Now I know this sounds odd, but does the Ebon Hawk have a lab station? I know the work bench is in the hanger, but I never see a lab station in the med room. I did see it once while fighting the Red whoevers, but when the fight was over, it was gone.
Bug?
Walter
Ebon Hawk Lab Station (Spoiler??)
- walterd140
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No, it doesn't. There is a mod for it though, from what I was able to find. I did not try using it myself though, so ...
http://members.westnet.com.au/envida/
*SPOILER* If you have a female char you can get Disciple to join you, and that your portable lab station.
http://members.westnet.com.au/envida/
*SPOILER* If you have a female char you can get Disciple to join you, and that your portable lab station.
And He whispered to me in the darkness as we lay together, Tell Me where to touch you so that I can drive you insane; tell Me where to touch you to give you ultimate pleasure, tell Me where to touch you so that we will truly own each other. And I kissed Him softly and whispered back, Touch my mind.
You are right about the lab station whilst fighting the Red Eclipse, however.
There are actually eight different Ebon Hawk maps used in different places (fighting the Red Eclipse, Prologue sequence, escaping Peragus, etc) and the one used for the Red Eclipse assault is the only one with a lab station.
I sometimes think that a labstation was intended, but didn't make the cut when LucasArts shortened the deadline for the games' completion.
There are actually eight different Ebon Hawk maps used in different places (fighting the Red Eclipse, Prologue sequence, escaping Peragus, etc) and the one used for the Red Eclipse assault is the only one with a lab station.
I sometimes think that a labstation was intended, but didn't make the cut when LucasArts shortened the deadline for the games' completion.
LucasArts in interview with GameSpy, September 2004
"We were hoping we could bring the Xbox platform into December but didn't want to make the formal announcement until we knew an earlier ship date would not compromise the quality of The Sith Lords," says Producer Mike Gallo.
- The Reaper
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It'd be for the best, you know? I don't care if it takes an extra year to get most of them out. It'd be better in the long run and would make the game all the better.
Don't get me wrong, I don't mind seeing a glitch or two in a game. We're only human and are perfectly capable of making mistakes. But the amount of glitches in KOTOR II is just not right. Maybe Obisidian had a real tight deadline or somthing and slacked off a bit - understandable. I just hope they do not make the same mistake next time...
- walterd140
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This has been up a number of times, so there is little need for yet another thread about it.
I'm closing this one to avoid to many threads about the same topic.
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I'm closing this one to avoid to many threads about the same topic.
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