CE/1.5 Manual Changes
Posted: Sat Feb 11, 2006 8:58 am
CE comes with a new printed manual. However, the PDF version of the manual is still the one that came with 1.1
After comparing the two, I have noted the following changes in the printed manual:
[INDENT]Target Cone: (Options) This will place an indicator over the head of the curent target creature or NPC to identify it's location,
Tree and Grass Detail: (Options) Set the detail of Trees and grass.
Influence: All of the races start with influence of 5 instead of 10
Rogue: The Thief character class has been renamed to Rogue (Fix to typo in 1.1 manual)
The Astrologer You can start with this Heraldry - Celestial Magic +10% (Fix to typo in 1.1 manual)
Shadow Lord: New Class:Learning Bonus - Nether Magic, Magic Weaponry, Skills/Heraldry - Sneak, Alchemy, Shadow Mode, Magic Weaponry
Shaolin Master: The Shaolei Master has been renamed to Shaolin Master (Typo in CE Manual)
Magic Weaponry Skill: Moved from Magic to Weaponry (Typo in CE Manual)
Scout Skill: Moved from Thief to General
Spellfire: No longer listed as a Magic skill (Still is a Diabolic skill)
Backstab: (Thief and Diabolic skill) The ability to deal additional damage to an enemy when attacking from behind. Requires a sneak skill of 3 or greater.
Shadow Lord: (Diabolic skill) The ability to transform into "Shadow Mode". In this mode, the character is difficult for enemies/monsters to see and target.[/INDENT]
Note that there could quite possibly be typos in the new CE manual, and the changes listed above aren't necessairily unique to CE.
If anyone finds any other changes, please note here and I will update the list.
Dave
After comparing the two, I have noted the following changes in the printed manual:
[INDENT]Target Cone: (Options) This will place an indicator over the head of the curent target creature or NPC to identify it's location,
Tree and Grass Detail: (Options) Set the detail of Trees and grass.
Influence: All of the races start with influence of 5 instead of 10
Rogue: The Thief character class has been renamed to Rogue (Fix to typo in 1.1 manual)
The Astrologer You can start with this Heraldry - Celestial Magic +10% (Fix to typo in 1.1 manual)
Shadow Lord: New Class:Learning Bonus - Nether Magic, Magic Weaponry, Skills/Heraldry - Sneak, Alchemy, Shadow Mode, Magic Weaponry
Shaolin Master: The Shaolei Master has been renamed to Shaolin Master (Typo in CE Manual)
Magic Weaponry Skill: Moved from Magic to Weaponry (Typo in CE Manual)
Scout Skill: Moved from Thief to General
Spellfire: No longer listed as a Magic skill (Still is a Diabolic skill)
Backstab: (Thief and Diabolic skill) The ability to deal additional damage to an enemy when attacking from behind. Requires a sneak skill of 3 or greater.
Shadow Lord: (Diabolic skill) The ability to transform into "Shadow Mode". In this mode, the character is difficult for enemies/monsters to see and target.[/INDENT]
Note that there could quite possibly be typos in the new CE manual, and the changes listed above aren't necessairily unique to CE.
If anyone finds any other changes, please note here and I will update the list.
Dave