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Big Bug? Need major help!!

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Mandeville
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Big Bug? Need major help!!

Post by Mandeville »

In ToB Watcher's Keep level 2 -elemental wizards area, if you open the south door to the slime area before opening the east door, you can no longer run the toxic vapors into the ice area, because the east door will permanently lock (the game only allows you to open one door). I killed the serpent and opened the door to the ice golem chamber, but I cannot kill him because I can't run the fumes into his chamber. Is there any way around this? Is there any other way to kill the ice golem?
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Sojourner
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Post by Sojourner »

I don't believe the doors are actually your problem - after clearing the slime room, you have to reset the fan. Click on it twice, to set it to low, then back to high again.
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
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Mandeville
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Post by Mandeville »

I reloaded and noticed that one of the scepters appeared on the ground -I was then able to open the doors -thanks.
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