Performance Issue Solved..
- falconis_99
- Posts: 32
- Joined: Fri Dec 03, 2004 3:38 am
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Performance Issue Solved..
OK OK enough with the lag this and lag that. the game is built using valves SOURCE CODE engine. not a compiled one. therefore it need alot more ram usage. To make the game run almost or perfect on your machine you WILL need 1 GB of RAM.
- yrthwyndandfyre
- Posts: 786
- Joined: Tue Feb 15, 2005 2:30 am
- Location: 100 Miles up the butt of the world
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That's well and good
I've got 1.25 GB of memory, and if there are so much as three moving bodies on the screen, it starts to lag. If there are eight zombies, the refresh rate is about 1 frame per second. I haven't found a way around this, and have simply adopted tactics that put me in places where I can't be attacked while I painfully slowly reduce the moving characters. In other words, my combat strategy is to reduce the number of moving things on the display, not to kill them in the most efficient manner. BTW, I've got a RADEON 8500 128Mb card. Any suggestions would be appreciated.
I've got 1.25 GB of memory, and if there are so much as three moving bodies on the screen, it starts to lag. If there are eight zombies, the refresh rate is about 1 frame per second. I haven't found a way around this, and have simply adopted tactics that put me in places where I can't be attacked while I painfully slowly reduce the moving characters. In other words, my combat strategy is to reduce the number of moving things on the display, not to kill them in the most efficient manner. BTW, I've got a RADEON 8500 128Mb card. Any suggestions would be appreciated.
Sic gorgiamos allos subjectatos nunc
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
- mentaldisorder
- Posts: 29
- Joined: Tue Apr 05, 2005 11:32 pm
- Location: sin city
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guys
I use 1 Gb anyhow, but it was upgrading my graphics to a 256Mb that made a difference to play - zombies etc, no slow-down at all. as for frame-rate, I don't know how good it is.
you will find that you need to mannually adjust the video settings to optimise detail for your system. eveb with 1Gb and 256Mb, I still turn down some detail for added smoothness.
I use 1 Gb anyhow, but it was upgrading my graphics to a 256Mb that made a difference to play - zombies etc, no slow-down at all. as for frame-rate, I don't know how good it is.
you will find that you need to mannually adjust the video settings to optimise detail for your system. eveb with 1Gb and 256Mb, I still turn down some detail for added smoothness.
"All the world's a stage and all the men and women merely players"
- yrthwyndandfyre
- Posts: 786
- Joined: Tue Feb 15, 2005 2:30 am
- Location: 100 Miles up the butt of the world
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Additional Tuning
Since I got my new 19 inch monitor, my Radeon AGP has been set to default settings, which is typically 'performance' in some things and 'quality' in others. It has always worked good for me before. Today, I tweaked all of the settings to their maximum performance settings, and adjusted the refresh rate to 60, and it is *FAR* smoother. I just did the last battle with the Behemoth, and I could actually *track* the thing and shoot it in flight, as opposed to waiting for a strafing run and firing a stream of bullets into it's path for it to run into (which is what I had to do before). Effective, but a big waste of ammo. I'm going back to the start to see what this game is *really* like.
Since I got my new 19 inch monitor, my Radeon AGP has been set to default settings, which is typically 'performance' in some things and 'quality' in others. It has always worked good for me before. Today, I tweaked all of the settings to their maximum performance settings, and adjusted the refresh rate to 60, and it is *FAR* smoother. I just did the last battle with the Behemoth, and I could actually *track* the thing and shoot it in flight, as opposed to waiting for a strafing run and firing a stream of bullets into it's path for it to run into (which is what I had to do before). Effective, but a big waste of ammo. I'm going back to the start to see what this game is *really* like.
Sic gorgiamos allos subjectatos nunc
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
- yrthwyndandfyre
- Posts: 786
- Joined: Tue Feb 15, 2005 2:30 am
- Location: 100 Miles up the butt of the world
- Contact:
I've played almost all the way through with the new settings, and it's almost laughably simple. Being able to move is nice.
Sic gorgiamos allos subjectatos nunc
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
I've got a 3GHz P4 with 1GB RAM and a GeForce 6800. I get choppiness here and there if there are more than 4 characters onscreen. Half-Life 2 and Doom 3 both run beautifully on my system, but graphical hiccups are fairly routine in Bloodlines.
"Even the most powerful wizards will respect cold steel once it's shoved down their throats."
- yrthwyndandfyre
- Posts: 786
- Joined: Tue Feb 15, 2005 2:30 am
- Location: 100 Miles up the butt of the world
- Contact:
possible spoiler
Oh, I think you'll be very pleased. The zombies used to be a big pain, but now it's just pap! pap! pap! pap! pap! and five zombies are down. I used to have to work for long range kills just to get enough time to aim. Stealth has also become a great deal less important. If the crazy people all happen to wake up, that was Final Death. Now I can fight off four or five of them easily. My blood consumption has gone down greatly, and consequently, my money supply has skyrocketed. Training as a vampire wading in molasses is a good study. It's like practicing martial arts underwater. Underwater, the increased resistance makes you have to fight all the harder, so that when you get into air, you become blindingly fast and strong. It's the same principle as batting practice with a weighted bat, or boxing practice with overweight gloves. My biggest problem these days is getting over-confident.
Oh, I think you'll be very pleased. The zombies used to be a big pain, but now it's just pap! pap! pap! pap! pap! and five zombies are down. I used to have to work for long range kills just to get enough time to aim. Stealth has also become a great deal less important. If the crazy people all happen to wake up, that was Final Death. Now I can fight off four or five of them easily. My blood consumption has gone down greatly, and consequently, my money supply has skyrocketed. Training as a vampire wading in molasses is a good study. It's like practicing martial arts underwater. Underwater, the increased resistance makes you have to fight all the harder, so that when you get into air, you become blindingly fast and strong. It's the same principle as batting practice with a weighted bat, or boxing practice with overweight gloves. My biggest problem these days is getting over-confident.
Sic gorgiamos allos subjectatos nunc
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.
(The Addams family motto: Gladly we feast on those who would subdue us)
Do not meddle in the affairs of Dragons, for you are crunchy, and good with Ketchup.