Level 16
I just finished the Naga quest. At this point, I feel like I'm just learning the game and at this point advancing in levels becomes exponentially more expensive so Im looking for a little insight as to what stats and skills to increase and which aren't worth going any higher on etc. Interestingly enough, I dont even qualify to do the Crusader quest yet, the npc gave me the quest anyway. Another example of the game not being finished I guess.
Thanks for your input.
Fighter, Adept, Kinght, Paladin, Crusader*yet to do quest
Stats
Str: 68 Life: 126/130 Magic resist: 25%
Int: 40 Strike: 53/64 Fire resist: 25%
Dex:53 Damage: +43/+48 Petrify resist: 20%
Agi: 53 Speed: +92/+121 Poison resist: 20%
Vit: 55 Parry: 21/24 Ice resist: 30%
Hon:35 Influence: 35 Gas resist: 20%
Heraldry
1) The fool of fortune: +Luck-Starting Heraldry
2) The Warrior: +10% Damage
3) The Knave of Swords: +1 Strike, +5% Damage, +1 Parry-got from the fortune reader in Fargrove
4) The Astrologer: +10% Celestial Magic
5) The Tiger: +2 Strike, +10% Speed, +2 Parry
6) The Justicar: Vs Undead +5 Strike, Vs Undead Damage +25%
Skills
Light Weapons: 14
Medium Weapons: 12
Heavy Weapons: 7
Light Polearms: 1
Thrown Weapons: 1
Archery: 7
Parry: 11
Light Armor: 11
Medium Armor: 11
Heavy Armor: 8
Light Shield: 11
Medium Shield: 11
Heavy Shield: 7
Athletics: 6
Bargain: 5
Arcane Magic: 6
Celestial Magic: 8
Nether Magic: 4
Rune Magic: 5
Magic Weapon: 7
Channel: 3
Inspect: 9
Pick Locks: 9
Disarm Traps: 8