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Fable Strategy Game

This forum is to be used for all discussions pertaining to any of the titles or expansions within Lionhead Studios' Fable series.
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Sir_Greyhawk
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Joined: Thu Jan 19, 2006 2:42 pm
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Fable Strategy Game

Post by Sir_Greyhawk »

I was playing on Fable, walking around the Guild when I started thinking:
Don't all these hooded people look like weird cultists?
Then that got me thinking:
Wouldnt it be funny if someone came home and all the funny cultists were outside their house, they'd freak.
Then I got thinking:
Wouldn't it be cool if you became Guild Master and you could tell them to do that.
Then that made me think:
What if you could control and Army of Apprentices and Hero's against other such armies like Jack And his armie of Minions, Twinblade and his army of bandits, Nostro and his Undead mates, The White Balverine and its pack, Maybe even Hobbes...

It could work. Anyone ever played Lord of the Rings: Battle for Middle Earth?
You could have different types of troops for every Army and Special Hero units. (Eg. Twinblades army: Archer bandits, Melee Bandits, Perhaps Wizard bandits, and Bandit Chiefs as hero ones.)

Please tell me your opinions/ideas on this subject.
"Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you."
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footballrose
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Joined: Fri Feb 03, 2006 1:54 am
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Post by footballrose »

i've had this same idea. Not exactly battle for middle earth tough that didn't have enough depth. Maybe more like Warcraft 3. With each alignment having its army and then inside that whether or not ur a hero. Example-Thunders army or Bowerstones army. idk could be a good idea.
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