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Hero talk?

This forum is to be used for all discussions pertaining to any of the titles or expansions within Lionhead Studios' Fable series.

Have the hero talking?

No, he should be restricted to spech only for certain emotions
34
89%
No, he should be restricted to spech only for certain emotions
4
11%
 
Total votes: 38

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ni.ck
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Hero talk?

Post by ni.ck »

I don't think having your hero talk would be a good idear, as and differnt aligments you would have to sound differnt, I mean, If you were pure evil, you wouldnt want a voice of a kind, care-free young man, would you??
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Post by DesR85 »

ni.ck wrote:I don't think having your hero talk would be a good idear, as and differnt aligments you would have to sound differnt, I mean, If you were pure evil, you wouldnt want a voice of a kind, care-free young man, would you??
Not exactly. The voice actor can make himself sound like a mean person when you choose a really mean conversation choice. No need to go all the way to change the tone of voice. In fact, I would much prefer if the main character in Fable 2 have a voice because I'm quite tired of seeing games with main characters who are mute and it would be nice to hear your main character speak. ;)
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ni.ck
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Post by ni.ck »

Well, It would be good having a character to talk, but it would make the game much longer to make, unless they can edit the voice on a comptuer.
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Post by DesR85 »

ni.ck wrote:Well, It would be good having a character to talk, but it would make the game much longer to make, unless they can edit the voice on a comptuer.
I doubt that's possible. You need a voice actor just to voice a character. And I don't mind if they (the developers) take a long time just to develop the game. The end result is usually better if the developers take their time. I know that having a voice actor for the main character is possible to pull off. It just depends on how it is done. :)
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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triline beta
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Post by triline beta »

DesR85 wrote:I doubt that's possible. You need a voice actor just to voice a character. And I don't mind if they (the developers) take a long time just to develop the game. The end result is usually better if the developers take their time. I know that having a voice actor for the main character is possible to pull off. It just depends on how it is done. :)
I want my character to talk!!! That said I agree that games that take a long time to make are generally better.
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Post by Lady Dragonfly »

ni.ck wrote:I don't think having your hero talk would be a good idear, as and differnt aligments you would have to sound differnt, I mean, If you were pure evil, you wouldnt want a voice of a kind, care-free young man, would you??

I think the evil thing said in a pleasant, carefree manner is especially wicked.
You don't have to bark obscenities to be percieved evil. Remember Irenicus in BG2?

Also it could be funny if they would be able to add some voice comments the same way as expressions. Possibilities are endless.
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Post by superbob263 »

triline beta wrote:I want my character to talk!!! That said I agree that games that take a long time to make are generally better.
Games are so much better when they take there time. I say let your charicter talk and deppending on your alinment is how you sound.
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Post by mr_sir »

In my opinion, the main character should talk and you should be able to choose different sound sets for your character. This will take a lot of time and effort for the developers to implement into the game but I think it would be worth the wait.
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Post by DesR85 »

mr_sir wrote:In my opinion, the main character should talk and you should be able to choose different sound sets for your character. This will take a lot of time and effort for the developers to implement into the game but I think it would be worth the wait.
I agree with the main character having a voice but I don't know how would that work out. It could be possible for the voice actor to voice conversation lines in different tones but it might look very peculiar for a voice actor to be given a task like that.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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Post by matthewd »

DesR85 wrote:I agree with the main character having a voice but I don't know how would that work out. It could be possible for the voice actor to voice conversation lines in different tones but it might look very peculiar for a voice actor to be given a task like that.
Or they could just Edit the sound output, If the could change the voices of the main vampire characters in blade it wouldnt Be that hard to make a few lines with a darker tone or a Heavenly friendly tone, It would take a while but i know some good actors that could for fill it, For exsample the actor Christian Bale.
The one that played Batman on Batman begins, He did a hell of a job on changing voices once wearing the black custume.
It is not impossible.
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DesR85
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Post by DesR85 »

matthewd wrote:Or they could just Edit the sound output, If the could change the voices of the main vampire characters in blade it wouldnt Be that hard to make a few lines with a darker tone or a Heavenly friendly tone, It would take a while but i know some good actors that could for fill it, For exsample the actor Christian Bale.
The one that played Batman on Batman begins, He did a hell of a job on changing voices once wearing the black custume.
It is not impossible.
Wholly agree. The voice actor can just voice the darker conversation option with a darker tone rather than do the whole conversation with 2 different tones. Much simpler to the developer.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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Post by matthewd »

DesR85 wrote:Wholly agree. The voice actor can just voice the darker conversation option with a darker tone rather than do the whole conversation with 2 different tones. Much simpler to the developer.
Thats is Exactly waht i ment to say, When u become Evil the darker tone occures like the aprentices in the chappel of skorm on fable TLC.
When u become a good Hero a nicer sounding tone occures ( It is optional not to use the same actors or edit sound output, as long as they slightly match the original sound first spoken with on neutral allignment).
It is not that hard to imagen,
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Post by Darth_Juro »

