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Custom appearance
Posted: Fri Dec 17, 2004 8:16 am
by msxyz
Ok, the trick to use any custom model for the player is to change the file in the proper directory. My question is: do I need to extract all the files or the engine always uses the file with the newer date in the same directory?
In this way I wouldn't need to unpack all the system files but simply dropping my content in the appropriate directory
Posted: Fri Dec 17, 2004 11:15 am
by OuterParadise
When u say "all files", do u mean all the files in the vpk packs? If yes, then u don't; all u need to do is to extract the model files u want. (The model files of the one u want ur PC to look like and the original PC model files)
Posted: Fri Dec 17, 2004 12:01 pm
by msxyz
tnx, that was just the answer I needed
![Wink ;)](./images/smilies/)
Posted: Fri Dec 17, 2004 12:03 pm
by Jandau
???? Could someone elaborate?
Posted: Fri Dec 17, 2004 12:41 pm
by msxyz
Simply put, in many other games that use packed files (i.e Quake 3 based) you don't have to unpack all the archieve to change a single file contained within but it's sufficient to drop in the same directory a file that ovverride the original one.