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Lack of new NPCS!!!!
Posted: Wed Jun 13, 2001 5:47 am
by Draupner
I think it's very dissapointing that TOB only includes one new npc. That's a little to weak of them I think. Why the hell only implement one new npc when SOA had like 16 or so? They said that this would be almost as large a game as BG2. Well that's just bull**** if only one new npc is added. They should add some more fighters (Good-alligned) and some good alligned Mages and good alligned Clerics. I wan't more! Grrrrrrrrrrrrr!
Posted: Wed Jun 13, 2001 6:22 am
by Richard
well, i thought bio stated that ToB wouldnt be nearly as big as SoA...
Posted: Wed Jun 13, 2001 8:42 am
by fable
@Draupner, sorry, but I must disagree with you from my own POV. (You're entitled to yours, of course. We're both right--for ourselves.) I honestly didn't expect *any* new party NPCs, only areas, spells, and items--after all, you're far along in levels, you've grown attached to your party, and the idea of changing out somebody at a late point is usually unappealing to most players.
All in all, I think they found a clever way to integrate Saverok, and make his addition attractive (as well as dangerous).
Posted: Wed Jun 13, 2001 9:41 am
by Craig
You need a new theif!!!
Posted: Wed Jun 13, 2001 9:48 am
by Rodo
Yeah, that's what Sarevok (dual class anyone?) and Jan are for