Experiance Help
Experiance Help
hello, I have finally maxed out lightning But, I am not really sure what magic attack to max next, Should I max fireball or berserk? or any other wich would be very powerfull?
- A very wise man"There is no knowlenge that is not power."
Max out battle charge too. Its quite a useful spell when enemies clump together or for knocking enemies off their feet. Just make sure that you don't do this when there are bystanders around.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
- Turkey Chaser
- Posts: 284
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Battle Charge will injure non-hostile NPCs. I tried it and it did. I remember an incident where 2 guards were fighting an enemy and I used Battle Charge at him. Not only did it hit him but also the two guards that are fighting that guy. Another time, 3 traders were fighting some balverine and I used Battle Charge on it. The balverine and the 3 traders were hit altogether.Turkey Chaser wrote: NOTE:battle charge does NOT harm none hostile npcs,its the force push that does it...and thats why i like it!
Battle Charge won't hurt innocents as long as you know when and how to use it. Once you do master it, it's very useful in any battle you encounter.ni.ck wrote: I am a good character, so I could do with spells that don't harm innocents very much
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
Battle charge did a great job for me against J.O.B... But when i have to be Honest i would go for Infernal wraith/ Devine fury these spells are the most powerfull onesni.ck wrote:Okay, thanks, I'll max out battle charge and maybe fireball, if there are any others then feel free to post them
[url="http://www.freewebs.com/warlegends/averter2.html"]The Flash Signature[/url]
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I agree but the problem is that Infernal Wrath and Divine Fury takes a long time to execute, leaving you vulnerable to attacks. That's why I sometimes avoid using either of those spells even though they're the most powerful spells.matthewd wrote:Battle charge did a great job for me against J.O.B... But when i have to be Honest i would go for Infernal wraith/ Devine fury these spells are the most powerfull ones
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
So u should get ur health graded up to.. fill ur health to tops.. then execute the spell when done hit ur hotbar for a potion, moslty when done twice all enemys should be elimenated ( or u could use physical shield while casting )... This spell is not only strong but does hit every nearby foe, just stand far enough to have a couple of seconds for execution and when they run close they will get hit.DesR85 wrote:I agree but the problem is that Infernal Wrath and Divine Fury takes a long time to execute, leaving you vulnerable to attacks. That's why I sometimes avoid using either of those spells even though they're the most powerful spells.
And further upgrades on The spell will make it even reach further.. And it also Boost up ur CM...
But i am going off topic here..
So lets get back on the right trail
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- Calico Lemon
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What spell to use
Well you titled the thread "Experience Help", so I'm assuming you want to get the most experience the fastest.
The game tallies experience points (multiplier) based on your health. If you character kills enemies but does not loose any health, the number goes up. If you loose even "some" health, you will loose 4 multipliers for each time you are hit.
So start with Physical Shield, even at level one, it will keep the damage to a minimum. But it eats manna (the point being mana loss instead of health loss) so what you really need is high magic/will level. Find all the Will Elixer bottles and drink them (not the normal will potions) they will perminantly boost your mana bar without costing you anything. Without spending anything, there are about 4 or 5 upgrades just with found bottles of Will Elixer.
As was mentioned earlier, because a number of the quests involve escorting or rescuing NPCs and often you are trying to kill an enemy while the NPCs crowd around an cheer, you need an attack that will *not* hurt them to be 'good'. Divine Fury is a winner. At level three two cycles plus three whacks with an Obsidian Cleaver will take out an Earth Troll.
Spend some experience points on Slow Time to give you a chance to drink potion and rev up the Divine Fury.
My normal sequence is...
Stationary Enemy: Run up close to them (to their side), cast divine fury, wait for it to cycle, cast slow time, drink a will potion, cast divine fury. At level 4 of divine fury, the Earth Troll will be toast after two rounds. With physical shield running you will get a multiplier of 10-13, giving you around 2000 experience points per round.
