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Can't Summon Creatures ??

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carterh
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Can't Summon Creatures ??

Post by carterh »

As the game goes on, I'm now just starting the quest of getting out of the asylum, I have always had a problem with summoning creatures. Throughout most of the game, I could only summon 4 before it said you can't have more than 5 or whatever. Well now, I can only summon 1 before it says that. Does anyone have any ideas or solutions?
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dj_venom
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Post by dj_venom »

Perhaps the spell you are casting several at once. I know animate dead and monster summoning in its low levels has a frequency to summon a few.

Other than that, not sure.
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stramoski
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Post by stramoski »

Is it actually stopping you from summoning any more? Perhaps it's just a harmless script... Cast again, and see if the message is serious, or just an "early warning".
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Arch_Angel
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Post by Arch_Angel »

***MINOR SPOILERS***

Have you had any creatures imprisoned via the spell imprisonment? Had you taken on a certain demi-lich before going to the asylum and had a bunch of your summoned creatures imprisoned?? Could be one possible cause........... I've not heard of it happening under any other circumstances.

Hope it helps :confused:
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Deadalready
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Post by Deadalready »

Imprisoned monsters will stop you from summoning your full count. I noticed this after fighting Kangaxx, the only way to fix this is walk around the areas where one fought high level mages and beholders casting freedom until everthing is freed.
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carterh
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Post by carterh »

I think this is probably the most likely possiblity and will try it out as soon as, well, I'm out of the Underdark, :-(
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Coot
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Post by Coot »

[QUOTE=Deadalready]Imprisoned monsters will stop you from summoning your full count. I noticed this after fighting Kangaxx, the only way to fix this is walk around the areas where one fought high level mages and beholders casting freedom until everthing is freed.[/QUOTE]In addition, I've also noticed that when your summons are still alive (meaning not killed or unsummoned yet) and if you leave a room, they'll be in existence as long as you don't go back there. Your summons are not able to follow you to other locations (meaning other maps).
I summoned a skeleton once (I think it was in Prebek's house, I'm not sure) and after the fight he was still alive. I left the house and found I couldn't summon more than four monsters. When I got back to that place (by coincidence, and much, much later)the skeleton immediately disappeared and the problem was solved.
Since then, I make it a habit to kill any of my summons before leaving a map :) .
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Deadalready
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Post by Deadalready »

I noticed another interesting oddity, when at high level the spell Project Image tends to last longer than wanted ~ imprisoning the image to free the caster has the unusual side effect of causing the caster to be held immobile when re-entering the map.
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