Killing Firkraag (the lose Anomen way!)
Posted: Fri Feb 02, 2001 1:34 pm
There has been much discussion on this board about the best way to take on this foul beast... I had a great time doing it last night, and succeeded on my first try!
(SPOILER ALERT- don't read this if you want to face him fresh...)
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First, I went in and talked with him, had him release his prisoner, but warned him that I would be back. I didn't even bother leaving his lair, I went back toward the entrance, and began my pre-casting.
Strength of One, Righteous Magic(Anomen),
I summon 1 Earth Elemental, 1 Arial servant, Wyvern call, and some Ogre beserkers.
Bless, Improved Haste(on Minsc), and Pixie dust on the whole group. I had Anomen go stand nose to nose with Firkraag, Minsc & Jaheira stood behind him, with all my summoned buddies flanking him. My PC (M/T), Imoen, and Aerie stood apart, to bombard him with magic from three angles.
My 3 casters began to hit him with Breach, Spell Thrust, and Pierce Magic, as everyone surrounding him began attacking. After his MR was down a bit, we began dumping spell sequencers, magick missiles, anything offensive at him.
He wing buffeted a few people, temporary unconsciousness, Jaheira, Minsc, and Anomen died, but only Anomen died permanently... & He is the weak link in my party, IMO. SO, now I have a party of five.... time to go find Viconia.
My only problem with this tactic is related to AD&D 2nd ed. rules... If I remember correctly, any dragon above age category 9 or 10 has the equivalent of permanent true sight... or at least detect inviso. I'm at work at the moment, so I can't reference my books. Either I'm remembering incorrectly, Firkraag isn't as old as I thought he was, or this rule was left out of BG2. Regardless, the result of last nights adventuring was ONE DEAD DRAGON!
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Lil alurl velve zhah lil velkyn uss...
<^><^><^><^><^><^><^><^>
Your friendly neighborhood
Drow in Sunglasses,
Jhareth of house Noquar
(SPOILER ALERT- don't read this if you want to face him fresh...)
>
>
>
>
>
>
>
>
>
>
>
>
First, I went in and talked with him, had him release his prisoner, but warned him that I would be back. I didn't even bother leaving his lair, I went back toward the entrance, and began my pre-casting.
Strength of One, Righteous Magic(Anomen),
I summon 1 Earth Elemental, 1 Arial servant, Wyvern call, and some Ogre beserkers.
Bless, Improved Haste(on Minsc), and Pixie dust on the whole group. I had Anomen go stand nose to nose with Firkraag, Minsc & Jaheira stood behind him, with all my summoned buddies flanking him. My PC (M/T), Imoen, and Aerie stood apart, to bombard him with magic from three angles.
My 3 casters began to hit him with Breach, Spell Thrust, and Pierce Magic, as everyone surrounding him began attacking. After his MR was down a bit, we began dumping spell sequencers, magick missiles, anything offensive at him.
He wing buffeted a few people, temporary unconsciousness, Jaheira, Minsc, and Anomen died, but only Anomen died permanently... & He is the weak link in my party, IMO. SO, now I have a party of five.... time to go find Viconia.
My only problem with this tactic is related to AD&D 2nd ed. rules... If I remember correctly, any dragon above age category 9 or 10 has the equivalent of permanent true sight... or at least detect inviso. I'm at work at the moment, so I can't reference my books. Either I'm remembering incorrectly, Firkraag isn't as old as I thought he was, or this rule was left out of BG2. Regardless, the result of last nights adventuring was ONE DEAD DRAGON!
------------------
Lil alurl velve zhah lil velkyn uss...
<^><^><^><^><^><^><^><^>
Your friendly neighborhood
Drow in Sunglasses,
Jhareth of house Noquar