, I was just pulling peoples chains.... :D
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
User avatar
Astafas
Posts: 2292
Joined: Thu Jan 11, 2001 11:00 pm
Location: Stockholm, Sweden
Contact:

Post by Astafas »

Originally posted by UserUnfriendly
I know, I was just pulling peoples chains.... :D
Just *love* to add to the confusion, don't you? :D
Proud SLURRite Vampiric Lawyer of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )[/size]

Life seems short considering how long you will be dead.
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

holy avenger has 3 great properties, other wise its a warblade +4....


these abilities make it a great weapon, not just really good.

armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.

magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!

using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!


see??? too good a weapon to leave only to goody too shoe palaldins...

as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.

avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!

not a big foa fan, really like swords.

soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....

whack him, with greater whirlwind, he cant hit you squat...

but really the most useful sword is holy avenger, and Now you see its too good for paladins...

anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...

(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy? ;)
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
User avatar
Nullen
Posts: 80
Joined: Wed Jan 23, 2002 11:20 am
Location: Underdark
Contact:

Post by Nullen »

Originally posted by Astafas


C'mon User, you know you can't backstab with a two-handed sword...
that is true Astafas...I didn't even think that He can use the Holy Avenger...
"I will be the one"
User avatar
Nullen
Posts: 80
Joined: Wed Jan 23, 2002 11:20 am
Location: Underdark
Contact:

Post by Nullen »

Originally posted by UserUnfriendly
holy avenger has 3 great properties, other wise its a warblade +4....


these abilities make it a great weapon, not just really good.

armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.

magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!

using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!


see??? too good a weapon to leave only to goody too shoe palaldins...

as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.

avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!

not a big foa fan, really like swords.

soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....

whack him, with greater whirlwind, he cant hit you squat...

but really the most useful sword is holy avenger, and Now you see its too good for paladins...

anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...

(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy? ;)
is this reaver that you are referring to be the soul reaver by any chance....I upgraded the Avenger to +6 and the Grief sword up one too...
"I will be the one"
User avatar
Nullen
Posts: 80
Joined: Wed Jan 23, 2002 11:20 am
Location: Underdark
Contact:

Post by Nullen »

Originally posted by UserUnfriendly
holy avenger has 3 great properties, other wise its a warblade +4....


these abilities make it a great weapon, not just really good.

armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.

magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!

using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!


see??? too good a weapon to leave only to goody too shoe palaldins...

as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.

avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!

not a big foa fan, really like swords.

soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....

whack him, with greater whirlwind, he cant hit you squat...

but really the most useful sword is holy avenger, and Now you see its too good for paladins...

anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...

(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy? ;)

i have a monk that I am using and she is using the sword of flame...the name eludes me right now...but she seems to do better with her fists then with her sword handling skills...this could be due to the fact that she is a monk....just wonering
"I will be the one"
User avatar
UserUnfriendly
Posts: 4109
Joined: Mon Aug 06, 2001 10:00 pm
Location: Sluggy Zone
Contact:

Post by UserUnfriendly »

confirmed by sk, and infinity editor, but a monk at high levels their fists will turn into +4 weapons!!!


add speed benefits, and you are really dual wieding + 4 swords!
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Post Reply