Multi-Strongholds? Multi-Characters?
- Morkwin The Pusilamious
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Multi-Strongholds? Multi-Characters?
Sorry if this issue has been touched on before but...
Is it possible for a single Player created Character to win more than one stronghold? I was was a mage/fighter and I won Nalia's Keep but never seemed to get a chance at a Mage's Tower?
Another question - if you have a party containing two or more player-created characters and they're of different classes, can they each win a stronghold?
Is it possible for a single Player created Character to win more than one stronghold? I was was a mage/fighter and I won Nalia's Keep but never seemed to get a chance at a Mage's Tower?
Another question - if you have a party containing two or more player-created characters and they're of different classes, can they each win a stronghold?
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- Smack Dragon
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- Morkwin The Pusilamious
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Actually, I played a Fighter/Thief/Mage and I only got one stronghold - Nalia's keep. Perhaps I missed out on some quests tho'. However, my party was instantly admitted into the Thieves Guild in the Dock Area when we wandered past.
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- Morkwin The Pusilamious
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Actually, I played a Fighter/Thief/Mage and I only got one stronghold - Nalia's keep. Perhaps I missed out on some quests tho'. However, my party was instantly admitted into the Thieves Guild in the Dock Area when we wandered past.
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There's a trick to this that was posted a while ago.
Every Stronghold quest - except for the Keep of Nalia - is completed when finishing the final quest in the line-up. However, not the one of Nalia; she offers you to take the keep when you've completed the Stronghold quests for the fighter.
Ignore her offer for the time being, and activate the Stronghold quest for your other class. Only accept Nalia's offer once you've concluded the other Stronghold quest.
I assume that after accepting one Stronghold quest, you can't complete (or even start) other Stronghold quests. Nalia's Keep is an exception, since you actually already finished it - so you have no active Stronghold quests standing out anymore - but not yet formally - you didn't "seal the pact" with Nalia yet - so you can activate another Stronghold quest.
Someone correct me, if I'm wrong on this.
Every Stronghold quest - except for the Keep of Nalia - is completed when finishing the final quest in the line-up. However, not the one of Nalia; she offers you to take the keep when you've completed the Stronghold quests for the fighter.
Ignore her offer for the time being, and activate the Stronghold quest for your other class. Only accept Nalia's offer once you've concluded the other Stronghold quest.
I assume that after accepting one Stronghold quest, you can't complete (or even start) other Stronghold quests. Nalia's Keep is an exception, since you actually already finished it - so you have no active Stronghold quests standing out anymore - but not yet formally - you didn't "seal the pact" with Nalia yet - so you can activate another Stronghold quest.
Someone correct me, if I'm wrong on this.
- Morkwin The Pusilamious
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Clever, very clever.
Can you help me in identifying some of those quests - or at least where they begin?
I know - I thinkl - that the Mage Quest revolves around Lavok's Planar Machine and that the Thieve's Guild will prompt the Thief's quest - but what is the Priest's Quest or the Barbarian's or the Bard's? I ask for info. only really.
Can you help me in identifying some of those quests - or at least where they begin?
I know - I thinkl - that the Mage Quest revolves around Lavok's Planar Machine and that the Thieve's Guild will prompt the Thief's quest - but what is the Priest's Quest or the Barbarian's or the Bard's? I ask for info. only really.
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Originally posted by Morkwin The Pusilamious:
but what is the Priest's Quest or the Barbarian's or the Bard's? I ask for info. only really.
The priest quests start in the temple district (as maurice his last character was a priest). I assume that your allignment decides which temple you're gonna work for.
The monk and barbarian quest are the same as the fighter quest.
The bard's quest revolves around the theatre under the inn in (I think) the bridge district.
"I wonder how much deeper the ocean would be without sponges."
Priest: depends on your kit, not alignment. My Priestess was a follower of Lathander, so she got her quests from that Temple. If you follow Helm of Talos, you can also find your temples in that area.
The bard, as Source already wrote, finds his Stronghold Quest in the Five Flagons Inn, in the Bridge District. However, before you can access it, you'll first have to help Haer'Dalis and consorts with their problems.
The Thief indeed finds his Stronghold in the Docks District, after talking to the Shadow Thieves.
The Mage indeed finds his Stronghold in the Planar Sphere of Lavok. You will be given this quest by someone from the Cowled Wizards if I'm right.
The bard, as Source already wrote, finds his Stronghold Quest in the Five Flagons Inn, in the Bridge District. However, before you can access it, you'll first have to help Haer'Dalis and consorts with their problems.
The Thief indeed finds his Stronghold in the Docks District, after talking to the Shadow Thieves.
The Mage indeed finds his Stronghold in the Planar Sphere of Lavok. You will be given this quest by someone from the Cowled Wizards if I'm right.
I play Ranger/Cleric. Nalia tells me I'm "not a fighting type", some dude in the Temple of Helm tells me I am "not of the flock"... Are these people blind?
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Rangers get the ranger stronghold in the Umar Hills Xyx. As for the Cleric stronghold problem... are only priests with kits allowed a stronghold and vanilla clerics get no stronghold (due to the game not knowing what temple to put you in) and if so, isn't this a bug? Or do vanilla clerics have to go to a different temple stronghold based on alignment? (lathander for good, helm for nuetral, talos for evil)
- Loredweller
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I know, I just don't like Nalia's wordings... A good mini/maxed Ranger/Cleric kick more a$$ in SoA than any single-classed Fighter, but has to suffer the indignities of being called "not a fighting type"...Originally posted by Meerlight:
<STRONG>Rangers get the ranger stronghold in the Umar Hills</STRONG>
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.