OMG Nabassu (LOL**SPOILERS**LOL)
OMG Nabassu (LOL**SPOILERS**LOL)
Sorry for the insane title, I'm a little harried right now. Because of that friggin' Nabassu. Whose name I can't remember...one sec, I'll look it up...Aec'Letec.
Understand that I've played BG2 and its expansion all the way through, so running into this clown whom I just CAN'T SEEM TO BEAT is making me a little stressed. I've attempted this fight 20 times so far, before I went back to my autosave outside of Ulgoth's Beard. Through all of them, I've gotten straight-out rocked, turned into a monster, had party members get ANNHIALATED (i.e. their portrait disappears), and, my personal favorite, I've killed him just to watch one of those statuesque cult guards TURN INTO HIM.
:angry: :angry:
So now I'm coming back with god knows how many potions and buffs. And I buff up. And I go and fight him. And I lose. Reload. I lose. Reload. I lose. Over and over and over...
How do I beat this guy?! Even with a million summons and all his stupid guardians dead, he still ends up owning me. AAAAARGGGGH!!!!
Understand that I've played BG2 and its expansion all the way through, so running into this clown whom I just CAN'T SEEM TO BEAT is making me a little stressed. I've attempted this fight 20 times so far, before I went back to my autosave outside of Ulgoth's Beard. Through all of them, I've gotten straight-out rocked, turned into a monster, had party members get ANNHIALATED (i.e. their portrait disappears), and, my personal favorite, I've killed him just to watch one of those statuesque cult guards TURN INTO HIM.
:angry: :angry:
So now I'm coming back with god knows how many potions and buffs. And I buff up. And I go and fight him. And I lose. Reload. I lose. Reload. I lose. Over and over and over...
How do I beat this guy?! Even with a million summons and all his stupid guardians dead, he still ends up owning me. AAAAARGGGGH!!!!
Yep, that's a tough battle...perhaps tougher than Sarevok himself...
I always summon a load of monsters to surround the demon...then summon here if he starts getting through them and keep my party out of range so they don't get inflicted with a status effect that just leads to death later on.
Emotion (Hopelessness), the 4th level spell is a good one to use...it won't work on him a lot but when it does he'll be at a standstill. If you can find a way to reduce his saving throws before casting the spell it'll be even more effective.
Oh, don't forget to protect your party from fear effects too...the summoned creatures may fall victim to that and some stun/hold effects but the point is that they stand there while you can pepper the demon with magic arrows.
Even with all that it does take patience and luck to defeat Aec'Letec.
I always summon a load of monsters to surround the demon...then summon here if he starts getting through them and keep my party out of range so they don't get inflicted with a status effect that just leads to death later on.
Emotion (Hopelessness), the 4th level spell is a good one to use...it won't work on him a lot but when it does he'll be at a standstill. If you can find a way to reduce his saving throws before casting the spell it'll be even more effective.
Oh, don't forget to protect your party from fear effects too...the summoned creatures may fall victim to that and some stun/hold effects but the point is that they stand there while you can pepper the demon with magic arrows.
Even with all that it does take patience and luck to defeat Aec'Letec.
Hmm... I beat him solo with a 7 level barbarian and staff of striking. I had lots of healing and invisibility potions
[color="Cyan"]"The hypothalamus is one of the most important parts of the brain, involved in many kinds of motivation, among other functions. The hypothalamus controls the "Four F's": 1. fighting; 2. fleeing; 3. feeding; and 4. mating."[/color]
- Lonelypilgrim
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Success!
I ultimately zerged him. I can't cast any charm or summoning spells because Dynaheir is a giant, giant nub (then again, I slack and use her almost exclusively for buffs and magic missile), so I had her use a wand of monster summoning. I hasted minsc and gave him a pot of storm giant strength + pot of invuln + pot of heroism + all the other buffs in the world and had him mostly solo guards (Coran and Imoen helped a little with bows). I kept the monsters on Aec'Lectec (sounds like eclectic imo) and killed off the followers. Somehow, SOMEHOW, he died and took over one of the followers, but I killed him again. Dispel magic saved Ajantis' life, and Aec'Lectec died.
