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one clas party

Posted: Fri May 05, 2006 6:38 am
by Da_venom
has anyone every tried to go the game with a party only existing of one class?
and is this even possible? :P (the classes have to be single class) so no lamo's with dual or multi classed characters :D

my gues it that the mage could do it

Posted: Fri May 05, 2006 7:10 am
by mr_sir
I've never done it all one class but I've done it before with a mage, Imoen, Aerie, Nalia, Jaheira, Anomen (i.e. a party of all spellcasters) so I imagine you could do it either with all clerics or all mages. I think with all fighters you may run into problems as you wouldn't be able to use any scrolls etc.

Posted: Fri May 05, 2006 9:17 am
by Da_venom
mm if that's a need ;)
2 wizard slayers
2 kensai
ad 2 dunno what ;p would be interesting no spells at all ;)

Posted: Fri May 05, 2006 9:17 am
by Da_venom
mm if that's a need ;)
2 wizard slayers
2 kensai
ad 2 dunno what ;p would be interesting no spells at all ;)

Posted: Fri May 05, 2006 8:40 pm
by bushwhacker2k
Single Class

Why can't we dual or multi-class?

If we had to use one class the entire thing, it'd be practically impossible to beat without using a mage (unless you're a lamo and skip lots of stuff).

Posted: Sat May 06, 2006 9:51 am
by Da_venom
cause you all are going to use a dual mage or mutli mage

:P

Posted: Sat May 06, 2006 10:39 am
by ektoplasma
A couple of Paladin(one of each type), sort of a crusader type party, would be cool, atleast rpg wise :)

Posted: Sat May 06, 2006 11:31 am
by Da_venom
order of radiant heart

Posted: Sat May 06, 2006 2:17 pm
by Amran_X_Kaiser
Reply

Good thread but I'm in the process of doing this myself.

Try to spread your choices to cover all bases.

2 heavies
2 veratiles
2 casters

Posted: Sat May 06, 2006 6:24 pm
by Pellinore
:speech: A party full of JESTERS!!!:laugh:

Posted: Mon May 15, 2006 1:14 pm
by SP101
Actually... having a 6-mage party would be a bit hard to play. Same thing with 6 thieves and 6 warriors.

6 Clerics could do great.
- 2 Tanks : Equip 2 with heavy armors and and blunt weapons + shields and Defensive Buffing Spells.
- 2 Damage Dishers : 2 with lighter armors, Dual-wielding Flails/Maces/Hammers and Offensive Buffing spells.
- 2 Spellcasters : Light armors (or none), lots of summon/healing/nuking spells.

Same thing goes for 6 bards... 2 "tanks" (Blades), 2 "damage dishers" (Blades) and 2 spellcasters (Skalds). This team can use heavy armors (tanks), elven chainmails (casters) and light armors (damages dealers).

Doable, but hard!

Posted: Mon May 15, 2006 1:43 pm
by Luis Antonio
[QUOTE=Pellinore]:speech: A party full of JESTERS!!!:laugh:[/QUOTE]

Done that. Its kinda nice. But they were not all jesters, they were jesters and skalds.

Posted: Tue May 16, 2006 12:50 pm
by Da_venom
wouldn't a party of 6 mages be the toughest?
since 6x cheese :p

Posted: Tue May 16, 2006 12:53 pm
by Luis Antonio
[QUOTE=Da_venom]wouldn't a party of 6 mages be the toughest?
since 6x cheese :p [/QUOTE]

slow to level up.

Posted: Tue May 16, 2006 4:03 pm
by Cwell the fine
I think the hardest thing with 6 mages would be distributing scrolls.

I think the easiest 6 person party, all the same class would be either Paladin, Ranger, or Cleric.

Can you choose different kits and still be considered the same class?

Posted: Tue May 16, 2006 4:36 pm
by Pellinore
I would think so. Maybe a party of the different paladin kits. Me, I would think a party of thieves would be great...or bards. They would level up fast and the bards would be mages and fighters.

Posted: Tue May 16, 2006 5:40 pm
by Amran_X_Kaiser
Reply

If you have several kits installed that add to the original classes - 2 for each fighter/ranger whilst one for the paladin class -

Generic Archer and Anti-Paladin or
Justifier and Ferelan or
Holy Liberator

Given these additions, especially the top two fighter classes considering they are often used in tactics, it seems doable.

Posted: Thu May 18, 2006 11:22 am
by Da_venom
Well I think it is also depending on where you are in the game.

At the end of the game I belive 6 mages will rock every other party but they are kind of weak in the beginning need much sleep to memorize and such. and slow xp production although this isn't a big problem xp can be gained very quickly if you know how.

warriors or thiefs will rock early on
given the much HP and damage and equipment

Posted: Thu May 18, 2006 11:49 am
by snoopyofour
When I first read your post I thought that there was no way that mages could make it but now, I think that provided they all have summon skeleton, they might be alright in the underdark.

Posted: Thu May 18, 2006 11:49 am
by Amran_X_Kaiser
Reply

4 specialist mages, wildmage and a sorcerer would definately be good to have.

Note: Is it the classification - ie. Fighter/Monk/Barbarian or is it just the fighter and all its subclasses ?