Just a simple question
- Lady Dragonfly
- Posts: 1384
- Joined: Sat Feb 25, 2006 8:12 pm
- Location: Dreamworld
- Contact:
Just a simple question
I don't want to sound rude but can anybody please explain to me why "BGIII" forum still exits (apart from nostalgia)?
BG was the best RPG series I have ever played (and I played a lot for the past 15 years) after Ultima Underworld. However, BGIII is not meant to happen, that much is quite obvious. So, WHY??????
BG was the best RPG series I have ever played (and I played a lot for the past 15 years) after Ultima Underworld. However, BGIII is not meant to happen, that much is quite obvious. So, WHY??????
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
-- Euripides
- LordTerror
- Posts: 49
- Joined: Wed Sep 06, 2006 9:20 pm
- Contact:
And we are allowed to dream
Baldur's Gate ranks as the very top of RPGs for many people here, so seeing a BG3 forum will calm our nerves, and we feel content with the world of today :laugh:
Anyways, more seriously, then no - BG3 might not happen at all indeed, but hey - Fallout 3 is currently under development, so it is not far fetched that some might taclke the BG franchise again at some point in time (not saying anything that quality would continue, that is a different dream alltogether.
Baldur's Gate ranks as the very top of RPGs for many people here, so seeing a BG3 forum will calm our nerves, and we feel content with the world of today :laugh:
Anyways, more seriously, then no - BG3 might not happen at all indeed, but hey - Fallout 3 is currently under development, so it is not far fetched that some might taclke the BG franchise again at some point in time (not saying anything that quality would continue, that is a different dream alltogether.
Insert signature here.
- Lady Dragonfly
- Posts: 1384
- Joined: Sat Feb 25, 2006 8:12 pm
- Location: Dreamworld
- Contact:
- Gwalchmai
- Posts: 6252
- Joined: Wed May 09, 2001 11:00 am
- Location: This Quintessence of Dust
- Contact:
This forum also serves as a place to talk about aspects of the BG series that we would like to see continued in a possible third sequel, as well as those new elements that might hypothetical contribute. These discussions are best kept seperate from the forums devoted to BG1 and BG2.
Now for the really hopeful bit: We can only hope that potential developers of a BG3 might peruse forums such as this, and be inspired by our enthusiasm and ideas!
Now for the really hopeful bit: We can only hope that potential developers of a BG3 might peruse forums such as this, and be inspired by our enthusiasm and ideas!
That there; exactly the kinda diversion we coulda used.
- Lady Dragonfly
- Posts: 1384
- Joined: Sat Feb 25, 2006 8:12 pm
- Location: Dreamworld
- Contact:
Really? You know, I took pains to read some posts and if I were a person making THE BIG DECISION I would not dare make BG III. It would have been a totally different game everybody hates.
Just look up hate mail about poor Drizzt or demands to include homosexuality.
Somebody even relished a chance to butcher Yoshimo's family.
Just look up hate mail about poor Drizzt or demands to include homosexuality.
Somebody even relished a chance to butcher Yoshimo's family.
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
-- Euripides
some games are not as good after they change developing owners ... let's look at might and magic .... i liked 6 7 and 8 ... 9 was weak and now i've seen at a friend how 10 looks like ... nothing to do with the might and magic universe i knew ...some friend of mine are game testers at ubisoft and tell me how the game is ... and it's nothing like it's predecessors ... that saddens me 
- Lady Dragonfly
- Posts: 1384
- Joined: Sat Feb 25, 2006 8:12 pm
- Location: Dreamworld
- Contact:
BG series became a legendary classic we all compare other RPG to. And even "action-adventure" games as well. Icewind Dale and Torment were excellent games but BG was better. I ask myself what it was that made me love this game and play it again and again? I did not care much about the main epic Bhaal-spawn thing (it was mildly interesting in the original BG while there was a mystery to unveil) but the quests were excellent and the world was a sheer joy to explore. However, I think the best part was NPC, so memorable, so alive, so imperfect, so beloved. What other game gave us such colorful characters?
When you had a party it was a very real thing, with attitude, romance, and drama. The script was absolutely hilarious!
I wish they would make another game this caliber.
I don't believe we will see BG III though. The story is over. The legend remains.
When you had a party it was a very real thing, with attitude, romance, and drama. The script was absolutely hilarious!
I wish they would make another game this caliber.