If only we weren't all at the xp cap.
I ultimately zerged him. I can't cast any charm or summoning spells because Dynaheir is a giant, giant nub (then again, I slack and use her almost exclusively for buffs and magic missile), so I had her use a wand of monster summoning. I hasted minsc and gave him a pot of storm giant strength + pot of invuln + pot of heroism + all the other buffs in the world and had him mostly solo guards (Coran and Imoen helped a little with bows). I kept the monsters on Aec'Lectec (sounds like eclectic imo) and killed off the followers. Somehow, SOMEHOW, he died and took over one of the followers, but I killed him again. Dispel magic saved Ajantis' life, and Aec'Lectec died.
If only we weren't all at the xp cap.
[QUOTE=Alcyone]If only we weren't all at the xp cap. [/QUOTE]
I hear ya. I did the expansion areas right before Chapter 6, and early in Durlag's Tower, my dudes maxed at 161k Experience Points.
But, it does sound like you got Experience, just without the Points.
I hear ya. I did the expansion areas right before Chapter 6, and early in Durlag's Tower, my dudes maxed at 161k Experience Points.
But, it does sound like you got Experience, just without the Points.
Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
I feel like playing Baldur's Gate for the second time...
[QUOTE=Coot]Hmpf. One of the cheats I allow myself to use is the xp cap remover. You just killed one heck of a demon and then you're not getting the xp for it? Bah! [/QUOTE]
Well said. In my game, it felt wierd playing the last portions of the expansions, as well as all of Chapter 6 & 7, with my dudes sitting on 161k.
If I was Bioware I would have made it so that, if you did all quests and killed everything that turns red, it all added up to 161K.
Alas, these forums are the closest I'll ever get to game design.
Well said. In my game, it felt wierd playing the last portions of the expansions, as well as all of Chapter 6 & 7, with my dudes sitting on 161k.
If I was Bioware I would have made it so that, if you did all quests and killed everything that turns red, it all added up to 161K.
Alas, these forums are the closest I'll ever get to game design.
Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
I feel like playing Baldur's Gate for the second time...
- wise grimwald
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OMG Nabassu
Spoiler [color="Black"]My normal method is to sneak in with a bow and kill all the cult guards, take an invisible mage behind him and cast Cloudkill, making sure that I speak to main priest before casting cloudkill. it works very quickly. If you kill all the guys before he speaks to you there is a bug that stops the resolution of the quest.[/color]
Spoiler [color="Black"]My normal method is to sneak in with a bow and kill all the cult guards, take an invisible mage behind him and cast Cloudkill, making sure that I speak to main priest before casting cloudkill. it works very quickly. If you kill all the guys before he speaks to you there is a bug that stops the resolution of the quest.[/color]
- wise grimwald
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OMG Nabassu
I've thought of another way of dealing with him if you have Tutu installed.
Let your party upstairs. Cast Cloudkill and retire. Go downstairs with a thief protected from poison. Lure the first one upstairs and hide. When it comes upstairs it will be killed by the cloudkill. take your thief downstairs and repeat the process. It may be necessary to cast Cloudkill more than once. If anyone tries this, could they tell me if it works. Could someone also tell me whether there is any difference in the outcome if you kill him just the once by using the stealth method, or if you kill him several times
I've thought of another way of dealing with him if you have Tutu installed.
Let your party upstairs. Cast Cloudkill and retire. Go downstairs with a thief protected from poison. Lure the first one upstairs and hide. When it comes upstairs it will be killed by the cloudkill. take your thief downstairs and repeat the process. It may be necessary to cast Cloudkill more than once. If anyone tries this, could they tell me if it works. Could someone also tell me whether there is any difference in the outcome if you kill him just the once by using the stealth method, or if you kill him several times
I summoned a *ton* of creatures to keep him busy while my party took out everyone else. After everyone else was dead my cleric case Bless, Chant, and Protection from Evil 10' on just about everyone (party and summons). My party then attacked with ranged weapons using magical arrows.
