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3 Poxy Disciplines?!

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ephemeral
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3 Poxy Disciplines?!

Post by ephemeral »

After playing redemption I was expecting to find tomes of knowledge which would give me more disciplines, but I've finished the game with still only the 3 I started with.
Did I miss something or do we only get 3 each time we play through the game?
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Komissar Charon
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Post by Komissar Charon »

Just the three, though if one of them is something like Dominate or Animalism, there's five each. The maximum possible types of disciplines to have is 12- two sets of five (Dominate and Thaumaturgy on a Tremere, for example), one passive (In the Tremere's case, Auspex) and Blood Buff. That's all.

I haven't played Redemption, so I wouldn't know how it's handled there, but Beckett tells the PC at one point (if he's a Gangrel) that Disciplines are based off blood and cannot be taught. And clarification on this? Perhaps the whole magic tome thing somehow makes it different?
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RWStagg
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Post by RWStagg »

In the tabletop rules that is not so, any discipline can be learned if you can find a teacher, ie a ganrel wanting potence would need to find someone who knows potence to teach him. I believe in The Dark Ages book, or perhaps Faith & Fire that to learn an uncommon discipline, any other than Potence Celerity or Fortitude you needed to ingest the blood of a clan that had that discipline, and any of the common 3 you could learn yourself, at out of clan cost, not entirely sure which book but I remember reading it somewhere.
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Jandau
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Post by Jandau »

[QUOTE=Komissar Charon]Just the three, though if one of them is something like Dominate or Animalism, there's five each. The maximum possible types of disciplines to have is 12- two sets of five (Dominate and Thaumaturgy on a Tremere, for example), one passive (In the Tremere's case, Auspex) and Blood Buff. That's all.[/QUOTE]

In Redemption you could learn new discipline groups, potentially rising the nuber of discipline groups to 6-7 (besides Feed). Kinda made picking what to use a bit tricky....
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pennypincher
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Post by pennypincher »

Redemption was a REAL head-shaker when it came to learning the "Acient and secret arts of the clans"... From books these clans seemed to have left laying around with detailed "Learn to command mortals minds in three easy steps" guides in them.
Bloodlines is much more true to the feel of the game in this sense. Clan members do NOT run around offering any old neonates the secret to their power... If you could lift a car above your head, make a whole crowd of people wet themselves in joy to see you and run at super speed, would YOU teach every joe on the street how to do it as well? No, you'd want to be special. If everyone can throw a car, suddenly your "powers" just aren't that much of an advantage any more.
So yeah, three Discp per clan, no more no less. If they do a sequal however, I'd be interested to see if maybe you could learn some from one of the vampires you befriended/beded. (IE: Auspex or Obfuscate from the Malkavian sisters? Celerity, Presence or Auspex from VV? Maybe even Ash, seeing as you can save his life for utterly NO benifit then watching him squirm)
I was Diablorised once. I got better.
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RWStagg
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Post by RWStagg »

Well, they don't go round teaching them to any old person unless they get something out of it ;) wonderful things boons :)
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pennypincher
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Post by pennypincher »

Still, I wouldn't want to be the Tremere who taught Thurmaturgy to another vampire for a boon when my elders found out. Icky!

Meanwhile, if you don't like your current discplines, think you've earnt more or just really want to play a clanless vampire, you can use the console to give yourself other powers... I'm told they even show up on your character sheet allowing you to pay to put them up if you want... To the point where you can have so many of them they flood over your little information window and you can't put them up any more cos you can't click on them through the flavour text. Woohoo!
I was Diablorised once. I got better.
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