I don't believe we will see BG III though. The story is over. The legend remains.
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
-- Euripides
I would like BG III
BG III would be interesting. Maybe they could make it so you could explore the rest of Faerun, instead of just the Sword Coast, you know, after the Throne of Bhaal, and you can go around and explore new areas and fight new monsters in new parts of Faerun. That would be interesting. Maybe make NPC reactions to you depending on your alignment or something like that. Feel free to express your opinions on this.
BG III would be interesting. Maybe they could make it so you could explore the rest of Faerun, instead of just the Sword Coast, you know, after the Throne of Bhaal, and you can go around and explore new areas and fight new monsters in new parts of Faerun. That would be interesting. Maybe make NPC reactions to you depending on your alignment or something like that. Feel free to express your opinions on this.
I thought Torment had better NPC interactions and stories than BG to be honest. The backstory to any given PS:T NPC could've almost been a mini-game in themselves (Morte, Vhailor, Ignus, Dak'kon). Plus the way the story can branch out is beyond BG IMO.Lady Dragonfly wrote:BG series became a legendary classic we all compare other RPG to. And even "action-adventure" games as well. Icewind Dale and Torment were excellent games but BG was better. ...However, I think the best part was NPC, so memorable, so alive, so imperfect, so beloved. What other game gave us such colorful characters?
When you had a party it was a very real thing, with attitude, romance, and drama. The script was absolutely hilarious!
However I will say that BG definitely had a flavour that set it apart from the norm and I would rate it as highly as PS:T in spite of what I said earlier.
But as mentioned before, what really defined BG was the story and now that the Bhaalspawn saga has ended, what else is left to tell? I mean there's too many things to account for: whether the main character became a god (good or evil) or whether he or she destroyed the throne; you could do something like KotOR 2 at the beginning where this is decided by the character, however that still doesn't answer what the story wouldl be about.
Or they could make it completely unrelated like what they did with Dark Alliance.
"It's not whether you get knocked down, it's if you get back up."
- Crenshinibon
- Posts: 2665
- Joined: Wed Mar 22, 2006 5:35 pm
- Contact:
It could always branch from the path that you chose to destroy the throne or that other gods are trying to overthrow you or even something like there's a second Time of Troubles. I however don't think that the third BG, if made, will ever be as good as the the original or BGII.
PST was a good game, I loved Morte and Nordrom, but the other NPC were still good. The game is unique, but I have to say that BG is much better. It has greater replay value than PST among other things.
PST was a good game, I loved Morte and Nordrom, but the other NPC were still good. The game is unique, but I have to say that BG is much better. It has greater replay value than PST among other things.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
Not alone there. Every single NPC in Ps:T has about more character and backstory then all Baldur's Gate characters together. In truth, is there was anything I think they could've done better in BG, it was just the characters. Way too many goody-two-shoes, all females are casters 'n males are warriors, too few dialogues and interaction with the characters...The Z wrote:I thought Torment had better NPC interactions and stories than BG to be honest. The backstory to any given PS:T NPC could've almost been a mini-game in themselves (Morte, Vhailor, Ignus, Dak'kon). Plus the way the story can branch out is beyond BG IMO.
I never got the feeling I had from Ps:T, where the characters are real characters with thought and feeling, but rather that they were my puppets who did whatever I told them to. Heck, even the FF-series and many other games I've played outclassed BG character-wise... sadly enough.
If you fancy living characters, Lady Dragonfly, go check out Planesecape: Torment. Five minutes with Morte would be enough to convince you.
Yeah I got the same feeling from BG2 NPC's; they all seem rather stereotypical. It also helps that you can talk to PS:T NPC's whenever you want about a whole array of stuff.Thrifalas wrote:Not alone there. Every single NPC in Ps:T has about more character and backstory then all Baldur's Gate characters together. In truth, is there was anything I think they could've done better in BG, it was just the characters. Way too many goody-two-shoes, all females are casters 'n males are warriors, too few dialogues and interaction with the characters...
I never got the feeling I had from Ps:T, where the characters are real characters with thought and feeling, but rather that they were my puppets who did whatever I told them to. Heck, even the FF-series and many other games I've played outclassed BG character-wise... sadly enough.
If you fancy living characters, Lady Dragonfly, go check out Planesecape: Torment. Five minutes with Morte would be enough to convince you.![]()
However, this is a little off topic so I'll leave it at that.