Moving enemy: The first task is to get as many of them in one spot as possible. For the Hobbes Cave I usually run from one end of the main coridor to the other. If you are running, the wizard hobbes cannot target you with their energy balls (well). Once you have them all trying to follow you, give them one Force Push (level 1) so they are recovering and walking back to you while you cast Divine Fury. At level 3 only the leutenants with hammers will remain, at level 4 they are all toast. Try to do all this near the door to the Hobbe's Lair. Your multiplier should be around 10 when you hit the Tab, open the door, run down to the middle of the floor and cast Divine Fury again (you did drink a potion while running, right?) and your multiplier will go up again. Unfortunately the Hobbes will be spread out in the corridor again when you leave so your multiplier will be about 3 once they are ready for toasting again.
Just two suggestions, but with the Hobbes cave and the Ancient Cullis Gate (kill Earth Troll/Hobbes around gate, walk to bridge, walk back to gate to activate another round of enemies) you should be able to raise your experience points fairly quickly. The bunch of Bandits outside the Demon Door cave in Greatwood Lakes is good too.
Oh yes, increase speed and toughness early on, accuracy if you love the bow. The most important part of spell casting is having Will maximized so you can recast a spell. Most of the time the reward bag will contain a replacement will potion.
Have fun!
Well you titled the thread "Experience Help", so I'm assuming you want to get the most experience the fastest.
The game tallies experience points (multiplier) based on your health. If you character kills enemies but does not loose any health, the number goes up. If you loose even "some" health, you will loose 4 multipliers for each time you are hit.
So start with Physical Shield, even at level one, it will keep the damage to a minimum. But it eats manna (the point being mana loss instead of health loss) so what you really need is high magic/will level. Find all the Will Elixer bottles and drink them (not the normal will potions) they will perminantly boost your mana bar without costing you anything. Without spending anything, there are about 4 or 5 upgrades just with found bottles of Will Elixer.
As was mentioned earlier, because a number of the quests involve escorting or rescuing NPCs and often you are trying to kill an enemy while the NPCs crowd around an cheer, you need an attack that will *not* hurt them to be 'good'. Divine Fury is a winner. At level three two cycles plus three whacks with an Obsidian Cleaver will take out an Earth Troll.
Spend some experience points on Slow Time to give you a chance to drink potion and rev up the Divine Fury.
My normal sequence is...
Stationary Enemy: Run up close to them (to their side), cast divine fury, wait for it to cycle, cast slow time, drink a will potion, cast divine fury. At level 4 of divine fury, the Earth Troll will be toast after two rounds. With physical shield running you will get a multiplier of 10-13, giving you around 2000 experience points per round.
Moving enemy: The first task is to get as many of them in one spot as possible. For the Hobbes Cave I usually run from one end of the main coridor to the other. If you are running, the wizard hobbes cannot target you with their energy balls (well). Once you have them all trying to follow you, give them one Force Push (level 1) so they are recovering and walking back to you while you cast Divine Fury. At level 3 only the leutenants with hammers will remain, at level 4 they are all toast. Try to do all this near the door to the Hobbe's Lair. Your multiplier should be around 10 when you hit the Tab, open the door, run down to the middle of the floor and cast Divine Fury again (you did drink a potion while running, right?) and your multiplier will go up again. Unfortunately the Hobbes will be spread out in the corridor again when you leave so your multiplier will be about 3 once they are ready for toasting again.
Just two suggestions, but with the Hobbes cave and the Ancient Cullis Gate (kill Earth Troll/Hobbes around gate, walk to bridge, walk back to gate to activate another round of enemies) you should be able to raise your experience points fairly quickly. The bunch of Bandits outside the Demon Door cave in Greatwood Lakes is good too.
Oh yes, increase speed and toughness early on, accuracy if you love the bow. The most important part of spell casting is having Will maximized so you can recast a spell. Most of the time the reward bag will contain a replacement will potion.
Have fun!