[color="Yellow"]Great spirits have always found violent opposition from mediocre minds. The latter cannot understand it when a person does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses their intelligence.[/color]
on summoning
I can't to ulgoth at present as I'm having trouble with installing expansion, but I have completed the TOSC missions a few years ago - anyhow to the point - in BG1, there doesn't seem to be a limit to how many skeletons a cleric can summon - I have had Branwen summon 18 (3x6) regularly, they are really handy to guard the party at night as well as a massive distraction in a fight.
they don't do massive damage - unlike my favourite the skelly warriors, which by BG II I can have 5 of, but couldn't you use them buffed up a bit as an alternative to summoned monsters? in the fight you're talking abut - I'm sure they are better than the kobolds etc that you often get with MS.
as for the better MS - Hobgoblin Elite don't seem that good, but their poisoned arrows can sometimes prove very useful, but I'm getting ahead of myself there.
just a thought that massed undead can pose a health risk to your enemies.
I can't to ulgoth at present as I'm having trouble with installing expansion, but I have completed the TOSC missions a few years ago - anyhow to the point - in BG1, there doesn't seem to be a limit to how many skeletons a cleric can summon - I have had Branwen summon 18 (3x6) regularly, they are really handy to guard the party at night as well as a massive distraction in a fight.
they don't do massive damage - unlike my favourite the skelly warriors, which by BG II I can have 5 of, but couldn't you use them buffed up a bit as an alternative to summoned monsters? in the fight you're talking abut - I'm sure they are better than the kobolds etc that you often get with MS.
as for the better MS - Hobgoblin Elite don't seem that good, but their poisoned arrows can sometimes prove very useful, but I'm getting ahead of myself there.
just a thought that massed undead can pose a health risk to your enemies.
"All the world's a stage and all the men and women merely players"
- Andrew Stone
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I haven't played TotSC for a while, but I do remember that particular fight (die, reload, die, reload, die, reload, die, reload...). The tactic that worked for me in the end was to have my 2 tankiest tanks, buffed to the nines, stand toe to toe with His Demoness and try and keep him occupied (many healing potions a must) while the rest of my party, along with as many summoned critters as I could muster up (not that many with Dynaheir unfortunately) took out his stationary guards. I think he took over one of them, but by that time I had dealt with the other guards and just mobbed him. Don't think I've ever quick saved as quickly before or since finally killing him.
Of course, it was only after the quick save that I realised he had cast the death spell on Branwen, who promptly exploded and turned into a ghast. I didn't have the energy to run the whole fight again. Gutted.
Of course, it was only after the quick save that I realised he had cast the death spell on Branwen, who promptly exploded and turned into a ghast. I didn't have the energy to run the whole fight again. Gutted.
Potion of mirrir eyes makes you imune to his gaze attack. You can buy some at the inn in Ugloths Beard. Other than that a couple of potions of invisability and your best archer will take out all the cultists. Send him down the stairs invisable. Go to the back of the room and pick them off one at a time they won't attack you. But you must make sure that the one that talks to you and summons Ace Alec doesn't see you. Then take another potion of invisability and go upstairs. Buff your tanks and have them go down by themselfs make sure they drink potion of mirrior eyes. They can attack Ace. Then send the rest of your group to take care off the last cultist.
Once again time to give someone the boot to make room for Coran. LOL
- wise grimwald
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OMG Nabassu
The last method is basically the same as my first post in August. A variation that can be done with a solo mage is to cast a spell to make him invisible. Take out the cultists with a sling. Because they don't fight back, he doesn't have to be a good shot! Speak to the last one who initiates things, use a potion of invisibility and then one cloudkill spell will kill the beast.
By the way, why use potions of invisibility on a thief when they can hide in the shadows? They are few and far between. I save them for Fighters, Clerics and the like who cannot hide.
The last method is basically the same as my first post in August. A variation that can be done with a solo mage is to cast a spell to make him invisible. Take out the cultists with a sling. Because they don't fight back, he doesn't have to be a good shot! Speak to the last one who initiates things, use a potion of invisibility and then one cloudkill spell will kill the beast.
By the way, why use potions of invisibility on a thief when they can hide in the shadows? They are few and far between. I save them for Fighters, Clerics and the like who cannot hide.