Page 1 of 3

What's your worst dissapointment in ToB?

Posted: Wed Aug 08, 2001 6:44 am
by Raven Avenger
What's your dissapointment in ToB?

-too short?
-Few new NPCs?
-Not enough new kits?
...

Posted: Wed Aug 08, 2001 6:59 am
by Doltan
Hop on over to the "Debt to Sarevok" thread and you'll see what Polaris' biggest dissapointment is (the Solar's question of course!).

My biggest dissapointment is that is was too linear.

[ 08-08-2001: Message edited by: Doltan ]

Posted: Wed Aug 08, 2001 7:05 am
by koz-ivan
the special abilities for spell caster types are not that special.

Posted: Wed Aug 08, 2001 7:07 am
by Xandax
That I'm not out of Irenicus' dungeon yet (Chapter 0 :D )

Posted: Wed Aug 08, 2001 7:20 am
by Raven Avenger
Check your ICQ Xandrax

Posted: Wed Aug 08, 2001 7:38 am
by Aegis
-Too Short
-Only one new NPC
-XP cap is too high (Oh boy, I'll be flamed for this one...)
-Too many powerful weapons
-Too many "rare" and "exotic" creatures
-Too linear
-Too predicatable

Thats all for now...

Posted: Wed Aug 08, 2001 7:52 am
by HighLordDave
Too much senseless hack-and-slash brutal combat.

Disappointing boss villians (ie-Balthazar, Yaga-Shura).

Posted: Wed Aug 08, 2001 7:58 am
by Astafas
To few NPCs. I would have wanted them to include a few more NPCs available right from start in SoA. More NPCs means more replay value. The least they could have done was to reinstate Yoshimo.

Posted: Wed Aug 08, 2001 8:07 am
by Gavin
Originally posted by HighLordDave:
<STRONG>Too much senseless hack-and-slash brutal combat.

Disappointing boss villians (ie-Balthazar, Yaga-Shura).</STRONG>
Have you tried the 'improved' Balthazar?

I don't think there is an 'improved' Yaga Shura, but he is *supposed* to be a neutered shadow of his former self by the time you fight him. Has anyone tried fighting him before neutering him?

Posted: Wed Aug 08, 2001 9:00 am
by Bloodstalker
My biggest gripe is that it seems like you always end up fighting a whole lot of the same enemies at once, and they all "quaff a potion"....I don't know, it just irks me that everytime I go into combat everyone I am fighting is drinking. It just seems to me that large amounts af enemies were put there in a cheap effort to make the game difficult. Oh well, just my ramblings on the subject.....

Posted: Wed Aug 08, 2001 9:10 am
by Sargon
What Aegis said pretty much sums it up for me. Add to it that some of the endings sucked except for a handful (Keldorn, Edwin come to mind for the "non-sucky" endings).

ToB = Monty Haul AD&D

Posted: Wed Aug 08, 2001 9:13 am
by Aegis
Thus Monty Python was brought into play...

:D

Posted: Wed Aug 08, 2001 10:03 am
by Nightmare
-every type of weapon has a +5
-way too powerful characters
-too high level. Perhaps Irenicus should drain you to level one in SoA. also get half as much exp for everything.

[ 08-08-2001: Message edited by: Gaxx_Firkraag ]

Posted: Wed Aug 08, 2001 10:35 am
by niamorc
Not exactly a disappointment but in sendai's enclave when you enter an area there is an infinite respawn of slaves (dwarves) each worth 12.000 Exp.

Just seems to way too much for enemies you kill with one blow...

Posted: Wed Aug 08, 2001 10:37 am
by Mr Sleep
I agree with Aegis and Gaxx_Fikraag, i quite enjoy power gaming, but it ended up quite boring. :(

Posted: Wed Aug 08, 2001 11:25 am
by Aegis
We have piqued Sleeps interest... Hmm... Interesting... Usually he doesn't venture out of SYM...

:D

Posted: Wed Aug 08, 2001 1:35 pm
by Nightfire
Melissan. I had hoped for something grander and more epic than just another (cheating) mortal psycho with delusions of divinity as the end boss. Besides, she was transparent and shallow from the get-go, not to mention that her story (regarding her place in Bhaal's original plans) makes absolutely no sense to me.

Second prize goes to the collective inconsistencies. Did Bhaal make his home in the Nine Hells or Abyss (neither, actually)? Was the PC's mother Gorion's friend or a cleric of Bhaal? Was Sarevok adopted or not? How old are the PC and Imoen?

While I'm at it, the inconsistency of your supposed versus your actual power also ticks me off, combined with the totally ridiculous number of high-level enemies, all complete with their own +3 armor and weapons. Such powerful people and items are supposed to be rare, but someone must be mass-producing them somewhere.

Other gripes are the lack of seperate 10th/8th level spell pages for wizards and priests, and Bio's apparent continuing inability to fix spelling errors and inconsistencies.

Posted: Wed Aug 08, 2001 1:38 pm
by Silvanerian
Hmm...About the levels.

Some seem to think that the PC becomes too powerful, but the avatars of the god actually were very powerful indeed - and thats just the avatars.
A greater power - like Bhaal was - had 10 avatars at a time.

I can't remember them, but as an example, lets take Helms avatar:

A human of giant proportions: 12 feet tall. Cound fly.

level 20 cleric AND level 35 fighter.
Besides that he had a TON of very powerful abilities...

To me it would be a joke if a level 20 or so character could become a god.

Now, if the game isn't challeging enough for a 40th level character, that's totally different...

-Silvanerian

Posted: Wed Aug 08, 2001 2:19 pm
by Kragoth
The fact that the game is linear is so annoying! Another thing which really sucked was the last "Fight". Melissan is a whimp and the story (which Nightfire summed up nicely)that ties her to bhaal is just stupid...

I get the feeling of ToB was made to quickly to my liking, and a grand saga should have a GRAND ENDING wich ToB isn't... well that's just what i think

Posted: Wed Aug 08, 2001 2:58 pm
by Dezarond the Red
I totaly second what aegis said..there was way to many great items,but one npc works for me i just wish it wasent a tank, there is already enough tanks we needed a normal thief or mage or something..!!!!!! :mad: :mad: