small number of species in KOTOR
- Jedi master
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small number of species in KOTOR
I got the impression that almost 70 % of NPCs (not counting humans) we can interact with are twilexs and rodians. Almost every merchant and pazaak player is rodian and every other official or soldier is twilex. There should be more species in the game (there are 12 species in the jedi council on Corruscant, surely the game designers can work with something of it). It's a shame that there were no dougs or toydarians on tattoine....the game is excellent, but it's sometimes boring NPC-wise. More ithorians, quarrens or some other species... is known universe really divided like: 90% humans, twilexs and rodians and 10% all other? 
- fable
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I got the impression that almost 70 % of NPCs (not counting humans) we can interact with are twilexs and rodians. Almost every merchant and pazaak player is rodian and every other official or soldier is twilex.
Animated artwork takes a truckload of resources to do: people, equipment, time, money. Nothing in development is as expensive, if you do it right.
Animated artwork takes a truckload of resources to do: people, equipment, time, money. Nothing in development is as expensive, if you do it right.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
- Chimaera182
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No no, the universe isn't comprised 90% humans, 10% other species. It's compromised 89% of the same humans, 1% different humans, and 10% aliens. Granted, I can understand that making so many detailed faces (human and alien) would be a lot of work and most likely be more expensive, but god I got bored running into the same faces all over the place.
General: "Those aren't ideas; those are special effects."
Michael Bay: "I don't understand the difference."
Michael Bay: "I don't understand the difference."
[QUOTE=Rice~Boi]Also i hate the things they say when you try and talk to non-important characters. They just say the same things.[/QUOTE]
Like half of the unimportant NPCs don't even say different things if you talk to them twice. It'll change after other events happen, and some actually do say different things, but it's still pretty bland.
Like half of the unimportant NPCs don't even say different things if you talk to them twice. It'll change after other events happen, and some actually do say different things, but it's still pretty bland.