"It's not whether you get knocked down, it's if you get back up."
- Lady Dragonfly
- Posts: 1384
- Joined: Sat Feb 25, 2006 8:12 pm
- Location: Dreamworld
- Contact:
:laugh: I have to disappoint you: I checked it out loooong time ago.Thrifalas wrote: I never got the feeling I had from Ps:T, where the characters are real characters with thought and feeling, but rather that they were my puppets who did whatever I told them to. Heck, even the FF-series and many other games I've played outclassed BG character-wise... sadly enough.
If you fancy living characters, Lady Dragonfly, go check out Planesecape: Torment. Five minutes with Morte would be enough to convince you.![]()
I do love your remark about Morte being a living character :laugh: :laugh: :laugh: and tieflings, githzerais and modrons being more real than humans.:laugh: :laugh:
Anyway, though a party of humans/elves/dwarves is perhaps less exotic, many found them no less enjoyable and Minsk was butt-kicking for goodness and covering Boo's nose for so long that he became a National Hero in many lands from Sword Coast to Minnessota to New Zeland.
But I must confess: I prefer Ps:T storyline to any other. I mentioned this in my other posts but since I cannot hope that you read all my posts first thing in the morning I state again: I like the Torment story more than any other.
And I don't care about BG story. Scroll up if you wish and you can find this remark.
Nevertheless, I think BG is a better GAME for various reasons. This is my opinion and you may disagree.
I am sure there is a lot of people who think that both above mentioned games are inferior to <name it> game they personally prefer and that is fine by me. Sorry, can't comment on FF since I've never played any of them.
This is BG 3 forum where fans dream and my initial point was that there wouldn't be any BG3 period, wake up. But I wish I were wrong...
Man's most valuable trait is a judicious sense of what not to believe.
-- Euripides
-- Euripides
Surely Atari or one of it's subcompanies with right to Baldur's Gate such as WOTC or IG would produce a Baldur's Gate III (my dream game) if enough fans spoke up about it?
What can we do as a fan base to get this company's attention. Surely with a game as great as Baldur's Gate II, and a cult following we could get some result.
What can we do as a fan base to get this company's attention. Surely with a game as great as Baldur's Gate II, and a cult following we could get some result.
**Spoiler alert about Planescape: Torment**
I loved them more because they felt more alive (not as a contradiction to dead, but rather filled with life, as a NPC should be.) What did we learn about the characters from BG? Some of them had enjoyable characters, and you got a nifty little dialogie about their background. Then they followed you around for no particulary reason, doing their good or evil battleshouts, having occational and meaningless dialogues.
Throughout Planescape: Torment you actually learn things from speaking to your companions; they're connected to you and your story in a way that only Imoen and slightly Sarevok managed to in Baldur's Gate.
I could go on forever with the endless dialogues with Morte (and the pillar of skull part, priceless), when you remember imprisoning Vhailor, beaing a teacher to Ignus, hear Annah's wonderful accent... they never fall out of character, and they've their mind set on certain matters. In Baldur's Gate they didn't seem to care at all about their surroundings or your actions, as far as your reputation didn't go too high/low.
I'm just saying a lot of nonsense, I know. I just love those characters soo much, they're what makes the game worth playing. And they're so damn well done.
Baldur's Gate has a one of the best gameplay there is, with endless spell combinations and new stuff to learn, after having so many years on its neck. That, combined with a good storyline and characters makes it a well balanced game in every aspect, and is why I would probably answer the Baldur's Gate-series if somebody asked me what the best game of all times is.
Maybe I expressed myself a bit wrong, but the planescape characters differs from the Baldur's Gate ones by having real charasterictics. Sure, I absolutely LOVED to have a floating skull following me and making witty comments about everything, more than having a human doing the same, but that's not the point.Lady Dragonfly wrote::laugh: I have to disappoint you: I checked it out loooong time ago.
I do love your remark about Morte being a living character :laugh: :laugh: :laugh: and tieflings, githzerais and modrons being more real than humans.:laugh: :laugh:
Anyway, though a party of humans/elves/dwarves is perhaps less exotic, many found them no less enjoyable and Minsk was butt-kicking for goodness and covering Boo's nose for so long that he became a National Hero in many lands from Sword Coast to Minnessota to New Zeland.
