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Solstheim: The Expansion Exceeds the Original Game?
Posted: Fri Aug 26, 2005 1:18 pm
by dragon wench
I have just been wandering about Solstheim a bit, and it struck me, not for the first time, just how much I prefer the
Bloodmoon expansion over the original game. IMO, the quests are more interesting, the NPCs have more personality, and the landscape is more attractive. Not to mention that there are mammels instead of reptiles everywhere.. and no damned cliff racers.
So, is this just me, or does anyone else like
Bloodmoon better?
Or maybe I just have an affinity for ice and snow...

Posted: Fri Aug 26, 2005 2:04 pm
by Coot
I know exactly what you mean and I agree completely. The first time I travelled through Solstheim the landscape made me go 'ooh' and 'aah'. Then some Ricklings made me go 'argh'.
I always thought the fauna of Morrowind was a bit weak. Most of the animal life doesn't seem very credible.
I guess it's no coincidence that two of my favorite mods are Castle Solstheim and The White Wolf of Lokken.
Posted: Fri Aug 26, 2005 2:09 pm
by GA_Havoc
I especially liked the atmosphere, playing as a werewolf and going to that "cool" ice-castle, but that mead tastes really horrible.

Posted: Fri Aug 26, 2005 4:51 pm
by fable
From what the development team told me, the BM expansion had the kind of thing in it that they'd hoped to do with MW, if they'd been allowed the time. They've been very aware since Daggerfall that the game felt extremely generic, and they've been trying in various ways to eliminate that, since then.
Posted: Sat Aug 27, 2005 8:29 am
by Rookierookie
It's the trees.
I liked Tribunal best of all three. Simply, it was the most interesting, the quests aren't so boring, and the city isn't too annoying to trek through.
Posted: Sat Aug 27, 2005 2:45 pm
by Greg.
The problem with morrowind was that there were big spaces between towns and the 'cities' were not big enough for the distances. Tribunal went for the big city approach, and it worked, as there were lots of quests and the city was a city - especially with the sewers and the whole 'old mournhold' idea. Bloodmoon went the other way - it was supposed to be a sparsely populated area with small villages.
With both expansions, it can be noted that the aggressive creatures fought in packs more than the ones in morrowind - i.e a group of goblins or wolves/rickings.
Posted: Sun Aug 28, 2005 11:05 am
by shortround4271
bloodmoon..i think..is the better of the expansions. i like bloodmoon because you actually get to decide what you want.. like in raven rock and all where you can pick who you take other from. but tribunal is only good for the stuff that didn't happen in bloodmoon and morrowind (ex. the final daedric pauldron).