Carsomyr +5?!?
Carsomyr +5?!?
Can my Warrior/Kensai use the Carsomyr +5, or is it just for Paladins??
It's just for Paladins (and rogues who have UAI ability in ToB).
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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LMAOOriginally posted by UserUnfriendly:
<STRONG>if you dual an assassin fighter highenough, you can use holy avenger, and poison it and use greater whirlwind.
Knight errant started sputtering when I suggested it the first time.</STRONG>
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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nullen, I had jan janssen , that stinky, bad breath wittle gnome try really hard to backstab a troll with holy avenger.
current game, I plan to have holy avenger in wep slot one, and right next to it in slot 2, soul reaver, or unholy reaver....(usable only by anti- paladins.)
I was going to dual wield purifier +5 with nebs nasty cutter...
holy avneger is not really all that great, actually in combat, I find quicky alternating between staff of magi and say staff of ram is almost as effective, since you can punch thur stoneskins with staff, then follow up with staff of ram for dammage.
teh 50% magic resist is nice. load up saved game, equipp holy avenger, then unequipp and reequipp amulet of power, robe of vecan and ring of gax for 75% magic resist!!!

current game, I plan to have holy avenger in wep slot one, and right next to it in slot 2, soul reaver, or unholy reaver....(usable only by anti- paladins.)
I was going to dual wield purifier +5 with nebs nasty cutter...
holy avneger is not really all that great, actually in combat, I find quicky alternating between staff of magi and say staff of ram is almost as effective, since you can punch thur stoneskins with staff, then follow up with staff of ram for dammage.
teh 50% magic resist is nice. load up saved game, equipp holy avenger, then unequipp and reequipp amulet of power, robe of vecan and ring of gax for 75% magic resist!!!
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
C'mon User, you know you can't backstab with a two-handed sword...Originally posted by UserUnfriendly
nullen, I had jan janssen , that stinky, bad breath wittle gnome try really hard to backstab a troll with holy avenger.
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Just *love* to add to the confusion, don't you?Originally posted by UserUnfriendly
I know, I was just pulling peoples chains....![]()
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holy avenger has 3 great properties, other wise its a warblade +4....
these abilities make it a great weapon, not just really good.
armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.
magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!
using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!
see??? too good a weapon to leave only to goody too shoe palaldins...
as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.
avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!
not a big foa fan, really like swords.
soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....
whack him, with greater whirlwind, he cant hit you squat...
but really the most useful sword is holy avenger, and Now you see its too good for paladins...
anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...
(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy?
these abilities make it a great weapon, not just really good.
armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.
magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!
using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!
see??? too good a weapon to leave only to goody too shoe palaldins...
as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.
avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!
not a big foa fan, really like swords.
soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....
whack him, with greater whirlwind, he cant hit you squat...
but really the most useful sword is holy avenger, and Now you see its too good for paladins...
anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...
(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy?
They call me Darth...
Darth Gizka!
Muwahahahahhahahha!!!
Darth Gizka!
Muwahahahahhahahha!!!
is this reaver that you are referring to be the soul reaver by any chance....I upgraded the Avenger to +6 and the Grief sword up one too...Originally posted by UserUnfriendly
holy avenger has 3 great properties, other wise its a warblade +4....
these abilities make it a great weapon, not just really good.
armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.
magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!
using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!
see??? too good a weapon to leave only to goody too shoe palaldins...
as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.
avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!
not a big foa fan, really like swords.
soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....
whack him, with greater whirlwind, he cant hit you squat...
but really the most useful sword is holy avenger, and Now you see its too good for paladins...
anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...
(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy?![]()
"I will be the one"
Originally posted by UserUnfriendly
holy avenger has 3 great properties, other wise its a warblade +4....
these abilities make it a great weapon, not just really good.
armor piercing properties...will punch thru stone skin, iron skin, bark, and other meelee magic defense, as well as breach or better. will not go thru prot from magic weps, but what will?
dispell is worse than breach for reliability, but does work on liches, where breach will not, and even if avengers dispell at contact is most likely lv 10, same as scroll, you can hit many times per round until it makes the roll.
magic resist set to 50%....unequipp and reequipp robe of vecna, amulet of power and ring of gaxx, while holding avenger, and you can get anybody magic resist up to 75%!!! with good saving throws of elf or gnome, never fear spells again!!
using a devicce to cast spels is absolutely un interruptable!!! so if your group is hit with creeping doom, use item, holy avenger and cast dispell magic!!! this has a chance of getting rid of insects, and will ALWAYS cast, even if it does not work. get 3 a day. use up all 3 in necessary, and never fear creeping doom again!!!
see??? too good a weapon to leave only to goody too shoe palaldins...
as useful in its own way as staff of magi, I really dont think the extra bonus vs chaotic evil is all that good, with 18 str, soon to be 19 with watchers keep! you get around 30 dmamage per hit with any two handed sword.
avoid gram sword of grief, as if you manage to drain a enemy to death they shatter and lose loot, ravager is as good or better than holy avenger, cause with mage fighter you can cast and attack, with spell triggered greater malison, you can drop a dragon save vs death, and you have a good chance to land a vorpal hit and kill it in 1 round!
not a big foa fan, really like swords.
soul reaver is good, but only on certain bosses with killer meelee abilites, and mondo str, but no spell casting abilities. like golems and ravagers, and possibly that monk guy in tob....
whack him, with greater whirlwind, he cant hit you squat...
but really the most useful sword is holy avenger, and Now you see its too good for paladins...
anyway was thinking of carrying around unholy reaver, when I get it and pretend I am anti paladin...hee hee...
(unholy reaver---+4, two handed, usable only by anti paladins.) hey, can I use this on keldy?![]()
i have a monk that I am using and she is using the sword of flame...the name eludes me right now...but she seems to do better with her fists then with her sword handling skills...this could be due to the fact that she is a monk....just wonering
"I will be the one"
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