I don't know if its just me but I felt cheated that my hero couldn't express his anger,sorrow,happieness other than emotes but of course he did witness a tragedy so that could have explained him being a mute......I wouldn't mind having a voice to the hero but in order for it to work the sound of his/her voice should change when his alignment does.
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Post by DesR85 »

Darth_Juro wrote:I don't know if its just me but I felt cheated that my hero couldn't express his anger,sorrow,happeness other than emotes but of course he did witness a tragedy so that could have explained him being a mute......
Throughout the whole game? :confused: I always thought that it's the developer's decision to leave him as a mute. I've been seeing this trend in some games as well, including the linear ones like the Half-Life series to name a few. While I don't mind it, I do get tired of playing the role of mute main characters after a while and wish for a main character with voices, especially in open-ended RPGs. Just a thought. :)
Darth_Juro wrote: I wouldn't mind having a voice to the hero but in order for it to work the sound of his/her voice should change when his alignment does.
Well, they (the developers) don't need to go in that direction. As mentioned before, voicing the evil conversation option in an evil tone and the good conversation option in the good tone. Much simpler that way. :)
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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Post by Darth_Juro »

[quote="DesR85"]Throughout the whole game? :confused: I always thought that it's the developer's decision to leave him as a mute. I've been seeing this trend in some games as well, including the linear ones like the Half-Life series to name a few. While I don't mind it, I do get tired of playing the role of mute main characters after a while and wish for a main character with voices, especially in open-ended RPGs. Just a thought. :) QUOTE]



Well really I didn't feel all that cheated until*spoiler*Jack killed the hero's mother and all he did was drop his jaw The only game that I could think of that I didn't really feel cheated about not having a voice was KOTOR series because we create our character and a black voice with a white face and vice versa wouldn't really match.....but I still love the fable series even though the hero doesn't express emotion the way some rpg characters do
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Post by orexis_mort »

in every ones minds the hero will have a different voice, if a set one was made then it would be like that all the time no matter what fighting methed you choose (if they keep the 3 classics of cambat, skill, and will) also i cant imagin a big feck off evil guy who has slayed millions of villages having the same voice as a pure soul thats never dont one thing wrong.

also the fact of age, i mean would it be like with wispers voice whos hasnt changed at all. tho it would be amusing if at the teen age years the heros voice keeps braking lol.

1 last thing, they should have the same voice actors for the emots.

(in reply to Darth_Juros spoiler) yea they could have atleast made the cuy yell out, like when bezerks cast
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Post by DesR85 »

Darth_Juro wrote:
DesR85 wrote:Throughout the whole game? :confused: I always thought that it's the developer's decision to leave him as a mute. I've been seeing this trend in some games as well, including the linear ones like the Half-Life series to name a few. While I don't mind it, I do get tired of playing the role of mute main characters after a while and wish for a main character with voices, especially in open-ended RPGs. Just a thought. :)
Well really I didn't feel all that cheated until*spoiler*Jack killed the hero's mother and all he did was drop his jaw The only game that I could think of that I didn't really feel cheated about not having a voice was KOTOR series because we create our character and a black voice with a white face and vice versa wouldn't really match.....but I still love the fable series even though the hero doesn't express emotion the way some rpg characters do
As a matter of fact, I have to agree that a main character that is customisable to have a voice actor(s) is nearly impossible to pull off. That's the reality. Considering that there is a high possibility that Lionhead is going in this direction for Fable 2, having a voice actor might not be a good idea. If Fable 2's main character is one that is set, just like the main character in Fable: The Lost Chapters, then, there is a possibility for a voice actor.

And yes, I agree that Fable is still a good game to play even though the main character's a mute. I just wish that at least Lionhead should have provided some conversation options like the KOTOR series so that at least you can control the flow of the conversation rather than being some person who can't object or even make any comments regarding what the NPC said.
''They say truth is the first casualty of war. But who defines what's true? Truth is just a matter of perspective. The duty of every soldier is to protect the innocent, and sometimes that means preserving the lie of good and evil, that war isn't just natural selection played out on a grand scale. The only truth I found is that the world we live in is a giant tinderbox. All it takes...is someone to light the match" - Captain Price
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Post by Lord X »

Yez

Whoa man... Like at the beginning of said game you like should be able to choose a gender and a voice for ur charcter. and depending on your alignment ur voice would change\ex.1 the more evil you get the more your voice gets all distortey and rumbly/

ex2 and the more good you are, voice gets smooth and all :angel: and caring like.
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Post by Rweeb »

A cool thing for the people to say would be imitations of your voice, e.g. if you're low renown, villagers say in a funny voice like yours, Ohhh chicken chaser!!!!!!!!!!!!!!!!!!
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Post by Plasmamage »

Gimmie voices

I say you get to pick how you character looks at the beginnning (really just race and hair color) then a voice line. I want a good guy with a booming voice, to strike fear into the heart of the wicked! Not a big godlike guy with a womans voice!!!!!
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