Could someone outline the number of skill points gained per level (excluding any intelligence modifiers) for all six classes?
After reading several of the threads discussing skills, I would like to compare the total number of skills points I could have with each class before I start my next game.
Thank You
KoTOR Rules!
Total Skill Points
actually getting the most skill points isn't really all that significant, as the class that would give you the most skill points (scoundrel-sentinel) is terrible because you only have the useless skills to choose as class skills. The best way to get all of the useful skills is to have 14 intelligence and go scoundrel 8 consular 12. This way you get the most skills for starting class, and you save them for the really good skills that are opened when you achieve consular status. This is because the scoundrel consular route makes all skills class skills, making it the best choice if you wish for a character that has tons of skills that are of any use. So 14 int, scoundrel consular. I haven't tried scout sentinel, but It might actually be the same and possibly in that case you could get tons of skills that are useful as well.
Thanks for replying Jack Dell.
Actually, I chose Scout-Sentinel both times I played the game and ended up with 82 total skill points (including the starting 20). This only allows one to reach level 20 (including attribute bonuses) for five skills. However, it costs two points each for the Stealth, Persuade and Security skills for Scouts, so I only had four skills at level 20 since I increased Persuade. Consequently, I think I will try your Scoundrel-Sentinel or Scoundrel-Consular recommendation next time.
Do you happen to recall the number of skill points gained per level (without Intelligence modifiers) for Scoundrels or Consulars?
I think Scoundrels receive four points per level without modifiers and Consulars one without modifiers. I believe Sentinels receive two points per level without Intelligence modifiers and Scouts three points per level without Intelligence modifiers. Please advise if you know otherwise.
Thanks Again
Actually, I chose Scout-Sentinel both times I played the game and ended up with 82 total skill points (including the starting 20). This only allows one to reach level 20 (including attribute bonuses) for five skills. However, it costs two points each for the Stealth, Persuade and Security skills for Scouts, so I only had four skills at level 20 since I increased Persuade. Consequently, I think I will try your Scoundrel-Sentinel or Scoundrel-Consular recommendation next time.
Do you happen to recall the number of skill points gained per level (without Intelligence modifiers) for Scoundrels or Consulars?
I think Scoundrels receive four points per level without modifiers and Consulars one without modifiers. I believe Sentinels receive two points per level without Intelligence modifiers and Scouts three points per level without Intelligence modifiers. Please advise if you know otherwise.
Thanks Again