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Solo all the way through BGI, ToTSC, BGII & ToB

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate and Baldur's Gate: Tales of the Sword Coast expansion pack.
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estaze
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Solo all the way through BGI, ToTSC, BGII & ToB

Post by estaze »

Only god knows which time this is, but im going to play through again. Im using TuTu, so my question is: which class and race would you suggest?
I was thinking about something interesting like a druid, but i don't know if it's gonna be boring? It must be anything else but a paladin, as i've just played with one.
You may also suggest something from a mod.
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thenenea
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Post by thenenea »

BG all the way

I would try a cleric if I were you. I did the same tour as you did (BG1, TOSC, BG2, TOB) with the same charcter, a dwarf cleric specialised in warhammer (the Chrom Fayr is a really good weapon). It was really good and the spells he possesed helped me greatly. I also used some mods but I don't have the whole list handy.
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Stilgar
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Post by Stilgar »

I did it with a fighter/thief, but if i would do it again i would use a pureclass.
Cleric sound nice, and then you have some summons to assist you, as a fighter thief you win almost every battle simply by turning invisible and then backstabbing.

As for mod's i would definatly use Easy-of-use (weidu.org) for infinite stacking!
I do not have the touch, nor do I have the power.
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JeremiahC
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Post by JeremiahC »

Try a human and do a triple duel. start out as a fighter I would suggest a kensai kit when u import the char to BG2. Than at 9th duel to a thief class I suggest a swashbuckler. Than at 10th duel to a mage for the spells and the robe of vecna. With this you end up with a -5 bouns to ac and a +5
to hit and a +5 to damge and that is without specialization. I have not tried this yet as am still working on my pure mage. But have been planing it out.
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Thrar
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Post by Thrar »

Jeremiah, unfortunately you can only dual class once, with any type of character. The only possibility of 3 classes are the half-elf multiclasses.

The two characters I had most fun with were:

(1) Chaotic neutral Wild mage. Roleplaying someone who can be quite nice, but also impatient, with very different moods. Some dialogues were quite - interesting, depending heavily on what the people said. I romanced Viconia, fitted perfectly.
About the class, what I liked especially was heavily using Nahal's. I had almost all the time 5 level 1 slots filled with that one, and on levels 3 and 7 a few chaos shields. This spell is great, you never know what you get, but since you can cast everything from your spellbook (even high level spells before normally possible) - I had an air elemental in Chateau Irenicus! Plus, you get 1 extra spell like any specialist mage, and still can cast every school!

(2) Ranger-Archer. Remember Tuigan bow? This thing is badass. 5 attacks per round, you normally hit 19 out of 20 times, and can choose from a variety of ammo. Note that you run out of arrows kinda quickly, better keep a large stack with ease-of-use or get used to having your inventory full with them. I highly recommend 5* in short bows initially. I played her with just Anomen (romance) and later Imoen, it was great. A tank helps, and you'll be dealing huge damage from afar. Plus hiding in shadows for scouting, and low-level spells. I loved it.
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krunchyfrogg
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Post by krunchyfrogg »

I would think your best chances at survival are using a F/M/T or a F/M/C, but it sounds to me like you are a more skilled solo player than I am. I don't even know how to get past traps or open chests if I'm not at least part "Thief."
A life is not important, except in the impact it has on other lives.
- Jackie Robinson
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JeremiahC
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Post by JeremiahC »

I thought that it would at least let u dual twice. Never have tested it. o well the kensai/swashbuckler would still be a powerful combo. Just lacking without the mage. In that case for solo I would think a cleric/thief would do good. Still have some magic with moderate combat power. Plus the ability to find traps and open locks. The the stealth is a great help when solo.
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Stilgar
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Post by Stilgar »

A kensai/swashbuckler isnt an option either.
You can only dual class to a "pure"class (fighter/mage/etc.)

For people who arent familiar with TuTu: tutu is a mod that let's you play BG1 using the BG2 engine. So there are more class options that arent available in BG1.
In case peope wondered what a kensai/swashbuckler was.
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estaze
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Post by estaze »

Well, F/M/T is too easy for my taste (not to be self-satisfied), F/M/C might be interesting, as well as Wild Mage and Archer. But i've decided before these posts, im going with a Fighter/Druid, multiclass, whom i've made Kensai/Druid with SK. So far im level 3/3, dual-wielding scimitars :)
I never really played a druid before, so this is quite fun, especially when using some weapons, that you dont usually use :)
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TheAmazingOopah
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Post by TheAmazingOopah »

Even though you already made your decision, here are my thoughts:

For me, the easiest way of playing through is a fighter, since he kills all the small things in one hit with his bow before they even reached the party, and because he very seldomly dies. However, from a role playing perspective, he isn't really interesting, and I guess that you are capable to play a more challenging choice.

A Ranger is a good option: he's strong, knows a few handy skills and makes a nice good guy. Though you already played with the Paladin, so perhaps the ranger isn't really different enough.
So if you want to play rather evil, perhaps a bard? Or a gnome fighter/thief?

But I think the Fighter/Druid is a good choice. Good from a role-playing perspective, good in battle and with some few nice spells. I never really like to play my character the neutral way, but since you're apparantly okay with that, it's not a problem.
Decide what you want, decide what you are willing to exchange for it. Establish your priorities and go to work. - H.L. Hunt
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Thrifalas
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Post by Thrifalas »

No doubt the Fighter/Thief. You can become so strong it's not even funny.

BG1 will prove no problems at all as soon as you reach lvl3 or so. Backstabbing with a decent (+2) weapon can kill everything in the game, and when you get Boots of Speed, you're a... umm... very fast assassin? Backstab something, run away and hide, backstab again, and so on. Some tomes are nice as well. :)

As you're vulnerable to magic (if the mage sees you first that is, otherwise he's dead meat) you will meet some obstacles in the first few chapters of BGII. That's when Use Any Item comes in handy, and the real fun begins. Customize your char so it fits your personally battling style! :) Anything from Crom and Carsomyr, to Staff of the Magi and Axe of the Unyielding, whatever armor you fancy, ring of gaxx perhaps? Since you can use any item in the whole game you can make absolutely crazy characters! :)

~~

Though, if you're interested in a challenge, you'll have one in your kensai/druid. Druids aren't exactly the best when it comes to dispelling magic, and w/o Use Any Item you won't be able to live on your magic res. either... Everything else will prolly fall pretty fast to the kensai (gogo spectral blade? :D ), but spellcasters? I'm interested in seing how you handle that. :)
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Erenor
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Post by Erenor »

A Kensai/Druid sounds like a good character from both the role-playing and power-gaming perspectives. Powerful, yet stylish. Normally druids don't wear heavy armor, and a kensai can't, so that fits well. Essentially it's a Fighter/Druid with more punch. And in response to spellcasters, you'll have some useful druid spells to keep them from casting so you can move in and slice'n'dice them. I might have to try this combination.
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