This ability makes ToB very easy.
I just had my bard sing this throughout the entire game while Sarevok, Korgan, and Jaheira (each with a -14 to -17 AC with the song) just ran up to the enemies and hacked away. In almost every single fight, these three handled everything while my bard, Edwin, and Jan just hanged around near the entrance to the area. If any enemies attacked them, my bard would just draw all the attacks away with his -21 to -24 AC. I did not really worry about spell protections of enemy mages because immunities and stoneskins only last for so long.
Even the last fight with Melissan was a joke. Sarevok, Korgan, and Jaheira just blindly charged towards Melissan all four times and beat her into a bloody pulp. The guardians of the essence also went down quickly, hardly damaging my fighters. Any damage that was taken would be regenerated within half a minute.
Is ToB normally this easy? My strategy was just sing+charge, but would a tank heavy party without the song still cleave through ToB? I started wondering why I even had a mage in my party when a fighter could take down more enemies much faster than a mage.
Enhanced Bard Song
Enhanced Bard Song
-Falanen Findiniar
Is the Jester's song replaced? If not, does it become better? (The jester is the one that has the song that confuses the enemy, right?)
Now this is the law of the jungle - as old and as true as the sky; And the wolf that shall keep it may prosper, but the wolf that shall break it must die. As the creeper that girdles the tree-trunk the law runneth forward and back - For the strength of the pack is the wolf, and the strength of the wolf is the pack"
- Rudyard Kipling, Second Jungle Book
- Rudyard Kipling, Second Jungle Book
- Uther Pendragon
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Right you are. Now imagine the incredible power (cheese) of a party consisting of 6 Bards. Let's say, 4 Skalds and 2 Blades (they can't all sing at the same time - jeez!
).
Let's see now, bearing in mind that Bard Songs ARE cumulative, that's -16 AC, +16 to hit, +16 to damage, 20% magic res., immunity to normal weapons, fear, stun and confusion to the 2 Blades. The other 4 in the back have -22 AC, 25% MR, etc., etc, etc...
Damn! That just don't seem right. One of the most powerful parties in the realm, a bunch of harp toters?!?
Let's see now, bearing in mind that Bard Songs ARE cumulative, that's -16 AC, +16 to hit, +16 to damage, 20% magic res., immunity to normal weapons, fear, stun and confusion to the 2 Blades. The other 4 in the back have -22 AC, 25% MR, etc., etc, etc...
Damn! That just don't seem right. One of the most powerful parties in the realm, a bunch of harp toters?!?
Uther Pendragon ~ Knight Of The Old Code
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Now that is realism ! I mean look at real life ! N'Sync is complete and utter POP TRASH but it seems like no force on earth short of the U.S. Missile Defence system can stop them. Now, you see, the fact that the system can't tell the difference between two similarly destructive devices is ok. I mean I wouldn't mind, seeing a few misses wipe out the rest of the pop trash out there. 98 disease, and wackstreet boys come to mind. Now to mention that idiot group ho-townOriginally posted by Uther Pendragon:
<STRONG>Damn! That just don't seem right. One of the most powerful parties in the realm, a bunch of harp toters?!?</STRONG>
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Well, it depends--did you read a lot of the strategy and tips posted up here, first? If so, then no, it's normally not that easy. If you start fresh and don't read, and avoid cheesy methods of getting ahead (which I'm not accusing you of doing, by any means), then the game, at least on the harder settings, is a pretty good challenge.Originally posted by Falanen:
<STRONG>Is ToB normally this easy? My strategy was just sing+charge, but would a tank heavy party without the song still cleave through ToB? I started wondering why I even had a mage in my party when a fighter could take down more enemies much faster than a mage.</STRONG>
Of course, if you want to make it harder still, try a party with some of the more strategically challenging NPCs. Or build your own misfits, and wail away.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
ToB does seem to go pretty easy on warriors. If every enemy Mage used Protection from Magical Weapons, Mislead and Teleport Field (throw in the odd Spell Immunity to Abjuration or Divination), it would be the other way around.Originally posted by Falanen:
<STRONG>I started wondering why I even had a mage in my party when a fighter could take down more enemies much faster than a mage.</STRONG>
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Xyx,
I will agree that the game is easy on warriors (because enemy magi don't use their spells *wisely*), but in fact almost all enemy magi DO use mislead and protection from magical weapons. The problem is that they KEEP using them even after they are dispelled by truesights and dispell magics thrown by inquisitors (or others).
A *real* mage would change tactics.
-Polaris
I will agree that the game is easy on warriors (because enemy magi don't use their spells *wisely*), but in fact almost all enemy magi DO use mislead and protection from magical weapons. The problem is that they KEEP using them even after they are dispelled by truesights and dispell magics thrown by inquisitors (or others).
A *real* mage would change tactics.
-Polaris
Aren't Skald's useless in TOB then? If the enhanced bard song replaces the old bard song, then essentially, skalds are getting the boot since the enhanced bard song is better than their really good song, and that's what makes them good, their song. So take that away from them and all your left with is a prancing half-wit.
Did that make any sense? Probably not... no more beer for me!
Ah bugger it, one more

Did that make any sense? Probably not... no more beer for me!
Cartoon Law III
Any body passing through solid matter will leave a perforation conforming to its perimeter. Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.
Any body passing through solid matter will leave a perforation conforming to its perimeter. Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.