I loved them more because they felt more alive (not as a contradiction to dead, but rather filled with life, as a NPC should be.) What did we learn about the characters from BG? Some of them had enjoyable characters, and you got a nifty little dialogie about their background. Then they followed you around for no particulary reason, doing their good or evil battleshouts, having occational and meaningless dialogues.
Throughout Planescape: Torment you actually learn things from speaking to your companions; they're connected to you and your story in a way that only Imoen and slightly Sarevok managed to in Baldur's Gate.
I could go on forever with the endless dialogues with Morte (and the pillar of skull part, priceless), when you remember imprisoning Vhailor, beaing a teacher to Ignus, hear Annah's wonderful accent... they never fall out of character, and they've their mind set on certain matters. In Baldur's Gate they didn't seem to care at all about their surroundings or your actions, as far as your reputation didn't go too high/low.
I'm just saying a lot of nonsense, I know. I just love those characters soo much, they're what makes the game worth playing. And they're so damn well done.
I'm not disagreeing with you that Baldur's Gate isn't a better game. Planescape Torment was too focused on storyline and dialogues that the game itself became lacking. The battle system is horrible and uncomfortable, the spells strange and lacking combinations, and what does it matter since you can't die anyway?Lady Dragonfly wrote:But I must confess: I prefer Ps:T storyline to any other. I mentioned this in my other posts but since I cannot hope that you read all my posts first thing in the morning I state again: I like the Torment story more than any other.
And I don't care about BG story. Scroll up if you wish and you can find this remark.
Nevertheless, I think BG is a better GAME for various reasons. This is my opinion and you may disagree.
I am sure there is a lot of people who think that both above mentioned games are inferior to <name it> game they personally prefer and that is fine by me. Sorry, can't comment on FF since I've never played any of them.
Baldur's Gate has a one of the best gameplay there is, with endless spell combinations and new stuff to learn, after having so many years on its neck. That, combined with a good storyline and characters makes it a well balanced game in every aspect, and is why I would probably answer the Baldur's Gate-series if somebody asked me what the best game of all times is.
Well, although it's been ages since I last played Baldur's Gate 1 and 2, I've always held it in the highest regard as one of my favorite comp games that I've ever played. I'd definately go out and buy BG3 the second it hit the shelves.
I guess some other RPGs out there that ive played are: FF7, FF8, FF Tactics, Fable (i think this is what its called...on xbox), Chrono Trigger, Secret of Mana, Secret of Evermore, Dark Age of Camelot, WoW, EQ1, and i think Morrowind. Of these i wasnt a huge fan of EQ1, WoW, or Morrowind, but the rest were kinda fun.
Although as i've finally gotten away from that PoS game WoW, and Warhammer Online doesnt come out for quite a while, I'm tryin to find a new rpg to play. Ideally i'd like for BG3 to be out so i could play it, although with the sys reqs for most games these days i'm not quite sure my comp would be able to handle it.
I guess that leaves me with a few options...NWN1 diamond edition (theres no way in hell NWN2 would run on my comp and i've heard it isnt that great), KOTOR (yea i know i havent played it yet..only played a few star wars games tho i loved hte movies
), possibly icewind dale or Planescape: Torment? I'm basically looking at games that are 2+ yrs old considering today's games are too much for my 2 yr old outdated non-gaming dell laptop. Although i have a ps2 so i could def pick up ff12 if i wanted to.
Anyway, im glad there are others out there like me that want to see BG3 come out sometime in teh future.
-Hild
I guess some other RPGs out there that ive played are: FF7, FF8, FF Tactics, Fable (i think this is what its called...on xbox), Chrono Trigger, Secret of Mana, Secret of Evermore, Dark Age of Camelot, WoW, EQ1, and i think Morrowind. Of these i wasnt a huge fan of EQ1, WoW, or Morrowind, but the rest were kinda fun.
Although as i've finally gotten away from that PoS game WoW, and Warhammer Online doesnt come out for quite a while, I'm tryin to find a new rpg to play. Ideally i'd like for BG3 to be out so i could play it, although with the sys reqs for most games these days i'm not quite sure my comp would be able to handle it.
I guess that leaves me with a few options...NWN1 diamond edition (theres no way in hell NWN2 would run on my comp and i've heard it isnt that great), KOTOR (yea i know i havent played it yet..only played a few star wars games tho i loved hte movies
Anyway, im glad there are others out there like me that want to see BG3 come out sometime in teh future.
-Hild