Please note that new user registrations disabled at this time.

My Opinion: The toughest golems

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
Valorhan
Posts: 76
Joined: Tue May 29, 2001 10:00 pm
Location: Amn
Contact:

My Opinion: The toughest golems

Post by Valorhan »

In my opinion, I believe the clay golems are the toughest of them all. This is because the clay golems can only be harmed by BLUNT WEAPONS and my toughest fighters all carry edged weapons (Valygar, Korgan, and my Carsomyr weilding paladin) so only Anomen can harm him. This often pisses me off because, I often use many PoEHs (Potion of Extra Healing) trying to kill these guys who only give 8000 xp a piece compared to those Iron Golems which I can slay in say, 5 seconds! :mad:
Valorhan, High Justicer of Asteran

'Now you can die well.'
User avatar
Yshania
Posts: 8572
Joined: Wed May 09, 2001 10:00 pm
Location: Some Girls Wander By Mistake
Contact:

Post by Yshania »

Get your thief to set traps - that hurts them. A trap in a doorway with the golem on one side and your party on the other, the golem is too big to get through a door. Watch out for the gases though..... :)
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
User avatar
PaulDenton
Posts: 64
Joined: Sun May 06, 2001 10:00 pm
Location: Hong Kong, PRC
Contact:

Post by PaulDenton »

Wait until you see Admatine Golems. :D
Each of us has a duty to all of us.
User avatar
Valorhan
Posts: 76
Joined: Tue May 29, 2001 10:00 pm
Location: Amn
Contact:

Post by Valorhan »

Nah, that Admantite Golem was a piece of cake! I just sliced him to ribbons on my way to slaughter Lord Jierdann Firekrag
Valorhan, High Justicer of Asteran

'Now you can die well.'
User avatar
aVENGER2k
Posts: 243
Joined: Sat May 12, 2001 10:00 pm
Location: Realm of Chaos
Contact:

Post by aVENGER2k »

Originally posted by Valorhan:
<STRONG>In my opinion, I believe the clay golems are the toughest of them all. This is because the clay golems can only be harmed by BLUNT WEAPONS and my toughest fighters all carry edged weapons (Valygar, Korgan, and my Carsomyr weilding paladin) so only Anomen can harm him. This often pisses me off because, I often use many PoEHs (Potion of Extra Healing) trying to kill these guys who only give 8000 xp a piece compared to those Iron Golems which I can slay in say, 5 seconds! :mad: </STRONG>
Be sure to make the Crom Fayer as it can kill all golems except Iron & Adamantine in just one hit.Until then,use the Warhammer +1,+4 vs giant humanoids which you can find in Nalia's keep or the Rod of Smiting that you can buy in the Underdark.
There is no knowledge,that is not power...
User avatar
Bloodstalker
Posts: 15512
Joined: Wed Apr 18, 2001 10:00 pm
Location: Hell if I know
Contact:

Post by Bloodstalker »

I always just cast the spell that creates a +3 weapon choose mace and give it to Minsc cast haste and watch the s**t fly.
Lord of Lurkers

Guess what? I got a fever, and the only prescription is more cowbell!
User avatar
leeho730
Posts: 101
Joined: Sat May 12, 2001 10:00 pm
Location: NZ
Contact:

Post by leeho730 »

I found all golems to be hard, 'cause all of my best fighters used swords. It was strange that my fighter/cleric 7/12 could beat the crap out of those golems with ease (Warhammer +2) but it was so hard for lv 14 Minsc with Lilacor. Wand of cloudkill helped me a lot. Also one thing special about Warhammer +1,+4 vs giant humanoids is that it could be +4 enchanted. I'm no sure about this...

Just one more thing: why doesn't adamandite golem die when I cast sunray :mad: (theorically they should turn into dust in contact with sunlight) I plan to add script on sunray spell that it will slay adamandite golem with no save :D

[ 06-06-2001: Message edited by: leeho730 ]
User avatar
aVENGER2k
Posts: 243
Joined: Sat May 12, 2001 10:00 pm
Location: Realm of Chaos
Contact:

Post by aVENGER2k »

Originally posted by leeho730:
<STRONG>Also one thing special about Warhammer +1,+4 vs giant humanoids is that it could be +4 enchanted.[ 06-06-2001: Message edited by: leeho730 ]</STRONG>
Yep,that's right though it must be a bug,Flame Tongue is also +4 Enchanted and it shouldn't be,but it SHOULD hit Kangaxx since it's +4vs undead,at least per AD&D.
Just one more thing: why doesn't adamantine golem die when I cast sunray :mad: (theatrically they should turn into dust in contact with sunlight) I plan to add script on sunray spell that it will slay adamantine golem with no save :D
Great idea!It especially annoyed me that those buggers run along happily in the middle of a sunny day at Suldanessellar :eek:
There is no knowledge,that is not power...
Post Reply