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This forum is to be used for all discussions pertaining to Obsidian Entertainment's Star Wars: Knights of the Old Republic II.
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stormcloud
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Post by stormcloud »

Im stuck at the entrance of goto yacht.
Specifically the first droid commander after the mines.

Which characters should mount the rescue?
Clearly not kreia and T3
"Learn to know the dark side of the Force and you achieve a power greater than any Jedi..."
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Ergophobia
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Post by Ergophobia »

Actually, I did it with Kreia and T3. It does require a lot of luck and retrying though. At least take one character with high skills and a good fighter. At that point T3 was one of my best fighters (no kiddin') and Kreia was good at casting force powers, so...
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Exil
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Post by Exil »

attack....then retreat and let that big droid follow you to your original room then bash it without the small droids comming in.
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Darth Clayaken
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Post by Darth Clayaken »

I used T3 and Kreia also. I mounted Kreia up with the Destroy Droid power and T3 had that handy unlimited electric shock attachment and the regeneration upgrade. Kreia was really irrelevant. To avoid the syndrome where the NPC runs off like an idiot killing everything within a square kilometer until they get killed, I planted Kreia next to a security terminal and just rolled T3 in solo mode.
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