OK well....i'm wondering if anyone has any idea why every mage i talk to about training(well click the "train me" button) it ALWAYS says you've exceeded somthingsomthing for your lvl and wont let me!. i'm like lvl 20 somthing.....my mysticism at 9...and i cant get training from a journeyman!? ><
Also does anyone have any idea where i can get a soul trap scroll? need a bak soul gem, but need to be able to use soul trap..and well lvl 9 deosnt really cut it @.x
Dual Questions-SPell training glitch/Soul trap scrolls(spoilers?)
- KaiSardone
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- WARLORD HECTOR
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- KaiSardone
- Posts: 163
- Joined: Mon Feb 16, 2004 4:24 pm
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- KaiSardone
- Posts: 163
- Joined: Mon Feb 16, 2004 4:24 pm
- Contact:
- WARLORD HECTOR
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see below
Yes, 5 skill train per lvl is the max that can be trained at a lvl. For exam;
If you get training for there skills;
2 armor training, 1 mercantile, 1 block, 1 destruction
you will exceed 5 train, and cannot be trained until you lvl up.
since training is a good way to learn only use them for higher lvled skills. (Because lvling up, by training is just a "tada!!! I'm a bright one", while lvling up on a skill by using it takes very much time(and can be annoying)).
So get train for upper skills and do it yourself by lesser skills.
Yes, 5 skill train per lvl is the max that can be trained at a lvl. For exam;
If you get training for there skills;
2 armor training, 1 mercantile, 1 block, 1 destruction
you will exceed 5 train, and cannot be trained until you lvl up.
since training is a good way to learn only use them for higher lvled skills. (Because lvling up, by training is just a "tada!!! I'm a bright one", while lvling up on a skill by using it takes very much time(and can be annoying)).
So get train for upper skills and do it yourself by lesser skills.
Those who think about the end, could not be a hero...
P.ALEMDAR
P.ALEMDAR
Yeah, this confused me at first too. The message makes it sound like you've trained 5 times this level in that skill, even though you obviously haven't. What it actually means (as several others have pointed out) is that you've trained 5 times this level, period. Bottom line, you can only train 5 times per level, in any single skill or combination of skills, so choose what you train in wisely.
Your minor skills improve slower than major skills even if you use them both frequently, so I always try to train in a minor skill that's related to an attribute I want to raise. For example, say you want to raise your Int faster to get more magicka. The skills related to Int are mysticism, conjuration and alchemy. If you have mysticism as a major skill and you're constantly casting detect life in dungeons, but you only use alchemy or conjuration now and then, you might want to train in alchemy or conjuration. Your mysticism will move up pretty quickly just because you're using it (especially at lower levels), and the training will compensate for the fact that your minor skills are harder to improve. On the other hand, if you use your Int-related skills frequently enought that you always get +5 Int when you level up even without training, you should train in a skill related to another attribute you want to improve (maybe something to improve your willpower so you can regenerate your plentiful magicka faster after you use it).
I know that advice has a kinda "min-max" feel that might detract from the experience for roleplaying purists, but I think it works either way. If you're a character who relies on your wits, doesn't it make sense that you'd try to figure out as much as you could about your chosen specialties on your own (practice makes perfect), but seek out a mentor who can teach you things that you find harder to learn on your own (and make you smarter in the process)?
P.S.
I also agree completely with Warlord Hector about training your higher-leveled skills. There are a few skills that take absolutely FOREVER to level up just by using them after you reach Journeyman level or thereabouts. They're great candidates for training. (But if you enjoy spending weeks at a time just running from Anvil to Leyawin and back to level up your Athletics, knock yourself out )
Your minor skills improve slower than major skills even if you use them both frequently, so I always try to train in a minor skill that's related to an attribute I want to raise. For example, say you want to raise your Int faster to get more magicka. The skills related to Int are mysticism, conjuration and alchemy. If you have mysticism as a major skill and you're constantly casting detect life in dungeons, but you only use alchemy or conjuration now and then, you might want to train in alchemy or conjuration. Your mysticism will move up pretty quickly just because you're using it (especially at lower levels), and the training will compensate for the fact that your minor skills are harder to improve. On the other hand, if you use your Int-related skills frequently enought that you always get +5 Int when you level up even without training, you should train in a skill related to another attribute you want to improve (maybe something to improve your willpower so you can regenerate your plentiful magicka faster after you use it).
I know that advice has a kinda "min-max" feel that might detract from the experience for roleplaying purists, but I think it works either way. If you're a character who relies on your wits, doesn't it make sense that you'd try to figure out as much as you could about your chosen specialties on your own (practice makes perfect), but seek out a mentor who can teach you things that you find harder to learn on your own (and make you smarter in the process)?
P.S.
I also agree completely with Warlord Hector about training your higher-leveled skills. There are a few skills that take absolutely FOREVER to level up just by using them after you reach Journeyman level or thereabouts. They're great candidates for training. (But if you enjoy spending weeks at a time just running from Anvil to Leyawin and back to level up your Athletics, knock yourself out )
Can the answer to this question be "No"?