Hit Points?????
- KnightWolf
- Posts: 1
- Joined: Tue Jan 30, 2001 11:00 pm
- Location: TX
- Contact:
Hit Points?????
O.K. I just hit 10th level with my rnager Con 19 (BG1 Import) and no matter how many times I try, all I get is 3 stupid hitpoints which is less than his supposed automatic bonus points. What's up with that? Ay solutions???
- Drakron Du´Dark
- Posts: 1597
- Joined: Sat Dec 23, 2000 11:00 pm
- Contact:
No, that is normal, above 9th (or 10th for thives class) you stop to get CON bonus and only get a fix amount of HP.
That is in the AD&D rules, that did not happen in IWD (were you still get the bonus) but that was because they forget to put that rule in IWD.
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
That is in the AD&D rules, that did not happen in IWD (were you still get the bonus) but that was because they forget to put that rule in IWD.
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"He who fights with monsters should look to it that he himself does not became a monster... when you gaze long into the abyss the abyss gazes into you..."
Friedrich Nietzsche
- Waterdeep city constrution.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
- Shadowdale low level adventure module.
- Rashmare /Thay high level adventure module.
Yes, at lvl 10 and above you only get 3 hp per lvl ever after FOREVER!
So make the first 9 lvls count.
Clerics are at 11th, (10 hit dice)
and mages should be at 12th (11 hit dice)
But they may have changed that in 2nd edition.
(played D&D for 20 years and all)
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Cultured Swine of Doom
So make the first 9 lvls count.
Clerics are at 11th, (10 hit dice)
and mages should be at 12th (11 hit dice)
But they may have changed that in 2nd edition.
(played D&D for 20 years and all)
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Cultured Swine of Doom
Cultured Swine of Doom