I've a couple. One of my more notable, I'm currently playing in a campaign setting using Big Eyes Small Mouth (A horribly broken twinked out anime style rule book). A samurai who has been thusly named by everyone else as 'Yoji', or 'Nine-Fingered Yoji' after a recent accident involving a glacier, and an inept attempt to defrost me...
Currently, he's level 6, has 52 hit points, Saves: 5/9/3, and has a habit of making use of his 11 points in intimidate

Basically, he's the muscle of the group, and is more than capable of causing massive damage in one strike (upwards to 24 damage currently, with power attack activated).
The downside, though, is that he never misses, because of the twinked combat rules. BESM includes a subset of skills called combat skills, which is essentially skill points used towards to hit rolls, and AC. A shame.
Another one of my favorite characters is a character called Marcus. He's essentially a rogue class, but has absolutely no real combatitive abilities. He's more a skill based character, and a gambler

His only weapons he makes himself, which are small exploding dice (1d2/die, can throw upwards to 8 dice for a round of combat). He is always entertaining to break out, simply because when he is in his element of society and skills, he's almost unbeatable.